Searched refs:get_user_action (Results 1 – 8 of 8) sorted by relevance
/dports/deskutils/xneur/xneur-0.20.0/lib/main/ |
H A D | bind_table.h | 47 int get_user_action(KeySym key_sym, int mask);
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H A D | bind_table.c | 233 int get_user_action(KeySym key_sym, int mask) in get_user_action() function
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H A D | program.c | 795 p->user_action = get_user_action(key, modifier_mask); in program_on_key_action() 841 p->user_action = get_user_action(key, modifier_mask); in program_on_key_action()
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/dports/games/gnurobbo/gnurobbo-0.68/gnurobbo/ |
H A D | controls.h | 120 int get_user_action(int *actionid, int pollall, int *device, int *id, int *state);
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H A D | game.c | 536 quit_game |= get_user_action (&actionid, TRUE, &gua_device, &gua_id, in main() 693 get_user_action (&actionid, TRUE, &gua_device, &gua_id, in main() 904 get_user_action (&actionid, TRUE, &gua_device, &gua_id, in main() 1047 get_user_action (&actionid, TRUE, &gua_device, &gua_id, in main() 1104 get_user_action (&actionid, TRUE, &gua_device, &gua_id, in main() 1244 get_user_action (&actionid, FALSE, &gua_device, &gua_id, in main() 1280 get_user_action (&actionid, TRUE, &gua_device, &gua_id, in main()
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H A D | ChangeLog | 137 * Updated get_user_action() in controls.c and modified the code that 447 * Modified get_user_action() to break when an action is triggered 449 * Disabled target platform key repeat as get_user_action() does this
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H A D | controls.c | 155 int get_user_action (int *actionid, int pollall, int *device, int *id, int *state) in get_user_action() function
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/dports/x11-toolkits/gtk40/gtk-4.4.1/gdk/win32/ |
H A D | gdkdrop-win32.c | 332 get_user_action (DWORD grfKeyState) in get_user_action() function 419 user_action = get_user_action (grfKeyState); in set_source_actions_helper()
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