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Searched refs:get_usecode (Results 1 – 25 of 44) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/pathfinder/
H A Du6_astar_path.cpp48 if (!real || !game->get_usecode()->is_unlocked_door(real)) in step_cost()
50 if (!block || !game->get_usecode()->is_unlocked_door(block) || real) in step_cost()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/views/
H A Dinventory_widget.cpp537 if ((Game::get_game()->get_usecode()->has_getcode(obj) in drag_accept_drop()
538 && !Game::get_game()->get_usecode()->get_obj(obj, actor)) in drag_accept_drop()
554 UseCode *usecode = Game::get_game()->get_usecode(); in drag_accept_drop()
624 UseCode *usecode = Game::get_game()->get_usecode(); in try_click()
H A Dparty_view.cpp220 if ((!Game::get_game()->get_usecode()->has_getcode(obj) in drag_accept_drop()
221 || Game::get_game()->get_usecode()->get_obj(obj, actor)) in drag_accept_drop()
H A Dcontainer_widget.cpp413 UseCode *usecode = Game::get_game()->get_usecode(); in drag_accept_drop()
488 UseCode *usecode = Game::get_game()->get_usecode(); in try_click()
H A Dinventory_view.cpp623 bool locked_chest = (Game::get_game()->get_usecode()->is_chest(obj) && obj->frame_n > 1); in select_obj()
624 if (Game::get_game()->get_usecode()->is_container(obj) && !locked_chest) in select_obj()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/shapes/shapeinf/
H A Dfrusefun.h84 int get_usecode() const { in get_usecode() function
H A Dweaponinf.h266 int get_usecode() const { in get_usecode() function
/dports/games/exult/exult-snapshot-v1.7.0.20211128/
H A Dkeyactions.cc251 Usecode_machine *usecode = Game_window::get_instance()->get_usecode(); in ActionCallUsecode()
353 Usecode_machine *ucmachine = gwin->get_usecode(); in ActionTryKeys()
437 Usecode_machine *ucmachine = gwin->get_usecode(); in ActionUseHealingItems()
H A Dactors.h301 int get_usecode() const override { in get_usecode() function
302 return usecode == -1 ? Game_object::get_usecode() : usecode; in get_usecode()
H A Dshapeid.cc75 ucmachine = g->get_usecode(); in init()
H A Dgamewin.h356 inline Usecode_machine *get_usecode() const { in get_usecode() function
/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dobjs.cc75 int Game_object::get_usecode() const { in get_usecode() function in Game_object
86 ucid = useinf->get_usecode(); in get_usecode()
94 return ucmachine->function_exists(get_usecode()); in usecode_exists()
1024 ucmachine->call_usecode(get_usecode(), this, in activate()
1529 usefun = winf->get_usecode(); in figure_hit_points()
H A Dcontain.cc194 Game_window::get_instance()->get_usecode()->getKeyring(); in Add2keyring()
423 ucmachine->call_usecode(get_usecode(), this, in activate()
H A Dobjs.h462 virtual int get_usecode() const;
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/core/
H A Dtimed_event.cpp478 Game::get_game()->get_usecode()->use_obj(ship_obj); in timed()
491 uc = game->get_usecode(); in TimedContainerSearch()
821 Game::get_game()->get_usecode()->destroy_obj(food, 1); in eat()
H A Dgame.h382 UseCode *get_usecode() { in get_usecode() function
H A Deffect.cpp89 usecode = game->get_usecode(); in CannonballEffect()
564 game->get_usecode()->message_obj(obj, MESG_EFFECT_COMPLETE, this); in delete_self()
689 if (game->get_usecode()->is_container(throw_obj)) { in hit_target()
1599 game->get_usecode()->message_obj(potion, MESG_EFFECT_COMPLETE, this); in callback()
1707 game->get_usecode()->message_obj(gem, MESG_EFFECT_COMPLETE, this); in delete_self()
H A Dobj_manager.h133 UseCode *get_usecode() { in get_usecode() function
/dports/games/exult/exult-snapshot-v1.7.0.20211128/usecode/
H A Ddebugserver.cc67 Usecode_machine *ucm = Game_window::get_instance()->get_usecode(); in Handle_debug_message()
H A Ducsched.cc146 gwin->get_tqueue()->add(d + SDL_GetTicks(), this, gwin->get_usecode()); in start()
262 gwin->get_usecode()); in purge()
H A Duseval.cc480 clssym = gwin->get_usecode()->get_class(nm); in restore()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/gui/widgets/
H A Dmap_window.cpp1864 if (((tile->flags1 & TILEFLAG_WALL) && !game->get_usecode()->is_door(obj)) in blocked_by_wall()
1909 … if ((!game->get_usecode()->has_getcode(obj) || game->get_usecode()->get_obj(obj, target_actor)) in drag_accept_drop()
1925 if (game->get_usecode()->cannot_unready(obj)) { in drag_accept_drop()
1965 game->get_usecode()->search_container(obj, false); in drag_perform_drop()
2012 if (game->get_usecode()->has_getcode(obj) && obj->is_in_inventory() == false) { in move_on_drop()
2018 game->get_usecode()->get_obj(obj, actor_manager->get_player()); in move_on_drop()
/dports/games/exult/exult-snapshot-v1.7.0.20211128/gumps/
H A DShortcutBar_gump.cc309 if (gumpman->modal_gump_mode() || gwin->get_usecode()->in_usecode() || g_waiting_for_click in handle_event()
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/nuvie/actors/
H A Dactor.cpp453 usecode = obj_manager->get_usecode(); in move()
1111 if (obj_manager->get_usecode()->has_readycode(obj) && run_usecode) in remove_readied_object()
1112 obj_manager->get_usecode()->ready_obj(obj, this); in remove_readied_object()
H A Du6_actor.cpp1574 U6UseCode *uc = (U6UseCode *)Game::get_game()->get_usecode(); in inventory_get_food()
1639 U6UseCode *useCode = (U6UseCode *)Game::get_game()->get_usecode(); in handle_lightsource()

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