Searched refs:get_mons_resist (Results 1 – 4 of 4) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | monster.cc | 1659 if (get_mons_resist(*mon, MR_RES_POISON) <= 0) in _get_monster_armour_value() 1819 if (get_mons_resist(*mon, MR_RES_POISON) <= 0) in _get_monster_jewellery_value() 3693 int u = get_mons_resist(*this, MR_RES_FIRE); in res_fire() 3733 int res = get_mons_resist(*this, MR_RES_STEAM); in res_steam() 3747 int u = get_mons_resist(*this, MR_RES_COLD); in res_cold() 3787 u += get_mons_resist(*this, MR_RES_ELEC); in res_elec() 3830 if (get_mons_resist(*this, MR_VUL_WATER)) in res_water_drowning() 3838 int u = get_mons_resist(*this, MR_RES_POISON); in res_poison() 3892 || get_mons_resist(*this, MR_RES_MIASMA)) in res_miasma() 3928 int u = get_mons_resist(*this, MR_RES_NEG); in res_negative_energy() [all …]
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H A D | mon-util.h | 201 int get_mons_resist(const monster& mon, mon_resist_flags res);
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H A D | actor.cc | 157 ? get_mons_resist(*as_monster(), MR_RES_COLD) > 0 in can_hibernate()
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H A D | mon-util.cc | 411 int get_mons_resist(const monster& mon, mon_resist_flags res) in get_mons_resist() function
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