Searched refs:gibimp1 (Results 1 – 2 of 2) sorted by relevance
133 sounds.gibimp1 = load3DSound("sound/player/gibimp1.wav"); in LoadPlayer()160 s->fry = s->gibimp1 = s->gibimp2 = s->gibimp3 = s->gibsplt1 = in InitPlayerSounds()182 if (s->gibimp1 >= 0) freeSound(s->gibimp1); in FreePlayerSounds()532 playSound(sounds.gibimp1, cam.pos); in Gibimp()
34 int gibimp1; member