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Searched refs:gfxname (Results 1 – 5 of 5) sorted by relevance

/dports/games/dMagnetic/dMagnetic_0.32/src/loader/
H A Dmaggfxloader.c98 char gfxname[32]; in loader_init() local
110 snprintf(gfxname,32,"%sgfx",gameprefix[i]); in loader_init()
124 retrievefromini(f_inifile,"[FILES]",gfxname,gfxfilename,sizeof(gfxfilename))) in loader_init()
/dports/games/sdlroids/sdlroids-1.3.4/
H A Dsdl.c47 static char *gfxname[] = { variable
687 if((loaded = SDL_LoadBMP(gfxname[num])) || in bmp2surface()
688 (loaded = SDL_LoadBMP(datafilename(NULL, gfxname[num]))) || in bmp2surface()
689 (loaded = SDL_LoadBMP(datafilename(DATADIR, gfxname[num]))) || in bmp2surface()
690 (loaded = SDL_LoadBMP(datafilename(bindir, gfxname[num])))) { in bmp2surface()
711 fprintf(stderr, "Error loading image %s!\n", gfxname[num]); in bmp2surface()
/dports/games/blinkensisters/blinkensisters/lostpixels/game/software/DOC/
H A DSCRIPTING18 ==== gfxhandle = LoadGFX(gfxname) ====
19 Loads graphic-file gfxname and returns its handle
/dports/games/scummvm/scummvm-2.5.1/engines/glk/magnetic/
H A Dmagnetic.h1221 type8 ms_init(const char *name, const char *gfxname, const char *hntname, const char *sndname);
H A Demu.cpp263 type8 Magnetic::ms_init(const char *name, const char *gfxname, const char *hntname, const char *snd… in init_gfx1() argument
504 if (!gfxname) in init_gfx1()
508 if (!gfx_fp->open(gfxname) || gfx_fp->read(&header2, 8) != 8) { in init_gfx1()