/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/execution/geometry/ |
H A D | gs-max-output-components.c | 200 glAttachShader(prog_ref, vs_ref_main); in piglit_init() 201 glAttachShader(prog_ref, vs_spiral); in piglit_init() 202 glAttachShader(prog_ref, fs_main); in piglit_init() 208 glAttachShader(prog_test, vs_test_main); in piglit_init() 209 glAttachShader(prog_test, gs_test_main); in piglit_init() 210 glAttachShader(prog_test, gs_spiral); in piglit_init() 211 glAttachShader(prog_test, gs_layout); in piglit_init() 212 glAttachShader(prog_test, fs_main); in piglit_init()
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H A D | end-primitive.c | 260 glAttachShader(prog_ref, vs_ref_main); in piglit_init() 261 glAttachShader(prog_ref, vs_spiral); in piglit_init() 262 glAttachShader(prog_ref, fs_main); in piglit_init() 268 glAttachShader(prog_test, vs_test_main); in piglit_init() 269 glAttachShader(prog_test, gs_test_main); in piglit_init() 270 glAttachShader(prog_test, gs_spiral); in piglit_init() 271 glAttachShader(prog_test, gs_layout); in piglit_init() 272 glAttachShader(prog_test, fs_main); in piglit_init()
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H A D | query-gs-prim-types.c | 109 glAttachShader(prog, vs); in piglit_init() 110 glAttachShader(prog, gs); in piglit_init() 111 glAttachShader(prog, fs); in piglit_init() 148 glAttachShader(prog_no_gs, vs); in piglit_init() 149 glAttachShader(prog_no_gs, fs); in piglit_init()
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/ |
H A D | pi_shaders.cpp | 234 glAttachShader(pi_color_tri_shader_program, pi_color_tri_fragment_shader); in pi_loadShaders() 235 glAttachShader(pi_color_tri_shader_program, pi_color_tri_vertex_shader); in pi_loadShaders() 276 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_fragment_shader); in pi_loadShaders() 277 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_vertex_shader); in pi_loadShaders() 318 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_vertex_shader); in pi_loadShaders() 319 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_fragment_shader); in pi_loadShaders() 361 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_vertex_shader); in pi_loadShaders() 362 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_fragment_shader); in pi_loadShaders() 405 glAttachShader(pi_circle_filled_shader_program, pi_circle_filled_vertex_shader); in pi_loadShaders() 449 glAttachShader(FBO_texture_2D_shader_program, FBO_texture_2D_vertex_shader); in pi_loadShaders() [all …]
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/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/ |
H A D | pi_shaders.cpp | 233 glAttachShader(pi_color_tri_shader_program, pi_color_tri_fragment_shader); in pi_loadShaders() 234 glAttachShader(pi_color_tri_shader_program, pi_color_tri_vertex_shader); in pi_loadShaders() 275 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_fragment_shader); in pi_loadShaders() 276 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_vertex_shader); in pi_loadShaders() 317 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_vertex_shader); in pi_loadShaders() 318 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_fragment_shader); in pi_loadShaders() 360 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_vertex_shader); in pi_loadShaders() 361 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_fragment_shader); in pi_loadShaders() 404 glAttachShader(pi_circle_filled_shader_program, pi_circle_filled_vertex_shader); in pi_loadShaders() 448 glAttachShader(FBO_texture_2D_shader_program, FBO_texture_2D_vertex_shader); in pi_loadShaders() [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/ |
H A D | ComputeShaderTest.cpp | 138 glAttachShader(program, vs); in TEST_P() 141 glAttachShader(program, fs); in TEST_P() 144 glAttachShader(program, cs); in TEST_P() 195 glAttachShader(program, vs); in TEST_P() 198 glAttachShader(program, fs); in TEST_P() 201 glAttachShader(program, cs); in TEST_P()
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H A D | BindUniformLocationTest.cpp | 103 glAttachShader(mProgram, vs); in TEST_P() 106 glAttachShader(mProgram, fs); in TEST_P() 173 glAttachShader(mProgram, vs); in TEST_P() 175 glAttachShader(mProgram, fs); in TEST_P() 269 glAttachShader(mProgram, vs); in TEST_P() 271 glAttachShader(mProgram, fs); in TEST_P() 358 glAttachShader(mProgram, vs); in TEST_P() 360 glAttachShader(mProgram, fs); in TEST_P() 460 glAttachShader(mProgram, vs); in TEST_P() 462 glAttachShader(mProgram, fs); in TEST_P()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gles-2.0/ |
H A D | multiple-shader-objects.c | 68 glAttachShader(prog1, vs1); in piglit_init() 71 glAttachShader(prog1, vs2); in piglit_init() 75 glAttachShader(prog2, fs1); in piglit_init() 78 glAttachShader(prog2, fs2); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-explicit-location-05.c | 69 glAttachShader(prog, vert[0]); in piglit_init() 70 glAttachShader(prog, vert[1]); in piglit_init() 80 glAttachShader(prog, vert[1]); in piglit_init() 81 glAttachShader(prog, vert[0]); in piglit_init()
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/dports/games/pink-pony/pink-pony-1.4.1/src/ |
H A D | Shader.cc | 104 glAttachShader(program, vertex_shader); in Shader() 105 glAttachShader(program, fragment_shader); in Shader() 149 glAttachShader(program, vertex_shader); in Shader() 150 glAttachShader(program, fragment_shader); in Shader() 202 glAttachShader(program, vertex_shader); in Shader() 203 glAttachShader(program, geometry_shader); in Shader() 204 glAttachShader(program, fragment_shader); in Shader()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | LinkAndRelinkTest.cpp | 77 glAttachShader(program, vs); in TEST_P() 80 glAttachShader(program, fs); in TEST_P() 237 glAttachShader(program, cs); in TEST_P() 331 glAttachShader(program, cs); in TEST_P() 358 glAttachShader(program, vs); in TEST_P() 361 glAttachShader(program, fs); in TEST_P() 399 glAttachShader(program, vs); in TEST_P() 402 glAttachShader(program, fs); in TEST_P() 431 glAttachShader(program, cs); in TEST_P()
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/dports/astro/opencpn/OpenCPN-5.2.4/src/ |
H A D | shaders.cpp | 268 glAttachShader(color_tri_shader_program_p[index], color_tri_fragment_shader_p[index]); in loadShaders() 269 glAttachShader(color_tri_shader_program_p[index], color_tri_vertex_shader_p[index]); in loadShaders() 311 glAttachShader(texture_2D_shader_program_p[index], texture_2D_vertex_shader_p[index]); in loadShaders() 312 glAttachShader(texture_2D_shader_program_p[index], texture_2D_fragment_shader_p[index]); in loadShaders() 352 … glAttachShader(fade_texture_2D_shader_program_p[index], fade_texture_2D_vertex_shader_p[index]); in loadShaders() 396 glAttachShader(circle_filled_shader_program_p[index], circle_filled_vertex_shader_p[index]); in loadShaders() 397 … glAttachShader(circle_filled_shader_program_p[index], circle_filled_fragment_shader_p[index]); in loadShaders() 440 … glAttachShader(FBO_texture_2D_shader_program_p[index], FBO_texture_2D_vertex_shader_p[index]); in loadShaders() 441 … glAttachShader(FBO_texture_2D_shader_program_p[index], FBO_texture_2D_fragment_shader_p[index]); in loadShaders() 484 glAttachShader(texture_2DA_shader_program_p[index], texture_2DA_vertex_shader_p[index]); in loadShaders() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/ |
H A D | piglit-test-pattern.cpp | 99 glAttachShader(prog, vs); in compile() 101 glAttachShader(prog, fs); in compile() 215 glAttachShader(prog, vs); in compile() 217 glAttachShader(prog, fs); in compile() 333 glAttachShader(prog, vs); in compile() 335 glAttachShader(prog, fs); in compile() 429 glAttachShader(prog, vs); in compile() 431 glAttachShader(prog, fs); in compile() 583 glAttachShader(prog, vs); in compile() 594 glAttachShader(prog, fs); in compile() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/ |
H A D | gl_bind_uniform_location_unittest.cc | 71 glAttachShader(program, vertex_shader); in TEST_P() 72 glAttachShader(program, fragment_shader); in TEST_P() 134 glAttachShader(program, vertex_shader); in TEST_P() 135 glAttachShader(program, fragment_shader); in TEST_P() 220 glAttachShader(program, vertex_shader); in TEST_P() 221 glAttachShader(program, fragment_shader); in TEST_P() 306 glAttachShader(program, vertex_shader); in TEST_P() 307 glAttachShader(program, fragment_shader); in TEST_P() 392 glAttachShader(program, vs); in TEST_P() 393 glAttachShader(program, fs); in TEST_P()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/ |
H A D | isinf-and-isnan.c | 460 glAttachShader(prog, stock_vs); in test_expr() 461 glAttachShader(prog, main_fs); in test_expr() 462 glAttachShader(prog, do_test_fs); in test_expr() 465 glAttachShader(prog, shader); in test_expr() 467 glAttachShader(prog, stock_fs); in test_expr() 468 glAttachShader(prog, main_vs); in test_expr() 469 glAttachShader(prog, do_test_vs); in test_expr() 472 glAttachShader(prog, shader); in test_expr()
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/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/ |
H A D | shaders.cpp | 83 glAttachShader(simple_program_id, simple_vertex_id); in Shaders() 90 glAttachShader(color_program_id, simple_vertex_id); in Shaders() 91 glAttachShader(color_program_id, color_fragment_id); in Shaders() 128 glAttachShader(texture_program_id, texture_vertex_id); in Shaders() 129 glAttachShader(texture_program_id, texture_fragment_id); in Shaders() 293 glAttachShader(i.id, simple_vertex_id); in load_blend() 294 glAttachShader(i.id, i.fragment_id); in load_blend() 316 glAttachShader(i.id, antialiased_textured_rect_vertex_id); in load_antialiased_textured_rect() 317 glAttachShader(i.id, i.fragment_id); in load_antialiased_textured_rect()
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/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/ |
H A D | shaders.cpp | 83 glAttachShader(simple_program_id, simple_vertex_id); in Shaders() 90 glAttachShader(color_program_id, simple_vertex_id); in Shaders() 91 glAttachShader(color_program_id, color_fragment_id); in Shaders() 128 glAttachShader(texture_program_id, texture_vertex_id); in Shaders() 129 glAttachShader(texture_program_id, texture_fragment_id); in Shaders() 293 glAttachShader(i.id, simple_vertex_id); in load_blend() 294 glAttachShader(i.id, i.fragment_id); in load_blend() 316 glAttachShader(i.id, antialiased_textured_rect_vertex_id); in load_antialiased_textured_rect() 317 glAttachShader(i.id, i.fragment_id); in load_antialiased_textured_rect()
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/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/ |
H A D | shaders.cpp | 83 glAttachShader(simple_program_id, simple_vertex_id); in Shaders() 90 glAttachShader(color_program_id, simple_vertex_id); in Shaders() 91 glAttachShader(color_program_id, color_fragment_id); in Shaders() 128 glAttachShader(texture_program_id, texture_vertex_id); in Shaders() 129 glAttachShader(texture_program_id, texture_fragment_id); in Shaders() 293 glAttachShader(i.id, simple_vertex_id); in load_blend() 294 glAttachShader(i.id, i.fragment_id); in load_blend() 316 glAttachShader(i.id, antialiased_textured_rect_vertex_id); in load_antialiased_textured_rect() 317 glAttachShader(i.id, i.fragment_id); in load_antialiased_textured_rect()
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/dports/emulators/vt100/terminal-simulator-0.2/vt100/ |
H A D | opengl.c | 20 static PFNGLATTACHSHADERPROC glAttachShader; variable 39 glAttachShader = (PFNGLATTACHSHADERPROC)SDL_GL_GetProcAddress("glAttachShader"); in init_proc() 51 glGetShaderInfoLog && glDeleteShader && glAttachShader && glCreateProgram && in init_proc() 113 glAttachShader (prog, shader1); in init_shader() 114 glAttachShader (prog, shader2); in init_shader()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_pipeline_statistics_query/ |
H A D | pipeline_stats_geom.c | 137 glAttachShader(prog, in piglit_init() 141 glAttachShader(prog, vs); in piglit_init() 142 glAttachShader(prog, gs); in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_geometry_shader4/execution/program-parameter/ |
H A D | common.h | 96 glAttachShader(prog, vs); in create_shader() 99 glAttachShader(prog, gs); in create_shader() 103 glAttachShader(prog, fs); in create_shader()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/linker/ |
H A D | emitstreamvertex_stream_too_large.c | 115 glAttachShader(program, vs); in piglit_init() 116 glAttachShader(program, gs); in piglit_init() 117 glAttachShader(program, fs); in piglit_init()
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/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/video/ |
H A D | opengl.hpp | 19 PFNGLATTACHSHADERPROC glAttachShader = 0; variable 138 glAttachShader(glprogram, fragmentshader); in set_fragment_shader() 157 glAttachShader(glprogram, vertexshader); in set_vertex_shader() 182 glAttachShader = (PFNGLATTACHSHADERPROC)glGetProcAddress("glAttachShader"); in init() 191 && glDeleteShader && glShaderSource && glCompileShader && glAttachShader in init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/ |
H A D | referenced-by-shader.c | 104 glAttachShader(prog, vs); in piglit_init() 109 glAttachShader(prog, gs); in piglit_init() 114 glAttachShader(prog, fs); in piglit_init()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/ |
H A D | linktest.c | 200 glAttachShader(Program, VertShader1); in Init() 201 glAttachShader(Program, VertShader2); in Init() 202 glAttachShader(Program, FragShader1); in Init() 203 glAttachShader(Program, FragShader2); in Init()
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