/dports/games/frogatto/frogatto-1.3.1/src/ |
H A D | tileset_editor_dialog.cpp | 59 assert(editor_.get_tileset() >= 0 && editor_.get_tileset() < editor_.all_tilesets().size()); in init() 76 …ui::widget_ptr(new gui::border_widget(tileset_button, index == editor_.get_tileset() ? graphics::c… in init() 147 if(editor_.get_tileset() != index) { in set_tileset() 166 editor_.set_tileset(editor_.get_tileset()-1); in handle_event() 167 while(editor_.all_tilesets()[editor_.get_tileset()].category != category_) { in handle_event() 168 editor_.set_tileset(editor_.get_tileset()-1); in handle_event() 170 set_tileset(editor_.get_tileset()); in handle_event() 173 editor_.set_tileset(editor_.get_tileset()+1); in handle_event() 174 while(editor_.all_tilesets()[editor_.get_tileset()].category != category_) { in handle_event() 175 editor_.set_tileset(editor_.get_tileset()+1); in handle_event() [all …]
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/entities/ |
H A D | DynamicTile.cpp | 90 const Tileset* DynamicTile::get_tileset() const { in get_tileset() function in Solarus::DynamicTile 107 tileset = &get_game().get_resource_provider().get_tileset(tileset_id); in set_tileset() 133 const Tileset* tileset = this->tileset != nullptr ? this->tileset : &get_map().get_tileset(); in built_in_draw() 153 tile_pattern = get_map().get_tileset().get_tile_pattern(tile_pattern_id); in notify_tileset_changed()
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H A D | Tile.cpp | 96 const Tileset* tileset = this->tileset != nullptr ? this->tileset : &get_map().get_tileset(); in draw_on_surface() 147 tile_pattern = get_map().get_tileset().get_tile_pattern(tile_pattern_id); in notify_tileset_changed()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/tests/testing_quest/data/maps/bugs/ |
H A D | 1175_dynamic_tile_set_get_tileset.lua | 16 assert(nil == magic_carpet:get_tileset()) 21 assert("castle_grayscale" == magic_carpet:get_tileset()) 27 assert(nil == magic_carpet:get_tileset())
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/entities/ |
H A D | tile.cpp | 88 const TilesetModel* Tile::get_tileset() const { in get_tileset() function in SolarusEditor::Tile 95 return get_quest().get_tileset(tileset_id); in get_tileset() 117 const TilesetModel* tileset = get_tileset(); in update_pattern() 144 const TilesetModel* tileset = get_tileset(); in get_pattern_resize_mode() 180 const TilesetModel* tileset = get_tileset(); in draw()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/ |
H A D | sector_parser.cpp | 234 auto* tileset = TileManager::current()->get_tileset(m_sector.get_level().get_tileset()); in parse_old_format() 251 auto* tileset = TileManager::current()->get_tileset(m_sector.get_level().get_tileset()); in parse_old_format() 258 auto* tileset = TileManager::current()->get_tileset(m_sector.get_level().get_tileset()); in parse_old_format() 313 auto tileset = TileManager::current()->get_tileset(m_sector.get_level().get_tileset()); in create_sector()
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H A D | tile_manager.hpp | 36 TileSet* get_tileset(const std::string &filename);
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H A D | tile_manager.cpp | 29 TileManager::get_tileset(const std::string &filename) in get_tileset() function in TileManager
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H A D | game_object_factory.cpp | 284 auto tileset = TileManager::current()->get_tileset(Level::current()->get_tileset()); in init_factories()
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H A D | level.hpp | 56 std::string get_tileset() const { return m_tileset; } in get_tileset() function in Level
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/src/ |
H A D | auto_tiler.cpp | 209 if (get_tileset().is_border_set_inner(border_set_id)) { in detect_border_info() 531 const TilesetModel& tileset = get_tileset(); in make_tile() 582 const TilesetModel& AutoTiler::get_tileset() const { in get_tileset() function in SolarusEditor::AutoTiler 586 return *map.get_quest().get_tileset(tileset_id); in get_tileset() 606 const TilesetModel& tileset = get_tileset(); in compute_pattern_sizes() 729 if (get_tileset().is_border_set_inner(border_set_id)) { in compute_tiles() 765 if (!get_tileset().has_border_set_pattern(border_set_id, which_border)) { in compute_tiles_inner() 887 if (!get_tileset().has_border_set_pattern(border_set_id, which_border)) { in compute_tiles_inner() 945 if (!get_tileset().has_border_set_pattern(border_set_id, which_border)) { in compute_tiles_outer() 1067 if (!get_tileset().has_border_set_pattern(border_set_id, which_border)) { in compute_tiles_outer()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/ |
H A D | tile_map_editor_plugin.cpp | 429 Ref<TileSet> tileset = node->get_tileset(); in _update_palette() 792 Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell); in _draw_cell() 799 Rect2 r = node->get_tileset()->tile_get_region(p_cell); in _draw_cell() 800 …if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE || node->get_tileset()->… in _draw_cell() 813 int spacing = node->get_tileset()->autotile_get_spacing(p_cell); in _draw_cell() 814 r.size = node->get_tileset()->autotile_get_size(p_cell); in _draw_cell() 897 Color modulate = node->get_tileset()->tile_get_modulate(p_cell); in _draw_cell() 1278 if (node->get_tileset()->has_tile(tile_under)) 1279 tile_name = node->get_tileset()->tile_get_name(tile_under); 1670 if (mouse_over && node->get_tileset().is_valid()) { [all …]
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/dports/devel/godot/godot-3.2.3-stable/editor/plugins/ |
H A D | tile_map_editor_plugin.cpp | 429 Ref<TileSet> tileset = node->get_tileset(); in _update_palette() 792 Ref<Texture> t = node->get_tileset()->tile_get_texture(p_cell); in _draw_cell() 799 Rect2 r = node->get_tileset()->tile_get_region(p_cell); in _draw_cell() 800 …if (node->get_tileset()->tile_get_tile_mode(p_cell) == TileSet::AUTO_TILE || node->get_tileset()->… in _draw_cell() 813 int spacing = node->get_tileset()->autotile_get_spacing(p_cell); in _draw_cell() 814 r.size = node->get_tileset()->autotile_get_size(p_cell); in _draw_cell() 897 Color modulate = node->get_tileset()->tile_get_modulate(p_cell); in _draw_cell() 1278 if (node->get_tileset()->has_tile(tile_under)) 1279 tile_name = node->get_tileset()->tile_get_name(tile_under); 1670 if (mouse_over && node->get_tileset().is_valid()) { [all …]
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/dports/games/freeciv-nox11/freeciv-2.6.6/client/ |
H A D | citydlg_common.c | 76 map_to_gui_vector(get_tileset(), 1.0, &canvas_x, &canvas_y, in generate_citydlg_dimensions() 85 citydlg_map_width = max_x - min_x + tileset_tile_width(get_tileset()); in generate_citydlg_dimensions() 86 citydlg_map_height = max_y - min_y + tileset_tile_height(get_tileset()); in generate_citydlg_dimensions() 125 canvas_x -= (width - tileset_tile_width(get_tileset())) / 2; in canvas_to_city_pos() 126 canvas_y -= (height - tileset_tile_height(get_tileset())) / 2; in canvas_to_city_pos() 128 if (tileset_is_isometric(get_tileset())) { in canvas_to_city_pos() 129 const int W = tileset_tile_width(get_tileset()), in canvas_to_city_pos() 130 H = tileset_tile_height(get_tileset()); in canvas_to_city_pos() 141 *city_x = DIVIDE(canvas_x, tileset_tile_width(get_tileset())); in canvas_to_city_pos() 142 *city_y = DIVIDE(canvas_y, tileset_tile_height(get_tileset())); in canvas_to_city_pos()
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | citydlg_common.c | 76 map_to_gui_vector(get_tileset(), 1.0, &canvas_x, &canvas_y, in generate_citydlg_dimensions() 85 citydlg_map_width = max_x - min_x + tileset_tile_width(get_tileset()); in generate_citydlg_dimensions() 86 citydlg_map_height = max_y - min_y + tileset_tile_height(get_tileset()); in generate_citydlg_dimensions() 125 canvas_x -= (width - tileset_tile_width(get_tileset())) / 2; in canvas_to_city_pos() 126 canvas_y -= (height - tileset_tile_height(get_tileset())) / 2; in canvas_to_city_pos() 128 if (tileset_is_isometric(get_tileset())) { in canvas_to_city_pos() 129 const int W = tileset_tile_width(get_tileset()), in canvas_to_city_pos() 130 H = tileset_tile_height(get_tileset()); in canvas_to_city_pos() 141 *city_x = DIVIDE(canvas_x, tileset_tile_width(get_tileset())); in canvas_to_city_pos() 142 *city_y = DIVIDE(canvas_y, tileset_tile_height(get_tileset())); in canvas_to_city_pos()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/editor/ |
H A D | toolbox_widget.cpp | 128 draw_tile(context.color(), *m_editor.get_tileset(), tile_ID, position, LAYER_GUI - 9); in draw_tilegroup() 282 if (m_editor.get_tileset()->get_tilegroups().size() > 1) in on_mouse_button_down() 289 m_active_tilegroup.reset(new Tilegroup(m_editor.get_tileset()->get_tilegroups()[0])); in on_mouse_button_down() 575 m_active_tilegroup.reset(new Tilegroup(m_editor.get_tileset()->get_tilegroups()[id])); in select_tilegroup()
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H A D | editor.cpp | 505 m_tileset = TileManager::current()->get_tileset(m_level->get_tileset()); in set_level() 802 m_tileset = TileManager::current()->get_tileset(m_level->get_tileset()); in change_tileset()
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H A D | overlay_widget.cpp | 322 return m_editor.get_tileset()->get_autotileset_from_tile(replace_tile) in check_tiles_for_fill() 323 == m_editor.get_tileset()->get_autotileset_from_tile(target_tile) in check_tiles_for_fill() 324 && m_editor.get_tileset()->get_autotileset_from_tile(replace_tile) in check_tiles_for_fill() 325 != m_editor.get_tileset()->get_autotileset_from_tile(third_tile); in check_tiles_for_fill() 1094 draw_tile(context.color(), *m_editor.get_tileset(), tile_id, in draw_tile_tip() 1138 draw_tile(context.color(), *m_editor.get_tileset(), tile_id, in draw_rectangle_preview() 1332 … if (m_editor.get_tileset()->get_autotileset_from_tile(m_editor.get_tiles()->pos(0, 0)) != nullptr) in draw()
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/dports/games/supertux2/SuperTux-v0.6.3-Source/src/worldmap/ |
H A D | worldmap_parser.cpp | 76 m_worldmap.m_tileset = TileManager::current()->get_tileset(tileset_name); in load_worldmap() 81 m_worldmap.m_tileset = TileManager::current()->get_tileset("images/ice_world.strf"); in load_worldmap()
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/core/ |
H A D | Map.h | 60 const Tileset& get_tileset() const; 264 inline const Tileset& Map::get_tileset() const { in get_tileset() function
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H A D | ResourceProvider.h | 44 Tileset& get_tileset(const std::string& tileset_id);
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/entities/ |
H A D | tile.h | 37 const TilesetModel* get_tileset() const;
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/include/solarus/entities/ |
H A D | DynamicTile.h | 58 const Tileset* get_tileset() const;
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/dports/games/solarus-quest-editor/solarus-quest-editor-e541e1312c242bff10aa1fb84a7eb8b6cb8504ba/include/ |
H A D | auto_tiler.h | 63 const TilesetModel& get_tileset() const;
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/src/core/ |
H A D | ResourceProvider.cpp | 74 Tileset& ResourceProvider::get_tileset(const std::string& tileset_id) { in get_tileset() function in Solarus::ResourceProvider
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