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Searched refs:get_closest_turret (Results 1 – 2 of 2) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/hud/
H A Dhudtarget.cpp1780 int get_closest_turret = (auto_advance || !last_subsys_turret || timestamp_elapsed(timestamp_val)); in hud_target_live_turret() local
1806 if (!auto_advance && get_closest_turret && !only_player_target) { in hud_target_live_turret()
1854 if (get_closest_turret) { in hud_target_live_turret()
1874 } else if (num_live_turrets == 1 || get_closest_turret) { in hud_target_live_turret()
/dports/games/diaspora/Diaspora_R1_Linux/Diaspora/fs2_open/code/hud/
H A Dhudtarget.cpp1769 int get_closest_turret = (auto_advance || !last_subsys_turret || timestamp_elapsed(timestamp_val)); in hud_target_live_turret() local
1795 if (!auto_advance && get_closest_turret && !only_player_target) { in hud_target_live_turret()
1843 if (get_closest_turret) { in hud_target_live_turret()
1863 } else if (num_live_turrets == 1 || get_closest_turret) { in hud_target_live_turret()