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Searched refs:get_bounce (Results 1 – 25 of 39) sorted by relevance

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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dphysics_material.h63 _FORCE_INLINE_ real_t get_bounce() const { return bounce; } in get_bounce() function
H A Dphysics_material.cpp42 ClassDB::bind_method(D_METHOD("get_bounce"), &PhysicsMaterial::get_bounce); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dphysics_material.h63 _FORCE_INLINE_ real_t get_bounce() const { return bounce; } in get_bounce() function
H A Dphysics_material.cpp42 ClassDB::bind_method(D_METHOD("get_bounce"), &PhysicsMaterial::get_bounce); in _bind_methods()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/3d/
H A Dphysics_body.h93 real_t get_bounce() const;
211 real_t get_bounce() const;
H A Dphysics_body.cpp192 real_t StaticBody::get_bounce() const { in get_bounce() function in StaticBody
229 ObjectTypeDB::bind_method(_MD("get_bounce"), &StaticBody::get_bounce); in _bind_methods()
563 real_t RigidBody::get_bounce() const { in get_bounce() function in RigidBody
795 ObjectTypeDB::bind_method(_MD("get_bounce"), &RigidBody::get_bounce); in _bind_methods()
/dports/devel/godot2/godot-2.1.6-stable/scene/3d/
H A Dphysics_body.h93 real_t get_bounce() const;
211 real_t get_bounce() const;
H A Dphysics_body.cpp192 real_t StaticBody::get_bounce() const { in get_bounce() function in StaticBody
229 ObjectTypeDB::bind_method(_MD("get_bounce"), &StaticBody::get_bounce); in _bind_methods()
563 real_t RigidBody::get_bounce() const { in get_bounce() function in RigidBody
795 ObjectTypeDB::bind_method(_MD("get_bounce"), &RigidBody::get_bounce); in _bind_methods()
/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/
H A Dphysics_body_2d.h102 real_t get_bounce() const;
220 real_t get_bounce() const;
H A Dphysics_body_2d.cpp255 real_t StaticBody2D::get_bounce() const { in get_bounce() function in StaticBody2D
270 ObjectTypeDB::bind_method(_MD("get_bounce"), &StaticBody2D::get_bounce); in _bind_methods()
616 real_t RigidBody2D::get_bounce() const { in get_bounce() function in RigidBody2D
885 ObjectTypeDB::bind_method(_MD("get_bounce"), &RigidBody2D::get_bounce); in _bind_methods()
/dports/devel/godot2/godot-2.1.6-stable/scene/2d/
H A Dphysics_body_2d.h102 real_t get_bounce() const;
220 real_t get_bounce() const;
H A Dphysics_body_2d.cpp255 real_t StaticBody2D::get_bounce() const { in get_bounce() function in StaticBody2D
270 ObjectTypeDB::bind_method(_MD("get_bounce"), &StaticBody2D::get_bounce); in _bind_methods()
616 real_t RigidBody2D::get_bounce() const { in get_bounce() function in RigidBody2D
885 ObjectTypeDB::bind_method(_MD("get_bounce"), &RigidBody2D::get_bounce); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/
H A Dphysics_body_2d.h95 real_t get_bounce() const;
219 real_t get_bounce() const;
H A Dphysics_body_2d.cpp239 real_t StaticBody2D::get_bounce() const { in get_bounce() function in StaticBody2D
247 return physics_material_override->get_bounce(); in get_bounce()
281 ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody2D::get_bounce); in _bind_methods()
660 real_t RigidBody2D::get_bounce() const { in get_bounce() function in RigidBody2D
668 return physics_material_override->get_bounce(); in get_bounce()
976 ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody2D::get_bounce); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/scene/2d/
H A Dphysics_body_2d.h95 real_t get_bounce() const;
219 real_t get_bounce() const;
H A Dphysics_body_2d.cpp239 real_t StaticBody2D::get_bounce() const { in get_bounce() function in StaticBody2D
247 return physics_material_override->get_bounce(); in get_bounce()
281 ClassDB::bind_method(D_METHOD("get_bounce"), &StaticBody2D::get_bounce); in _bind_methods()
660 real_t RigidBody2D::get_bounce() const { in get_bounce() function in RigidBody2D
668 return physics_material_override->get_bounce(); in get_bounce()
976 ClassDB::bind_method(D_METHOD("get_bounce"), &RigidBody2D::get_bounce); in _bind_methods()
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dphysics_body.h97 real_t get_bounce() const;
214 real_t get_bounce() const;
639 real_t get_bounce() const;
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dphysics_body.h97 real_t get_bounce() const;
214 real_t get_bounce() const;
639 real_t get_bounce() const;
/dports/security/snort3/snort3-3.1.19.0/src/service_inspectors/ftp_telnet/
H A Dftp_module.h68 const BounceTo* get_bounce(unsigned idx);
/dports/devel/godot-tools/godot-3.2.3-stable/servers/physics_2d/
H A Dbody_pair_2d_sw.cpp223 return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1); in combine_bounce()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics/
H A Dbody_pair_sw.cpp359 c.bounce = MAX(A->get_bounce(), B->get_bounce()); in setup()
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/physics_2d/
H A Dbody_pair_2d_sw.cpp434 c.bounce = MAX(A->get_bounce(), B->get_bounce()); in setup()
/dports/devel/godot2/godot-2.1.6-stable/servers/physics/
H A Dbody_pair_sw.cpp359 c.bounce = MAX(A->get_bounce(), B->get_bounce()); in setup()
/dports/devel/godot2/godot-2.1.6-stable/servers/physics_2d/
H A Dbody_pair_2d_sw.cpp434 c.bounce = MAX(A->get_bounce(), B->get_bounce()); in setup()
/dports/devel/godot/godot-3.2.3-stable/servers/physics_2d/
H A Dbody_pair_2d_sw.cpp223 return CLAMP(A->get_bounce() + B->get_bounce(), 0, 1); in combine_bounce()

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