Searched refs:get_str_base (Results 1 – 16 of 16) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/tests/ |
H A D | enchantments_test.cpp | 20 CHECK( p.get_str() == str_before + p.get_str_base() * 2 + 25 ); in test_generic_ench()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/tests/ |
H A D | enchantments_test.cpp | 20 CHECK( p.get_str() == str_before + p.get_str_base() * 2 + 25 ); in test_generic_ench()
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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | avatar.h | 209 int get_str_base() const override;
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H A D | avatar.cpp | 1300 const int str_penalty = std::floor( ( 1.0f - ( bmi - 13.0f ) / 3.0f ) * get_str_base() ); in reset_stats() 1382 int avatar::get_str_base() const in get_str_base() function in avatar 1384 return Character::get_str_base() + std::max( 0, str_upgrade ); in get_str_base()
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H A D | magic_enchantment.cpp | 450 guy.mod_str_bonus( mult_bonus( enchant_vals::mod::STRENGTH, guy.get_str_base() ) ); in activate_passive()
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H A D | panels.cpp | 118 if( p.get_str() == p.get_str_base() ) { in str_string() 120 } else if( p.get_str() > p.get_str_base() ) { in str_string() 122 } else if( p.get_str() < p.get_str_base() ) { in str_string()
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H A D | player_display.cpp | 435 display_stat( _( "Strength:" ), you.get_str(), you.get_str_base(), 1, line_color( 0 ) ); in draw_stats_tab()
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H A D | character.h | 420 virtual int get_str_base() const;
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H A D | character.cpp | 1972 calc_all_parts_hp( hp_mod, hp_adjustment, get_str_base(), get_dex_base(), get_per_base(), in recalc_hp() 4823 return std::max( 0, get_str_base() + str_bonus ); in get_str() 4838 int Character::get_str_base() const in get_str_base() function in Character
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | avatar.h | 209 int get_str_base() const override;
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H A D | avatar.cpp | 1300 const int str_penalty = std::floor( ( 1.0f - ( bmi - 13.0f ) / 3.0f ) * get_str_base() ); in reset_stats() 1382 int avatar::get_str_base() const in get_str_base() function in avatar 1384 return Character::get_str_base() + std::max( 0, str_upgrade ); in get_str_base()
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H A D | magic_enchantment.cpp | 450 guy.mod_str_bonus( mult_bonus( enchant_vals::mod::STRENGTH, guy.get_str_base() ) ); in activate_passive()
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H A D | panels.cpp | 118 if( p.get_str() == p.get_str_base() ) { in str_string() 120 } else if( p.get_str() > p.get_str_base() ) { in str_string() 122 } else if( p.get_str() < p.get_str_base() ) { in str_string()
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H A D | player_display.cpp | 435 display_stat( _( "Strength:" ), you.get_str(), you.get_str_base(), 1, line_color( 0 ) ); in draw_stats_tab()
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H A D | character.h | 420 virtual int get_str_base() const;
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H A D | character.cpp | 1972 calc_all_parts_hp( hp_mod, hp_adjustment, get_str_base(), get_dex_base(), get_per_base(), in recalc_hp() 4823 return std::max( 0, get_str_base() + str_bonus ); in get_str() 4838 int Character::get_str_base() const in get_str_base() function in Character
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