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Searched refs:get_intensity (Results 1 – 25 of 55) sorted by relevance

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/dports/devel/gdb/gdb-11.1/gdb/unittests/
H A Dstyle-selftests.c41 SELF_CHECK (style.get_intensity () == ui_file_style::NORMAL); in run_tests()
50 SELF_CHECK (style.get_intensity () == ui_file_style::NORMAL); in run_tests()
60 SELF_CHECK (style.get_intensity () == ui_file_style::NORMAL); in run_tests()
70 SELF_CHECK (style.get_intensity () == ui_file_style::BOLD); in run_tests()
83 SELF_CHECK (style.get_intensity () == ui_file_style::NORMAL); in run_tests()
96 SELF_CHECK (style.get_intensity () == ui_file_style::DIM); in run_tests()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Deffect_test.cpp50 CHECK( intensity == effect_obj.get_intensity() ); in check_effect_init()
112 CHECK( eff_intense.get_intensity() == 1 );
116 CHECK( eff_intense.get_intensity() == 2 );
120 CHECK( eff_intense.get_intensity() == 3 );
124 CHECK( eff_intense.get_intensity() == 3 );
146 REQUIRE( eff_debugged.get_intensity() == 1 );
151 CHECK( eff_debugged.get_intensity() == 1 );
153 CHECK( eff_debugged.get_intensity() == 1 );
159 CHECK( eff_debugged.get_intensity() == 10 );
163 CHECK( eff_debugged.get_intensity() == 10 );
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Deffect_test.cpp50 CHECK( intensity == effect_obj.get_intensity() ); in check_effect_init()
112 CHECK( eff_intense.get_intensity() == 1 );
116 CHECK( eff_intense.get_intensity() == 2 );
120 CHECK( eff_intense.get_intensity() == 3 );
124 CHECK( eff_intense.get_intensity() == 3 );
146 REQUIRE( eff_debugged.get_intensity() == 1 );
151 CHECK( eff_debugged.get_intensity() == 1 );
153 CHECK( eff_debugged.get_intensity() == 1 );
159 CHECK( eff_debugged.get_intensity() == 10 );
163 CHECK( eff_debugged.get_intensity() == 10 );
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dmartialarts.cpp1107 ret += d.get_intensity() * b.critical_hit_chance_bonus( *this ); in mabuff_critical_hit_chance_bonus()
1115 ret += d.get_intensity() * b.dodge_bonus( *this ); in mabuff_dodge_bonus()
1123 ret += d.get_intensity() * b.block_bonus( *this ); in mabuff_block_bonus()
1131 ret += d.get_intensity() * b.block_effectiveness_bonus( *this ); in mabuff_block_effectiveness_bonus()
1139 ret += d.get_intensity() * b.speed_bonus( *this ); in mabuff_speed_bonus()
1147 ret += d.get_intensity() * b.armor_bonus( *this, type ); in mabuff_armor_bonus()
1157 ret *= d.get_intensity() * ( b.damage_mult( *this, type ) - 1 ) + 1; in mabuff_damage_mult()
1165 ret += d.get_intensity() * b.damage_bonus( *this, type ); in mabuff_damage_bonus()
1173 ret += d.get_intensity() * b.bonuses.get_flat( *this, affected_stat::MOVE_COST ); in mabuff_attack_cost_penalty()
1183 ret *= d.get_intensity() * ( b.bonuses.get_mult( *this, in mabuff_attack_cost_mult()
H A Dplayer_hardcoded_effects.cpp133 const int intense = it.get_intensity(); in eff_fun_onfire()
140 const int intense = it.get_intensity(); in eff_fun_spores()
163 const int intense = it.get_intensity(); in eff_fun_fungus()
272 const int intense = it.get_intensity(); in eff_fun_bleed()
426 const auto iter = effs.find( { it.get_bp().id(), it.get_intensity() } ); in eff_fun_cold()
456 const int intense = it.get_intensity(); in eff_fun_hot()
457 const auto iter = effs.find( { it.get_bp().id(), it.get_intensity() } ); in eff_fun_hot()
488 const auto iter = effs.find( { it.get_bp().id(), it.get_intensity() } ); in eff_fun_frostbite()
526 int intense = it.get_intensity(); in hardcoded_effects()
H A Dcreature.cpp1115 eff.get_intensity(), force, deferred ); in add_effect()
1153 const int prev_int = e.get_intensity(); in add_effect()
1176 if( e.get_intensity() < 1 ) { in add_effect()
1179 } else if( e.get_intensity() > e.get_max_intensity() ) { in add_effect()
1182 if( e.get_intensity() != prev_int ) { in add_effect()
1183 on_effect_int_change( eff_id, e.get_intensity(), bp ); in add_effect()
1216 if( e.get_intensity() < 1 ) { in add_effect()
1219 } else if( e.get_intensity() > e.get_max_intensity() ) { in add_effect()
1229 on_effect_int_change( eff_id, e.get_intensity(), bp ); in add_effect()
1405 return eff.get_intensity(); in get_effect_int()
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dmartialarts.cpp1107 ret += d.get_intensity() * b.critical_hit_chance_bonus( *this ); in mabuff_critical_hit_chance_bonus()
1115 ret += d.get_intensity() * b.dodge_bonus( *this ); in mabuff_dodge_bonus()
1123 ret += d.get_intensity() * b.block_bonus( *this ); in mabuff_block_bonus()
1131 ret += d.get_intensity() * b.block_effectiveness_bonus( *this ); in mabuff_block_effectiveness_bonus()
1139 ret += d.get_intensity() * b.speed_bonus( *this ); in mabuff_speed_bonus()
1147 ret += d.get_intensity() * b.armor_bonus( *this, type ); in mabuff_armor_bonus()
1157 ret *= d.get_intensity() * ( b.damage_mult( *this, type ) - 1 ) + 1; in mabuff_damage_mult()
1165 ret += d.get_intensity() * b.damage_bonus( *this, type ); in mabuff_damage_bonus()
1173 ret += d.get_intensity() * b.bonuses.get_flat( *this, affected_stat::MOVE_COST ); in mabuff_attack_cost_penalty()
1183 ret *= d.get_intensity() * ( b.bonuses.get_mult( *this, in mabuff_attack_cost_mult()
H A Dplayer_hardcoded_effects.cpp133 const int intense = it.get_intensity(); in eff_fun_onfire()
140 const int intense = it.get_intensity(); in eff_fun_spores()
163 const int intense = it.get_intensity(); in eff_fun_fungus()
272 const int intense = it.get_intensity(); in eff_fun_bleed()
426 const auto iter = effs.find( { it.get_bp().id(), it.get_intensity() } ); in eff_fun_cold()
456 const int intense = it.get_intensity(); in eff_fun_hot()
457 const auto iter = effs.find( { it.get_bp().id(), it.get_intensity() } ); in eff_fun_hot()
488 const auto iter = effs.find( { it.get_bp().id(), it.get_intensity() } ); in eff_fun_frostbite()
526 int intense = it.get_intensity(); in hardcoded_effects()
H A Dcreature.cpp1115 eff.get_intensity(), force, deferred ); in add_effect()
1153 const int prev_int = e.get_intensity(); in add_effect()
1176 if( e.get_intensity() < 1 ) { in add_effect()
1179 } else if( e.get_intensity() > e.get_max_intensity() ) { in add_effect()
1182 if( e.get_intensity() != prev_int ) { in add_effect()
1183 on_effect_int_change( eff_id, e.get_intensity(), bp ); in add_effect()
1216 if( e.get_intensity() < 1 ) { in add_effect()
1219 } else if( e.get_intensity() > e.get_max_intensity() ) { in add_effect()
1229 on_effect_int_change( eff_id, e.get_intensity(), bp ); in add_effect()
1405 return eff.get_intensity(); in get_effect_int()
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/dports/science/ascent/ascent-0.7.1-66-gbcf2742a/src/rover/
H A Dimage.hpp29 HandleType get_intensity(const int &channel_num);
H A Dscheduler.cpp524 = get_vtkm_ptr(m_result.get_intensity(i)); in save_result()
571 = get_vtkm_ptr(m_result.get_intensity(i)); in save_result()
599 = get_vtkm_ptr(m_result.get_intensity(i)); in save_bov()
/dports/devel/liblas12/libLAS-1.2.1/python/liblas/
H A Dpoint.py174 def get_intensity(self): member in Point
178 intensity = property(get_intensity, set_intensity)
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/full_screen_effects/
H A Dunsharp_masking.h103 index_t get_intensity() const { in get_intensity() function
/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/
H A Dreflection_probe.h70 float get_intensity() const;
H A Dreflection_probe.cpp39 float ReflectionProbe::get_intensity() const { in get_intensity() function in ReflectionProbe
206 ClassDB::bind_method(D_METHOD("get_intensity"), &ReflectionProbe::get_intensity); in _bind_methods()
/dports/devel/godot/godot-3.2.3-stable/scene/3d/
H A Dreflection_probe.h70 float get_intensity() const;
H A Dreflection_probe.cpp39 float ReflectionProbe::get_intensity() const { in get_intensity() function in ReflectionProbe
206 ClassDB::bind_method(D_METHOD("get_intensity"), &ReflectionProbe::get_intensity); in _bind_methods()
/dports/graphics/photoflow/PhotoFlow-8472024f/src/base/
H A Dpixel_processor.hh95 float intensity = par->get_intensity(); in render()
137 float intensity_real = this->get_intensity( intensity, pimap, ximap ); in render()
H A Doperation.hh353 float get_intensity() { return intensity.get(); } in get_intensity() function in PF::OpParBase
612 float get_intensity(float& intensity, T*& p, int& x) in get_intensity() function in PF::IntensityProc
625 float get_intensity(float& intensity, T*& /*p*/, int& /*x*/) in get_intensity() function in PF::IntensityProc
/dports/devel/liblas/libLAS-1.8.1/python/liblas/
H A Dpoint.py452 def get_intensity(self): member in Point
465 intensity = property(get_intensity, set_intensity, None, doc)
/dports/misc/lastools/LAStools-8ff2694/LASlib/src/
H A Dlaswriter_txt.cpp450 fprintf(file, "%d", -2048 + point->get_intensity()); in write_point()
454 len = sprintf(printstring, "%.3f", 1.0f/4095.0f * point->get_intensity()) - 1; in write_point()
461 fprintf(file, "%d", point->get_intensity()); in write_point()
H A Dlastransform.cpp433 F32 intensity = scale*point->get_intensity(); in transform()
448 F32 intensity = offset+point->get_intensity(); in transform()
463 F32 intensity = (offset+point->get_intensity())*scale; in transform()
479 if (point->get_intensity() > above ) point->set_intensity(above); in transform()
480 else if (point->get_intensity() < below ) point->set_intensity(below); in transform()
495 if (point->get_intensity() < below ) point->set_intensity(below); in transform()
509 if (point->get_intensity() > above ) point->set_intensity(above); in transform()
747 if (point->get_intensity() < intensity_below) in transform()
765 if (point->get_intensity() > intensity_above) in transform()
783 if ((intensity_below <= point->get_intensity()) && (point->get_intensity() <= intensity_above)) in transform()
[all …]
/dports/devel/gdb/gdb-11.1/gdb/
H A Dui-style.h220 intensity get_intensity () const in get_intensity() function
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bseg/sdet/
H A Dsdet_edgel_regions.h156 unsigned short get_intensity(unsigned int x);
/dports/misc/vxl/vxl-3.3.2/contrib/gel/gevd/
H A Dgevd_edgel_regions.h147 unsigned short get_intensity(unsigned int x);

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