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Searched refs:get_shader_flags (Results 1 – 8 of 8) sorted by relevance

/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A Dmaterial.h95 virtual uint get_shader_flags() const;
256 uint get_shader_flags() const override;
273 uint get_shader_flags() const override;
332 uint get_shader_flags() const override;
H A Dmaterial.cpp237 uint material::get_shader_flags() const in get_shader_flags() function in material
244 return gr_maybe_create_shader(Sdr_type, get_shader_flags()); in get_shader_handle()
691 uint model_material::get_shader_flags() const in get_shader_flags() function in model_material
801 uint particle_material::get_shader_flags() const in get_shader_flags() function in particle_material
901 uint decal_material::get_shader_flags() const { in get_shader_flags() function in decal_material
H A Duniforms.cpp34 auto shader_flags = material.get_shader_flags(); in convert_model_material()
/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dshaders.cpp667 if(get_shader_flags() & SF_USE_ALPHA) in set_projection()
675 if(get_shader_flags() & SF_ORIENT) { in set_projection()
772 EX flagtype get_shader_flags() { in set_projection() function
H A Ddrawing.cpp614 flagtype get_shader_flags() { return 0; } in get_shader_flags() function
690 flagtype sp = get_shader_flags(); in gldraw()
1667 … mdPerspective && (current_display->set_all(global_projection, 0), (get_shader_flags() & SF_DIRECT… in draw()
1779 …if(vid.usingGL && (current_display->set_all(global_projection, V.shift), get_shader_flags() & SF_D… in draw()
1786 …if(vid.usingGL && (current_display->set_all(global_projection, V.shift), get_shader_flags() & SF_D… in draw()
H A Dmodels.cpp665 bool shaderside_projection = get_shader_flags() & SF_DIRECT; in model_menu()
H A Dhypgraph.cpp38 return pmodel && vid.consider_shader_projection && (get_shader_flags() & SF_DIRECT); in non_spatial_model()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodelrender.cpp521 draw_data.sdr_flags = draw_data.render_material.get_shader_flags(); in add_buffer_draw()