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Searched refs:giCurrentUpperLeftPortraitNumber (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Laptop/
H A DPersonnel.cc270 static INT32 giCurrentUpperLeftPortraitNumber = 0; variable
537 giCurrentUpperLeftPortraitNumber = 0; in NextPersonnelFace()
542 giCurrentUpperLeftPortraitNumber += PERSONNEL_PORTRAIT_NUMBER; in NextPersonnelFace()
572 if (iCurrentPersonSelectedId == 0 && giCurrentUpperLeftPortraitNumber == 0) in PrevPersonnelFace()
581 giCurrentUpperLeftPortraitNumber -= PERSONNEL_PORTRAIT_NUMBER; in PrevPersonnelFace()
1770 if (giCurrentUpperLeftPortraitNumber - PERSONNEL_PORTRAIT_NUMBER >= 0) in DepartedUpCallBack()
1772 giCurrentUpperLeftPortraitNumber -= PERSONNEL_PORTRAIT_NUMBER; in DepartedUpCallBack()
1786 giCurrentUpperLeftPortraitNumber += PERSONNEL_PORTRAIT_NUMBER; in DepartedDownCallBack()
1808 INT32 pos = -giCurrentUpperLeftPortraitNumber; in DisplayPastMercsPortraits()
1836 INT32 slot = giCurrentUpperLeftPortraitNumber + iCurrentPersonSelectedId; in GetSelectedPastMercInfo()
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