/dports/games/freedroidrpg/freedroidrpg-0.16.1/dialogs/ |
H A D | Benjamin.lua | 142 if (Tux:get_gold() < cost ) then next("node27") else next("node28") end 160 if (Tux:get_gold() < cost ) then next("node27") else next("node28") end 179 if (Tux:get_gold() < cost ) then next("node27") else next("node28") end 197 if (Tux:get_gold() < cost ) then next("node27") else next("node28") end 216 if (Tux:get_gold() < cost ) then next("node27") else next("node28") end 375 if (Tux:get_gold(50)) then
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H A D | Guy.lua | 360 if (Tux:get_gold() == 0) then 367 if (Tux:get_gold() == 100) then 379 if (Tux:get_gold() == 100) then -- check if gold changed, just to be sure... 393 if (Tux:get_gold() == 0) then
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H A D | Pendragon.lua | 77 show_if((Tux:get_gold() >= desertgate_tax), "node45") 161 if (Tux:get_gold() >= 100) then 254 if (Tux:get_gold() >= desertgate_tax) then 264 if (Tux:get_gold() >= desertgate_tax) then
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H A D | Stone.lua | 43 show_if((Tux:get_gold() > 1400), "node23") 185 show_if((Tux:get_gold() > 2000), "node23")
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H A D | Richard.lua | 139 if (Tux:get_gold() < 300 ) then
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H A D | Ewald.lua | 312 max = Tux:get_gold() 623 local max = Tux:get_gold()
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H A D | AfterTakeover.lua | 184 Npc:says(_"Available amount of valuable circuits for repair: %d.", Tux:get_gold()) 213 if (Tux:get_gold() < AfterTakeover_repair_circuits * 1.2) then
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H A D | Iris.lua | 160 if (Tux:get_gold() > 99) then
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H A D | Engel.lua | 229 if (Tux:get_gold() >= 50) then -- Training points were the problem
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H A D | Kevin.lua | 317 if (Tux:get_gold() < 300) then
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H A D | TutorialTom.lua | 1088 if (Tux:get_gold() < 15) then 1089 Tux:add_gold(15 - Tux:get_gold())
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H A D | Spencer.lua | 136 if (Tux:get_gold() >= 15000000) then -- player cheated obviously :-)
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/map/ |
H A D | script_helpers.lua | 396 if (gold_amount <= get_gold()) then 436 if (get_gold() < gold_amount) then 448 if (get_gold() < gold_amount) then 463 if (get_gold() < gold_amount) then
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/dports/sysutils/aptly/aptly-1.4.0/system/ |
H A D | lib.py | 243 def get_gold(self, gold_name="gold"): member in BaseTest 248 self.verify_match(self.get_gold(), self.output, match_prepare=self.outputMatchPrepare) 261 self.verify_match(self.get_gold(gold_name), output, match_prepare) 282 self.verify_match(self.get_gold(gold_name), contents, match_prepare=match_prepare) 295 self.verify_match(self.get_gold(), contents)
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/lua_modules/ |
H A D | FDtux_lfuns.lua | 71 if (amount <= self:get_gold()) then 144 if (self:get_gold() < gold) then
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/dports/sysutils/aptly/aptly-1.4.0/system/t07_serve/ |
H A D | __init__.py | 73 …self.verify_match(self.get_gold('http'), self.http_response, match_prepare=lambda s: "\n".join(sor…
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | items.h | 72 void get_gold(const item_def& item, int quant, bool quiet);
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H A D | items.cc | 1713 void get_gold(const item_def& item, int quant, bool quiet) in get_gold() function 2173 get_gold(it, quant_got, quiet); in _merge_items_into_inv()
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H A D | mon-death.cc | 563 get_gold(corpse, corpse.quantity, false); in place_monster_corpse()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lua/ |
H A D | luaFD_tux.c | 356 LUAFD_DOC(integer get_gold(self)) in LUAFD_DOC() 918 LUAFD_CFUN(get_gold),
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/dports/games/freeciv/freeciv-2.6.6/server/ |
H A D | report.c | 668 static int get_gold(const struct player *pplayer) in get_gold() function 1361 {"gold", get_gold}, in log_civ_score_now()
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/dports/games/freeciv-nox11/freeciv-2.6.6/server/ |
H A D | report.c | 668 static int get_gold(const struct player *pplayer) in get_gold() function 1361 {"gold", get_gold}, in log_civ_score_now()
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