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Searched refs:ghostedBuildings (Results 1 – 6 of 6) sorted by relevance

/dports/games/spring/spring_98.0/rts/Game/
H A DGameSetup.h77 bool ghostedBuildings; variable
H A DGameSetup.cpp112 , ghostedBuildings(true) in CGameSetup()
486 file.GetDef(ghostedBuildings, "1", "GAME\\ModOptions\\GhostedBuildings"); in Init()
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaConstGame.cpp61 LuaPushNamedBool(L, "ghostedBuildings", gameSetup->ghostedBuildings); in PushEntries()
/dports/games/spring/spring_98.0/rts/Rendering/
H A DUnitDrawer.cpp1669 if (gameSetup->ghostedBuildings && unit->unitDef->IsImmobileUnit()) { in UpdateUnitIconState()
1983 if ((dynamic_cast<CBuilding*>(u) != NULL) && gameSetup->ghostedBuildings && in RenderUnitDestroyed()
2042 if (gameSetup->ghostedBuildings && unit->unitDef->IsImmobileUnit()) { in RenderUnitLOSChanged()
2050 if (gameSetup->ghostedBuildings && unit->unitDef->IsImmobileUnit()) { in RenderUnitLOSChanged()
/dports/games/spring/spring_98.0/rts/Rendering/Env/Decals/
H A DGroundDecalHandler.cpp468 …if (gameSetup->ghostedBuildings && (decalOwnerUnit->losStatus[gu->myAllyTeam] & LOS_PREVLOS) != 0)… in GatherDecalsForType()
/dports/games/spring/spring_98.0/rts/Sim/Units/
H A DUnit.cpp558 …if (gameSetup->ghostedBuildings && (losStatus[allyteam] & LOS_PREVLOS) && unitDef->IsImmobileUnit(… in GetErrorVector()