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Searched refs:get_draw_terrain_codes (Results 1 – 4 of 4) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/editor/palette/
H A Dterrain_palettes.cpp210 if(gui_.get_draw_terrain_codes()) { in draw_item()
/dports/games/wesnoth/wesnoth-1.14.17/src/editor/controller/
H A Deditor_controller.cpp518 return gui_->get_draw_terrain_codes() ? ACTION_ON : ACTION_OFF; in get_action_state()
978 gui().set_draw_terrain_codes(!gui().get_draw_terrain_codes()); in do_execute_command()
979 preferences::editor::set_draw_terrain_codes(gui().get_draw_terrain_codes()); in do_execute_command()
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Ddisplay.hpp357 bool get_draw_terrain_codes() const { return draw_terrain_codes_; } in get_draw_terrain_codes() function in display
H A Dmenu_events.cpp1985 menu_handler_.gui_->set_draw_terrain_codes(!menu_handler_.gui_->get_draw_terrain_codes()); in do_toggle_draw_terrain_codes()