Searched refs:get_all_terrain (Results 1 – 2 of 2) sorted by relevance
163 static void get_all_terrain(); // Read in all terrains.
363 void Game_map::get_all_terrain( in get_all_terrain() function in Game_map445 get_all_terrain(); // IMPORTANT: Get all in memory. in write_chunk_terrains()1334 get_all_terrain(); // Need all of 'u7chunks' read in. in insert_terrain()1652 get_all_terrain(); in write_minimap()