Searched refs:gfx_get_max_mode (Results 1 – 4 of 4) sorted by relevance
/dports/games/instead/instead-3.4.1/src/ |
H A D | themes.c | 548 if (dpi != 1.0f && !gfx_get_max_mode(&ww, &hh, MODE_ANY)) { in game_theme_scale() 973 if (opt_fs && opt_hires && !gfx_get_max_mode(&w, &h, MODE_ANY)) { in game_theme_init() 977 if (gfx_get_max_mode(&w, &h, (game_theme.w > game_theme.h)?MODE_H:MODE_V)) { in game_theme_init() 978 gfx_get_max_mode(&w, &h, MODE_ANY); /* fallback to any mode */ in game_theme_init() 989 gfx_get_max_mode(&w, &h, MODE_ANY); in game_theme_init() 1001 if (gfx_get_max_mode(&w, &h, MODE_ANY) || (game_theme.w <= w && game_theme.h <= h)) { in game_theme_init()
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H A D | graphics.h | 100 extern int gfx_get_max_mode(int *w, int *h, int o);
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H A D | graphics.c | 1827 int gfx_get_max_mode(int *w, int *h, int o) in gfx_get_max_mode() function 2134 gfx_get_max_mode(&max_mode_w, &max_mode_h, MODE_ANY); /* get current window size */ in gfx_set_mode()
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H A D | instead_sprites.c | 2526 gfx_get_max_mode(&w, &h, MODE_ANY); in luaB_screen_size()
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