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Searched refs:getWorldCenter (Results 1 – 23 of 23) sorted by relevance

/dports/devel/love07/love-HEAD/src/modules/physics/box2d/
H A DCircleShape.h73 void getWorldCenter(float & x, float & y) const;
H A DCircleShape.cpp61 void CircleShape::getWorldCenter(float & x, float & y) const in getWorldCenter() function in love::physics::box2d::CircleShape
H A Dwrap_CircleShape.cpp55 c->getWorldCenter(x, y); in w_CircleShape_getWorldCenter()
H A DBody.h113 void getWorldCenter(float & x_o, float & y_o);
H A DBody.cpp80 void Body::getWorldCenter(float & x_o, float & y_o) in getWorldCenter() function in love::physics::box2d::Body
H A Dwrap_Body.cpp84 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/movingBox/
H A DMovableBox.qml27 body.applyLinearImpulse(impulse, body.getWorldCenter());
/dports/devel/love5/love-0.5-0/src/box2d/
H A DBody.h99 int getWorldCenter(lua_State * L);
H A DBody.cpp49 int Body::getWorldCenter(lua_State * L) in getWorldCenter() function in love_box2d::Body
H A Dmod_box2d.cpp10946 return p->getWorldCenter(L); in _wrap_method_Body_getWorldCenter()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/pulley/
H A Dmain.qml43 var bodyACenter = bodyA.body.getWorldCenter();
44 var bodyBCenter = bodyB.body.getWorldCenter();
/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/
H A DBody.h121 void getWorldCenter(float & x_o, float & y_o);
H A DBody.cpp95 void Body::getWorldCenter(float & x_o, float & y_o) in getWorldCenter() function in love::physics::box2d::Body
H A Dwrap_Body.cpp88 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
/dports/devel/love/love-11.3/src/modules/physics/box2d/
H A DBody.h117 void getWorldCenter(float &x_o, float &y_o);
H A DBody.cpp96 void Body::getWorldCenter(float &x_o, float &y_o) in getWorldCenter() function in love::physics::box2d::Body
H A Dwrap_Body.cpp102 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/
H A DBody.h122 void getWorldCenter(float &x_o, float &y_o);
H A DBody.cpp104 void Body::getWorldCenter(float &x_o, float &y_o) in getWorldCenter() function in love::physics::box2d::Body
H A Dwrap_Body.cpp89 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/
H A Dbox2dbody.h125 Q_INVOKABLE QPointF getWorldCenter() const;
H A Dbox2dbody.cpp409 QPointF Box2DBody::getWorldCenter() const in getWorldCenter() function in Box2DBody
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/cannon/
H A Dmain.qml347 … newBall.body.applyLinearImpulse(Qt.point(impulseX, -impulseY), newBall.body.getWorldCenter());