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Searched refs:gfActiveTab (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DSaveLoadScreen.cc156 static INT8 gfActiveTab=0; variable
407 gfActiveTab = i; in updateTabActiveState()
438 gfActiveTab = 0; in selectActiveTab()
463 gfActiveTab= 0; in EnterSaveLoadScreen()
467 gfActiveTab = DEAD_IS_DEAD_TAB_NO; in EnterSaveLoadScreen()
872 if (gfActiveTab != tabNo) in LoadTab()
874 gfActiveTab = tabNo; in LoadTab()
965 if (entry_idx == 0 && gfSaveGame && gfActiveTab == 0) in DisplaySaveGameEntry()
1098 if (entry_idx == 0 && gfActiveTab == 0) in DisplaySaveGameEntry()
1164 if (IsDeadIsDeadTab(gfActiveTab)) in BtnSlgNormalGameTabCallback()
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