Searched refs:gfxID (Results 1 – 5 of 5) sorted by relevance
/dports/games/avp/avp-20170505/src/avp/win95/ |
H A D | ddplat.cpp | 175 &HUDDDInfo[gfxID], in PlatformSpecificInitMarineHUD() 198 &HUDDDInfo[gfxID], in PlatformSpecificInitMarineHUD() 222 &HUDDDInfo[gfxID], in PlatformSpecificInitMarineHUD() 289 while(gfxID--) in PlatformSpecificInitPredatorHUD() 294 &HUDDDInfo[gfxID], in PlatformSpecificInitPredatorHUD() 304 while(gfxID--) in PlatformSpecificInitPredatorHUD() 309 &HUDDDInfo[gfxID], in PlatformSpecificInitPredatorHUD() 352 &HUDDDInfo[gfxID], in PlatformSpecificInitAlienHUD() 368 &HUDDDInfo[gfxID], in PlatformSpecificInitAlienHUD() 630 int gfxID; [all …]
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H A D | d3d_hud.cpp | 607 int gfxID; in D3D_BLTDigitToHUD() local 614 gfxID = MARINE_HUD_GFX_TRACKERFONT; in D3D_BLTDigitToHUD() 624 gfxID = MARINE_HUD_GFX_NUMERALS; in D3D_BLTDigitToHUD() 630 gfxID = ALIEN_HUD_GFX_NUMBERS; in D3D_BLTDigitToHUD()
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/dports/lang/fpc-source/fpc-3.2.2/packages/libndsfpc/examples/graphics/Sprites/fire_and_sprites/ |
H A D | FireAndSprites.pp | 22 gfxID: integer; //graphics location 118 sprites[i].gfxID := 0; 123 sprites[i].oam^.attribute[2] := sprites[i].gfxID;
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/dports/games/naev/naev-0.7.0/src/ |
H A D | space.h | 191 int gfxID; /**< ID of the asteroid gfx. */ member 201 int gfxID; /**< ID of the asteroid gfx. */ member
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H A D | space.c | 1483 ast->gfxID = RNG(0,at->ngfx-1); in asteroid_init() 1510 deb->gfxID = RNG(0,(int)nasterogfx-1); in debris_init() 3420 gl_blitSpriteInterpolateScale( at->gfxs[a->gfxID], at->gfxs[a->gfxID], 1, in space_renderAsteroid() 3440 gl_blitSpriteInterpolateScale( asteroid_gfx[d->gfxID], asteroid_gfx[d->gfxID], 1, in space_renderDebris()
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