/dports/devel/py-watchdog/watchdog-2.1.6/src/watchdog/utils/ |
H A D | platform.py | 28 def get_platform_name(): function 41 __platform__ = get_platform_name()
|
/dports/www/seahub/seahub-8.0.7-server/seahub/utils/ |
H A D | sysinfo.py | 7 def get_platform_name(): function
|
/dports/net/grilo-plugins/grilo-plugins-0.3.14/src/lua-factory/sources/ |
H A D | grl-thegamesdb.lua | 66 local platform_name = get_platform_name(req.mime_type, suffix) 204 function get_platform_name(mime_type, suffix) function
|
/dports/math/clrng/clRNG-1.0.0-beta/src/client/ |
H A D | common.h | 114 const char* get_platform_name(cl_platform_id platform);
|
H A D | common.c | 145 const char* get_platform_name(cl_platform_id platform) in get_platform_name() function 247 printf("-- Using OpenCL platform: %s\n", get_platform_name(platform)); in call_with_opencl()
|
/dports/x11/xpra/xpra-4.3/fs/bin/ |
H A D | add_build_info.py | 184 def get_platform_name(): function 249 set_prop(props, "BUILD_OS", get_platform_name())
|
/dports/graphics/blender/blender-2.91.0/intern/cycles/device/opencl/ |
H A D | opencl_util.cpp | 941 if (!get_platform_name(platform_id, &platform_name)) { in get_usable_devices() 1057 bool OpenCLInfo::get_platform_name(cl_platform_id platform_id, string *platform_name) in get_platform_name() function in OpenCLInfo 1069 string OpenCLInfo::get_platform_name(cl_platform_id platform_id) in get_platform_name() function in OpenCLInfo 1072 if (!get_platform_name(platform_id, &platform_name)) { in get_platform_name()
|
H A D | device_opencl.h | 108 static bool get_platform_name(cl_platform_id platform_id, string *platform_name); 109 static string get_platform_name(cl_platform_id platform_id);
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/launcher/ui/ |
H A D | ConfigurationsBrowser.py | 102 platform = sep + PlatformHandler.get_platform_name(platform)
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/arcade/glui/ |
H A D | bottombar.py | 196 platform_str = PlatformHandler.get_platform_name(platform_str).upper()
|
H A D | items.py | 799 self.title = PlatformHandler.get_platform_name(platform)
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/ |
H A D | platform.py | 26 def get_platform_name(cls, platform_id): member in PlatformHandler
|
H A D | FSGameSystemContext.py | 604 return PlatformHandler.get_platform_name(self._id)
|
/dports/www/seahub/seahub-8.0.7-server/seahub/views/ |
H A D | sysadmin.py | 59 from seahub.utils.sysinfo import get_platform_name
|
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/fsgs/drivers/ |
H A D | gamedriver.py | 350 def get_platform_name(self): member in GameDriver
|
/dports/graphics/opencv/opencv-4.5.3/modules/core/src/ |
H A D | ocl.cpp | 3131 static void get_platform_name(cl_platform_id id, String& name) in get_platform_name() function 3180 get_platform_name(platforms[i], availablePlatformName); in create() 3194 get_platform_name((cl_platform_id)platformID, actualPlatformName); in create()
|