Searched refs:getnumber_autocomplete (Results 1 – 5 of 5) sorted by relevance
/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 289 extern int32_t getnumber_autocomplete(const char *namestart, char ch, int32_t *danum, int32_t flags…
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | build.cpp | 9407 int32_t getnumber_autocomplete(const char *namestart, char ch, int32_t *danum, int32_t flags) in getnumber_autocomplete() function 9526 (n=getnumber_autocomplete(ournamestart, ch, &danum, flags&(1+2)))) in _getnumber16() 9613 getnumber_autocomplete(ournamestart, ch, &danum, flags&(1+2))) in _getnumber256()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 3773 getnumber_autocomplete(namestart, ch, &danum, flags)) in getnumberptr256()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 3834 getnumber_autocomplete(namestart, ch, &danum, flags)) in getnumberptr256()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 5857 getnumber_autocomplete(namestart, ch, &danum, flags)) in getnumberptr256()
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