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Searched refs:getcorrectzsofslope (Results 1 – 4 of 4) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dclip.cpp832 getcorrectzsofslope(nextsect, pos.x, pos.y, &dacz2, &daz2); in cliptestsector()
847 getcorrectzsofslope(dasect, pos.x, pos.y, &dacz, &daz); in cliptestsector()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dbuild.h1372 static FORCE_INLINE void getcorrectzsofslope(int16_t sectnum, int32_t dax, int32_t day, int32_t *ce… in getcorrectzsofslope() function
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dactors.cpp7115getcorrectzsofslope(pSprite->sectnum, foundSprite->pos.x, foundSprite->pos.y, &ceilZ, &floorZ); in G_MoveEffectors()
7136getcorrectzsofslope(pSprite->sectnum, foundPlayer->pos.x, foundPlayer->pos.y, &ceilZ, &floorZ); in G_MoveEffectors()
H A Dplayer.cpp4936getcorrectzsofslope(pPlayer->cursectnum, pPlayer->pos.x, pPlayer->pos.y, &pPlayer->truecz, &pPlaye… in P_ProcessInput()