/dports/devel/love07/love-HEAD/src/modules/physics/box2d/ |
H A D | CircleShape.h | 73 void getWorldCenter(float & x, float & y) const;
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H A D | CircleShape.cpp | 61 void CircleShape::getWorldCenter(float & x, float & y) const in getWorldCenter() function in love::physics::box2d::CircleShape
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H A D | wrap_CircleShape.cpp | 55 c->getWorldCenter(x, y); in w_CircleShape_getWorldCenter()
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H A D | Body.h | 113 void getWorldCenter(float & x_o, float & y_o);
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H A D | Body.cpp | 80 void Body::getWorldCenter(float & x_o, float & y_o) in getWorldCenter() function in love::physics::box2d::Body
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H A D | wrap_Body.cpp | 84 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/movingBox/ |
H A D | MovableBox.qml | 27 body.applyLinearImpulse(impulse, body.getWorldCenter());
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/dports/devel/love5/love-0.5-0/src/box2d/ |
H A D | Body.h | 99 int getWorldCenter(lua_State * L);
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H A D | Body.cpp | 49 int Body::getWorldCenter(lua_State * L) in getWorldCenter() function in love_box2d::Body
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H A D | mod_box2d.cpp | 10946 return p->getWorldCenter(L); in _wrap_method_Body_getWorldCenter()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/pulley/ |
H A D | main.qml | 43 var bodyACenter = bodyA.body.getWorldCenter(); 44 var bodyBCenter = bodyB.body.getWorldCenter();
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/dports/devel/love08/love-0.8.0/src/modules/physics/box2d/ |
H A D | Body.h | 121 void getWorldCenter(float & x_o, float & y_o);
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H A D | Body.cpp | 95 void Body::getWorldCenter(float & x_o, float & y_o) in getWorldCenter() function in love::physics::box2d::Body
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H A D | wrap_Body.cpp | 88 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
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/dports/devel/love/love-11.3/src/modules/physics/box2d/ |
H A D | Body.h | 117 void getWorldCenter(float &x_o, float &y_o);
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H A D | Body.cpp | 96 void Body::getWorldCenter(float &x_o, float &y_o) in getWorldCenter() function in love::physics::box2d::Body
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H A D | wrap_Body.cpp | 102 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
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/dports/devel/love10/love-0.10.2/src/modules/physics/box2d/ |
H A D | Body.h | 122 void getWorldCenter(float &x_o, float &y_o);
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H A D | Body.cpp | 104 void Body::getWorldCenter(float &x_o, float &y_o) in getWorldCenter() function in love::physics::box2d::Body
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H A D | wrap_Body.cpp | 89 t->getWorldCenter(x_o, y_o); in w_Body_getWorldCenter()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/ |
H A D | box2dbody.h | 125 Q_INVOKABLE QPointF getWorldCenter() const;
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H A D | box2dbody.cpp | 409 QPointF Box2DBody::getWorldCenter() const in getWorldCenter() function in Box2DBody
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/examples/cannon/ |
H A D | main.qml | 347 … newBall.body.applyLinearImpulse(Qt.point(impulseX, -impulseY), newBall.body.getWorldCenter());
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