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Searched refs:gfxDrawRotScreen16Bit160 (Results 1 – 11 of 11) sorted by relevance

/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/gba/
H A DMode5.cpp23 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLine()
105 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineNoWindow()
228 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineAll()
H A DGBAGfx.h40 static void gfxDrawRotScreen16Bit160(u16,
581 static inline void gfxDrawRotScreen16Bit160(u16 control, in gfxDrawRotScreen16Bit160() function
/dports/games/libretro-beetle_gba/beetle-gba-libretro-8d1e421/mednafen/gba/
H A DMode5.cpp42 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLine()
119 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineNoWindow()
237 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineAll()
H A Dgfx-draw.h63 void gfxDrawRotScreen16Bit160(uint16,
H A DGfx.cpp848 void gfxDrawRotScreen16Bit160(uint16 control, in gfxDrawRotScreen16Bit160() function
/dports/emulators/mednafen/mednafen/src/gba/
H A DMode5.cpp45 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLine()
122 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineNoWindow()
240 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineAll()
H A Dgfx-draw.h55 void gfxDrawRotScreen16Bit160(uint16,
H A DGfx.cpp598 void gfxDrawRotScreen16Bit160(uint16 control, in gfxDrawRotScreen16Bit160() function
/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/
H A DMode5.cpp41 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLine()
118 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineNoWindow()
236 gfxDrawRotScreen16Bit160(BG2CNT, BG2X_L, BG2X_H, in mode5RenderLineAll()
H A DGfx.h56 void gfxDrawRotScreen16Bit160(u16,
633 inline void gfxDrawRotScreen16Bit160(u16 control, in gfxDrawRotScreen16Bit160() function
/dports/games/libretro-vbanext/vba-next-c24bf52/src/
H A Dgba.cpp7593 static INLINE void gfxDrawRotScreen16Bit160(int& currentX, int& currentY, int changed) in gfxDrawRotScreen16Bit160() function
11066 gfxDrawRotScreen16Bit160<renderer_idx>(RENDERER_BG2X, RENDERER_BG2Y, RENDERER_BG2C); in mode5RenderLine()
11119 gfxDrawRotScreen16Bit160<renderer_idx>(RENDERER_BG2X, RENDERER_BG2Y, RENDERER_BG2C); in mode5RenderLineNoWindow()
11209 gfxDrawRotScreen16Bit160<renderer_idx>(RENDERER_BG2X, RENDERER_BG2Y, RENDERER_BG2C); in mode5RenderLineAll()