Searched refs:get_inventory_obj (Results 1 – 2 of 2) sorted by relevance
288 void get_inventory_obj(Actor *actor, bool getting_target = true);
426 void Events::get_inventory_obj(Actor *actor, bool getting_target) { in get_inventory_obj() function in Ultima::Nuvie::Events2947 get_inventory_obj(actor, false); in multiuse()3239 get_inventory_obj(magic->get_actor_from_script()); in doAction()