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Searched refs:get_skill_level_object (Results 1 – 25 of 28) sorted by relevance

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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dskill.cpp299 const SkillLevel &SkillLevelMap::get_skill_level_object( const skill_id &ident ) const in get_skill_level_object() function in SkillLevelMap
317 SkillLevel &SkillLevelMap::get_skill_level_object( const skill_id &ident ) in get_skill_level_object() function in SkillLevelMap
331 SkillLevel &obj = get_skill_level_object( ident ); in mod_skill_level()
337 return get_skill_level_object( ident ).level(); in get_skill_level()
H A Dskill.h211 const SkillLevel &get_skill_level_object( const skill_id &ident ) const;
212 SkillLevel &get_skill_level_object( const skill_id &ident );
H A Dplayer_activity.cpp146 … u.get_skill_level_object( skill ).can_train() && u.has_identified( book->typeId() ) ) { in get_progress_message()
147 const SkillLevel &skill_level = u.get_skill_level_object( skill ); in get_progress_message()
H A Davatar.cpp773 learner->get_skill_level_object( skill ).can_train() ) { in do_read()
774 SkillLevel &skill_level = learner->get_skill_level_object( skill ); in do_read()
942 if( skill && get_skill_level_object( skill ).can_train() ) { in identify()
1107 const SkillLevel &skill_level = get_skill_level_object( bt->skill ); in calc_focus_equilibrium()
H A Dplayer_display.cpp786 const SkillLevel &level = you.get_skill_level_object( aSkill->ident() ); in draw_skills_tab()
1166 you.get_skill_level_object( selectedSkill->ident() ).toggleTraining(); in handle_player_display_action()
H A Dtalker_npc.cpp279 SkillLevel skill_level_obj = pupil->get_skill_level_object( skill ); in skill_training_text()
H A Dcharacter.h1792 SkillLevel &get_skill_level_object( const skill_id &ident );
1793 const SkillLevel &get_skill_level_object( const skill_id &ident ) const;
H A Dgame_inventory.cpp1081 const SkillLevel &skill = p.get_skill_level_object( book.skill ); in read_inventory_preset()
1171 if( book.skill && p.get_skill_level_object( book.skill ).can_train() ) { in get_filter()
H A Dwish.cpp806 p->get_skill_level_object( skill.ident() ).practice(); in wishskill()
H A Dcharacter.cpp1489 SkillLevel &level = get_skill_level_object( id ); in handle_skill_warning()
2352 SkillLevel &level = get_skill_level_object( id ); in practice()
2406 get_skill_level_object( id ).train( amount ); in practice()
2438 get_skill_level_object( id ).practice(); in practice()
4104 const SkillLevel &Character::get_skill_level_object( const skill_id &ident ) const in get_skill_level_object() function in Character
4106 return _skills->get_skill_level_object( ident ); in get_skill_level_object()
4109 SkillLevel &Character::get_skill_level_object( const skill_id &ident ) in get_skill_level_object() function in Character
4111 return _skills->get_skill_level_object( ident ); in get_skill_level_object()
4126 get_skill_level_object( ident ).level( level ); in set_skill_level()
H A Dnpc.cpp963 get_skill_level_object( skill ).can_train() ) { in finish_read()
964 SkillLevel &skill_level = get_skill_level_object( skill ); in finish_read()
H A Dnewcharacter.cpp2902 const int level_a = you.get_skill_level_object( a.ident() ).exercised_level(); in set_description()
2903 const int level_b = you.get_skill_level_object( b.ident() ).exercised_level(); in set_description()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dskill.cpp299 const SkillLevel &SkillLevelMap::get_skill_level_object( const skill_id &ident ) const in get_skill_level_object() function in SkillLevelMap
317 SkillLevel &SkillLevelMap::get_skill_level_object( const skill_id &ident ) in get_skill_level_object() function in SkillLevelMap
331 SkillLevel &obj = get_skill_level_object( ident ); in mod_skill_level()
337 return get_skill_level_object( ident ).level(); in get_skill_level()
H A Dskill.h211 const SkillLevel &get_skill_level_object( const skill_id &ident ) const;
212 SkillLevel &get_skill_level_object( const skill_id &ident );
H A Dplayer_activity.cpp146 … u.get_skill_level_object( skill ).can_train() && u.has_identified( book->typeId() ) ) { in get_progress_message()
147 const SkillLevel &skill_level = u.get_skill_level_object( skill ); in get_progress_message()
H A Davatar.cpp773 learner->get_skill_level_object( skill ).can_train() ) { in do_read()
774 SkillLevel &skill_level = learner->get_skill_level_object( skill ); in do_read()
942 if( skill && get_skill_level_object( skill ).can_train() ) { in identify()
1107 const SkillLevel &skill_level = get_skill_level_object( bt->skill ); in calc_focus_equilibrium()
H A Dplayer_display.cpp786 const SkillLevel &level = you.get_skill_level_object( aSkill->ident() ); in draw_skills_tab()
1166 you.get_skill_level_object( selectedSkill->ident() ).toggleTraining(); in handle_player_display_action()
H A Dtalker_npc.cpp279 SkillLevel skill_level_obj = pupil->get_skill_level_object( skill ); in skill_training_text()
H A Dcharacter.h1792 SkillLevel &get_skill_level_object( const skill_id &ident );
1793 const SkillLevel &get_skill_level_object( const skill_id &ident ) const;
H A Dgame_inventory.cpp1081 const SkillLevel &skill = p.get_skill_level_object( book.skill ); in read_inventory_preset()
1171 if( book.skill && p.get_skill_level_object( book.skill ).can_train() ) { in get_filter()
H A Dwish.cpp806 p->get_skill_level_object( skill.ident() ).practice(); in wishskill()
H A Dcharacter.cpp1489 SkillLevel &level = get_skill_level_object( id ); in handle_skill_warning()
2352 SkillLevel &level = get_skill_level_object( id ); in practice()
2406 get_skill_level_object( id ).train( amount ); in practice()
2438 get_skill_level_object( id ).practice(); in practice()
4104 const SkillLevel &Character::get_skill_level_object( const skill_id &ident ) const in get_skill_level_object() function in Character
4106 return _skills->get_skill_level_object( ident ); in get_skill_level_object()
4109 SkillLevel &Character::get_skill_level_object( const skill_id &ident ) in get_skill_level_object() function in Character
4111 return _skills->get_skill_level_object( ident ); in get_skill_level_object()
4126 get_skill_level_object( ident ).level( level ); in set_skill_level()
H A Dnpc.cpp963 get_skill_level_object( skill ).can_train() ) { in finish_read()
964 SkillLevel &skill_level = get_skill_level_object( skill ); in finish_read()
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/
H A Dcrafting_test.cpp733 SkillLevel &level = you.get_skill_level_object( skill_used ); in test_skill_progression()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/
H A Dcrafting_test.cpp733 SkillLevel &level = you.get_skill_level_object( skill_used ); in test_skill_progression()

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