Searched refs:get_location_y (Results 1 – 17 of 17) sorted by relevance
161 int new_y = y - disp->get_location_y(map_location::ZERO()); in set_location()189 disp->get_location_y(loc_) + disp->hex_size() / 2); in render()206 const int screeny = disp->get_location_y(map_location::ZERO()); in render()269 const int screeny = disp->get_location_y(map_location::ZERO()); in unrender()
256 const int ypos = get_location_y(loc); in draw_hex()426 int ypos = get_location_y(loc); in draw_movement_info()618 flabel.set_position(get_location_x(loc)+zoom_/2, get_location_y(loc)); in float_label()
141 disp->render_image(disp->get_location_x(hex), disp->get_location_y(hex), layer_, in draw_hex()
115 get_location_y(loc) + hex_size() / 2, halo, loc); in add_overlay()742 int display::get_location_y(const map_location& loc) const in get_location_y() function in display1519 const int y = get_location_y(loc) - text_surf->h/2 in draw_text_in_hex()2116 int y = get_location_y(loc); in tile_fully_on_screen()2123 int y = get_location_y(loc); in tile_nearly_on_screen()2248 int y = get_location_y(*itor); in scroll_to_tiles()2566 int ypos = get_location_y(loc); in draw_invalidated()2598 int ypos = get_location_y(loc); in draw_hex()
294 int get_location_y(const map_location& loc) const;
205 int ypos = display::get_singleton()->get_location_y(get_dest_hex()); in draw_hex()213 int ypos = display::get_singleton()->get_location_y(target_hex_); in draw_hex()
144 int ypos = display::get_singleton()->get_location_y(loc_); in draw_hex()
84 polygon.push_back(vpImagePoint(symbol->get_location_y(i), symbol->get_location_x(i))); in detect()
82 int ypos = get_location_y(loc); in draw_hex()
217 … qDebug() << "x;y: " << symbol->get_location_x(0) << ", " << symbol->get_location_y(0); in loadImage()223 int y = symbol->get_location_y(0); in loadImage()
489 const int ysrc = game_disp->get_location_y(src); in redraw()491 const int ydst = game_disp->get_location_y(dst); in redraw()635 const int ysrc = disp->get_location_y(src); in get_overlaped_hex()637 const int ydst = disp->get_location_y(dst); in get_overlaped_hex()
167 const int ysrc = disp.get_location_y(loc); in redraw_unit()169 const int ydst = disp.get_location_y(dst); in redraw_unit()
517 rect.y = disp->get_location_y(loc_); in get_rect()545 const int yloc = disp->get_location_y(loc_nexty) - font::SIZE_NORMAL; in draw()
59 rect.y = disp.get_location_y(hex); in move()
108 int y = gui()->get_location_y(gui()->mouseover_hex()); in left_mouse_click()143 int y = gui()->get_location_y(gui()->mouseover_hex()); in right_mouse_click()
389 int get_location_y (unsigned index) const in get_location_y() function
641 … qDebug() << "x;y:" << symbol->get_location_x(0) << "," << symbol->get_location_y(0); in loadImages()647 int y = symbol->get_location_y(0); in loadImages()