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/dports/games/vitetris/vitetris-0.59.1/src/input/
H A Djoystick.c26 static char *getbtnfor(struct btns *js, int keypress) in getbtnfor() function
63 b = *getbtnfor(js, MVUP | IN_GAME); in test_up_rotate()
87 js_releasebtn(i, *getbtnfor(js, (ret%4)%2 ? ret+1 : ret-1)); in js_getpress()
149 if (b != *getbtnfor(js, old)) in rmbtn()
162 b = getbtnfor(js, keypress); in js_setmapping()
165 if (*b == *getbtnfor(js, keypress)) in js_setmapping()
176 b = *getbtnfor(js, keypress); in js_getbtnfor()
192 char *b = getbtnfor(btns_joyst+i, keypress & (63 | IN_GAME)); in js_rmmapping()