/dports/devel/godot-tools/godot-3.2.3-stable/platform/server/ |
H A D | os_server.cpp | 204 int OS_Server::get_power_seconds_left() { in get_power_seconds_left() function in OS_Server 205 return power_manager->get_power_seconds_left(); in get_power_seconds_left()
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H A D | os_server.h | 116 virtual int get_power_seconds_left();
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/dports/devel/godot/godot-3.2.3-stable/platform/server/ |
H A D | os_server.cpp | 204 int OS_Server::get_power_seconds_left() { in get_power_seconds_left() function in OS_Server 205 return power_manager->get_power_seconds_left(); in get_power_seconds_left()
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H A D | os_server.h | 116 virtual int get_power_seconds_left();
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/dports/devel/godot/godot-3.2.3-stable/platform/iphone/ |
H A D | power_iphone.h | 49 int get_power_seconds_left();
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H A D | power_iphone.cpp | 45 int PowerIphone::get_power_seconds_left() { in get_power_seconds_left() function in PowerIphone
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/uwp/ |
H A D | power_uwp.h | 52 int get_power_seconds_left();
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H A D | power_uwp.cpp | 61 int PowerUWP::get_power_seconds_left() { in get_power_seconds_left() function in PowerUWP
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/iphone/ |
H A D | power_iphone.h | 49 int get_power_seconds_left();
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H A D | power_iphone.cpp | 45 int PowerIphone::get_power_seconds_left() { in get_power_seconds_left() function in PowerIphone
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/windows/ |
H A D | power_windows.h | 54 int get_power_seconds_left();
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H A D | power_windows.cpp | 108 int PowerWindows::get_power_seconds_left() { in get_power_seconds_left() function in PowerWindows
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/dports/devel/godot/godot-3.2.3-stable/platform/windows/ |
H A D | power_windows.h | 54 int get_power_seconds_left();
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H A D | power_windows.cpp | 108 int PowerWindows::get_power_seconds_left() { in get_power_seconds_left() function in PowerWindows
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/dports/devel/godot/godot-3.2.3-stable/platform/uwp/ |
H A D | power_uwp.h | 52 int get_power_seconds_left();
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H A D | power_uwp.cpp | 61 int PowerUWP::get_power_seconds_left() { in get_power_seconds_left() function in PowerUWP
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/osx/ |
H A D | power_osx.h | 55 int get_power_seconds_left();
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H A D | power_osx.cpp | 229 int PowerOSX::get_power_seconds_left() { in get_power_seconds_left() function in PowerOSX
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/dports/devel/godot/godot-3.2.3-stable/platform/osx/ |
H A D | power_osx.h | 55 int get_power_seconds_left();
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H A D | power_osx.cpp | 229 int PowerOSX::get_power_seconds_left() { in get_power_seconds_left() function in PowerOSX
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/x11/ |
H A D | power_x11.h | 62 int get_power_seconds_left();
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/dports/devel/godot/godot-3.2.3-stable/platform/x11/ |
H A D | power_x11.h | 62 int get_power_seconds_left();
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/dports/devel/godot-tools/godot-3.2.3-stable/platform/android/ |
H A D | power_android.h | 76 int get_power_seconds_left();
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/dports/devel/godot/godot-3.2.3-stable/platform/android/ |
H A D | power_android.h | 76 int get_power_seconds_left();
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H A D | power_android.cpp | 230 int PowerAndroid::get_power_seconds_left() { in get_power_seconds_left() function in PowerAndroid
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