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Searched refs:glAttachShader (Results 1 – 25 of 2442) sorted by relevance

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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/execution/geometry/
H A Dgs-max-output-components.c200 glAttachShader(prog_ref, vs_ref_main); in piglit_init()
201 glAttachShader(prog_ref, vs_spiral); in piglit_init()
202 glAttachShader(prog_ref, fs_main); in piglit_init()
208 glAttachShader(prog_test, vs_test_main); in piglit_init()
209 glAttachShader(prog_test, gs_test_main); in piglit_init()
210 glAttachShader(prog_test, gs_spiral); in piglit_init()
211 glAttachShader(prog_test, gs_layout); in piglit_init()
212 glAttachShader(prog_test, fs_main); in piglit_init()
H A Dend-primitive.c260 glAttachShader(prog_ref, vs_ref_main); in piglit_init()
261 glAttachShader(prog_ref, vs_spiral); in piglit_init()
262 glAttachShader(prog_ref, fs_main); in piglit_init()
268 glAttachShader(prog_test, vs_test_main); in piglit_init()
269 glAttachShader(prog_test, gs_test_main); in piglit_init()
270 glAttachShader(prog_test, gs_spiral); in piglit_init()
271 glAttachShader(prog_test, gs_layout); in piglit_init()
272 glAttachShader(prog_test, fs_main); in piglit_init()
H A Dquery-gs-prim-types.c109 glAttachShader(prog, vs); in piglit_init()
110 glAttachShader(prog, gs); in piglit_init()
111 glAttachShader(prog, fs); in piglit_init()
148 glAttachShader(prog_no_gs, vs); in piglit_init()
149 glAttachShader(prog_no_gs, fs); in piglit_init()
/dports/astro/opencpn/OpenCPN-5.2.4/plugins/grib_pi/src/
H A Dpi_shaders.cpp234 glAttachShader(pi_color_tri_shader_program, pi_color_tri_fragment_shader); in pi_loadShaders()
235 glAttachShader(pi_color_tri_shader_program, pi_color_tri_vertex_shader); in pi_loadShaders()
276 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_fragment_shader); in pi_loadShaders()
277 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_vertex_shader); in pi_loadShaders()
318 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_vertex_shader); in pi_loadShaders()
319 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_fragment_shader); in pi_loadShaders()
361 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_vertex_shader); in pi_loadShaders()
362 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_fragment_shader); in pi_loadShaders()
405 glAttachShader(pi_circle_filled_shader_program, pi_circle_filled_vertex_shader); in pi_loadShaders()
449 glAttachShader(FBO_texture_2D_shader_program, FBO_texture_2D_vertex_shader); in pi_loadShaders()
[all …]
/dports/astro/opencpn/OpenCPN-5.2.4/plugins/wmm_pi/src/
H A Dpi_shaders.cpp233 glAttachShader(pi_color_tri_shader_program, pi_color_tri_fragment_shader); in pi_loadShaders()
234 glAttachShader(pi_color_tri_shader_program, pi_color_tri_vertex_shader); in pi_loadShaders()
275 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_fragment_shader); in pi_loadShaders()
276 glAttachShader(pi_colorv_tri_shader_program, pi_colorv_tri_vertex_shader); in pi_loadShaders()
317 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_vertex_shader); in pi_loadShaders()
318 glAttachShader(pi_texture_2D_shader_program, pi_texture_2D_fragment_shader); in pi_loadShaders()
360 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_vertex_shader); in pi_loadShaders()
361 glAttachShader(fade_texture_2D_shader_program, fade_texture_2D_fragment_shader); in pi_loadShaders()
404 glAttachShader(pi_circle_filled_shader_program, pi_circle_filled_vertex_shader); in pi_loadShaders()
448 glAttachShader(FBO_texture_2D_shader_program, FBO_texture_2D_vertex_shader); in pi_loadShaders()
[all …]
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/gl_tests/
H A DComputeShaderTest.cpp138 glAttachShader(program, vs); in TEST_P()
141 glAttachShader(program, fs); in TEST_P()
144 glAttachShader(program, cs); in TEST_P()
195 glAttachShader(program, vs); in TEST_P()
198 glAttachShader(program, fs); in TEST_P()
201 glAttachShader(program, cs); in TEST_P()
H A DBindUniformLocationTest.cpp103 glAttachShader(mProgram, vs); in TEST_P()
106 glAttachShader(mProgram, fs); in TEST_P()
173 glAttachShader(mProgram, vs); in TEST_P()
175 glAttachShader(mProgram, fs); in TEST_P()
269 glAttachShader(mProgram, vs); in TEST_P()
271 glAttachShader(mProgram, fs); in TEST_P()
358 glAttachShader(mProgram, vs); in TEST_P()
360 glAttachShader(mProgram, fs); in TEST_P()
460 glAttachShader(mProgram, vs); in TEST_P()
462 glAttachShader(mProgram, fs); in TEST_P()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gles-2.0/
H A Dmultiple-shader-objects.c68 glAttachShader(prog1, vs1); in piglit_init()
71 glAttachShader(prog1, vs2); in piglit_init()
75 glAttachShader(prog2, fs1); in piglit_init()
78 glAttachShader(prog2, fs2); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dglsl-explicit-location-05.c69 glAttachShader(prog, vert[0]); in piglit_init()
70 glAttachShader(prog, vert[1]); in piglit_init()
80 glAttachShader(prog, vert[1]); in piglit_init()
81 glAttachShader(prog, vert[0]); in piglit_init()
/dports/games/pink-pony/pink-pony-1.4.1/src/
H A DShader.cc104 glAttachShader(program, vertex_shader); in Shader()
105 glAttachShader(program, fragment_shader); in Shader()
149 glAttachShader(program, vertex_shader); in Shader()
150 glAttachShader(program, fragment_shader); in Shader()
202 glAttachShader(program, vertex_shader); in Shader()
203 glAttachShader(program, geometry_shader); in Shader()
204 glAttachShader(program, fragment_shader); in Shader()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DLinkAndRelinkTest.cpp77 glAttachShader(program, vs); in TEST_P()
80 glAttachShader(program, fs); in TEST_P()
237 glAttachShader(program, cs); in TEST_P()
331 glAttachShader(program, cs); in TEST_P()
358 glAttachShader(program, vs); in TEST_P()
361 glAttachShader(program, fs); in TEST_P()
399 glAttachShader(program, vs); in TEST_P()
402 glAttachShader(program, fs); in TEST_P()
431 glAttachShader(program, cs); in TEST_P()
/dports/astro/opencpn/OpenCPN-5.2.4/src/
H A Dshaders.cpp268 glAttachShader(color_tri_shader_program_p[index], color_tri_fragment_shader_p[index]); in loadShaders()
269 glAttachShader(color_tri_shader_program_p[index], color_tri_vertex_shader_p[index]); in loadShaders()
311 glAttachShader(texture_2D_shader_program_p[index], texture_2D_vertex_shader_p[index]); in loadShaders()
312 glAttachShader(texture_2D_shader_program_p[index], texture_2D_fragment_shader_p[index]); in loadShaders()
352glAttachShader(fade_texture_2D_shader_program_p[index], fade_texture_2D_vertex_shader_p[index]); in loadShaders()
396 glAttachShader(circle_filled_shader_program_p[index], circle_filled_vertex_shader_p[index]); in loadShaders()
397glAttachShader(circle_filled_shader_program_p[index], circle_filled_fragment_shader_p[index]); in loadShaders()
440glAttachShader(FBO_texture_2D_shader_program_p[index], FBO_texture_2D_vertex_shader_p[index]); in loadShaders()
441glAttachShader(FBO_texture_2D_shader_program_p[index], FBO_texture_2D_fragment_shader_p[index]); in loadShaders()
484 glAttachShader(texture_2DA_shader_program_p[index], texture_2DA_vertex_shader_p[index]); in loadShaders()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/
H A Dpiglit-test-pattern.cpp99 glAttachShader(prog, vs); in compile()
101 glAttachShader(prog, fs); in compile()
215 glAttachShader(prog, vs); in compile()
217 glAttachShader(prog, fs); in compile()
333 glAttachShader(prog, vs); in compile()
335 glAttachShader(prog, fs); in compile()
429 glAttachShader(prog, vs); in compile()
431 glAttachShader(prog, fs); in compile()
583 glAttachShader(prog, vs); in compile()
594 glAttachShader(prog, fs); in compile()
[all …]
/dports/www/chromium-legacy/chromium-88.0.4324.182/gpu/command_buffer/tests/
H A Dgl_bind_uniform_location_unittest.cc71 glAttachShader(program, vertex_shader); in TEST_P()
72 glAttachShader(program, fragment_shader); in TEST_P()
134 glAttachShader(program, vertex_shader); in TEST_P()
135 glAttachShader(program, fragment_shader); in TEST_P()
220 glAttachShader(program, vertex_shader); in TEST_P()
221 glAttachShader(program, fragment_shader); in TEST_P()
306 glAttachShader(program, vertex_shader); in TEST_P()
307 glAttachShader(program, fragment_shader); in TEST_P()
392 glAttachShader(program, vs); in TEST_P()
393 glAttachShader(program, fs); in TEST_P()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.30/execution/
H A Disinf-and-isnan.c460 glAttachShader(prog, stock_vs); in test_expr()
461 glAttachShader(prog, main_fs); in test_expr()
462 glAttachShader(prog, do_test_fs); in test_expr()
465 glAttachShader(prog, shader); in test_expr()
467 glAttachShader(prog, stock_fs); in test_expr()
468 glAttachShader(prog, main_vs); in test_expr()
469 glAttachShader(prog, do_test_vs); in test_expr()
472 glAttachShader(prog, shader); in test_expr()
/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/
H A Dshaders.cpp83 glAttachShader(simple_program_id, simple_vertex_id); in Shaders()
90 glAttachShader(color_program_id, simple_vertex_id); in Shaders()
91 glAttachShader(color_program_id, color_fragment_id); in Shaders()
128 glAttachShader(texture_program_id, texture_vertex_id); in Shaders()
129 glAttachShader(texture_program_id, texture_fragment_id); in Shaders()
293 glAttachShader(i.id, simple_vertex_id); in load_blend()
294 glAttachShader(i.id, i.fragment_id); in load_blend()
316 glAttachShader(i.id, antialiased_textured_rect_vertex_id); in load_antialiased_textured_rect()
317 glAttachShader(i.id, i.fragment_id); in load_antialiased_textured_rect()
/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/
H A Dshaders.cpp83 glAttachShader(simple_program_id, simple_vertex_id); in Shaders()
90 glAttachShader(color_program_id, simple_vertex_id); in Shaders()
91 glAttachShader(color_program_id, color_fragment_id); in Shaders()
128 glAttachShader(texture_program_id, texture_vertex_id); in Shaders()
129 glAttachShader(texture_program_id, texture_fragment_id); in Shaders()
293 glAttachShader(i.id, simple_vertex_id); in load_blend()
294 glAttachShader(i.id, i.fragment_id); in load_blend()
316 glAttachShader(i.id, antialiased_textured_rect_vertex_id); in load_antialiased_textured_rect()
317 glAttachShader(i.id, i.fragment_id); in load_antialiased_textured_rect()
/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/rendering/opengl/internal/
H A Dshaders.cpp83 glAttachShader(simple_program_id, simple_vertex_id); in Shaders()
90 glAttachShader(color_program_id, simple_vertex_id); in Shaders()
91 glAttachShader(color_program_id, color_fragment_id); in Shaders()
128 glAttachShader(texture_program_id, texture_vertex_id); in Shaders()
129 glAttachShader(texture_program_id, texture_fragment_id); in Shaders()
293 glAttachShader(i.id, simple_vertex_id); in load_blend()
294 glAttachShader(i.id, i.fragment_id); in load_blend()
316 glAttachShader(i.id, antialiased_textured_rect_vertex_id); in load_antialiased_textured_rect()
317 glAttachShader(i.id, i.fragment_id); in load_antialiased_textured_rect()
/dports/emulators/vt100/terminal-simulator-0.2/vt100/
H A Dopengl.c20 static PFNGLATTACHSHADERPROC glAttachShader; variable
39 glAttachShader = (PFNGLATTACHSHADERPROC)SDL_GL_GetProcAddress("glAttachShader"); in init_proc()
51 glGetShaderInfoLog && glDeleteShader && glAttachShader && glCreateProgram && in init_proc()
113 glAttachShader (prog, shader1); in init_shader()
114 glAttachShader (prog, shader2); in init_shader()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_pipeline_statistics_query/
H A Dpipeline_stats_geom.c137 glAttachShader(prog, in piglit_init()
141 glAttachShader(prog, vs); in piglit_init()
142 glAttachShader(prog, gs); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_geometry_shader4/execution/program-parameter/
H A Dcommon.h96 glAttachShader(prog, vs); in create_shader()
99 glAttachShader(prog, gs); in create_shader()
103 glAttachShader(prog, fs); in create_shader()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/linker/
H A Demitstreamvertex_stream_too_large.c115 glAttachShader(program, vs); in piglit_init()
116 glAttachShader(program, gs); in piglit_init()
117 glAttachShader(program, fs); in piglit_init()
/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/snes/src/lib/ruby/video/
H A Dopengl.hpp19 PFNGLATTACHSHADERPROC glAttachShader = 0; variable
138 glAttachShader(glprogram, fragmentshader); in set_fragment_shader()
157 glAttachShader(glprogram, vertexshader); in set_vertex_shader()
182 glAttachShader = (PFNGLATTACHSHADERPROC)glGetProcAddress("glAttachShader"); in init()
191 && glDeleteShader && glShaderSource && glCompileShader && glAttachShader in init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_uniform_buffer_object/
H A Dreferenced-by-shader.c104 glAttachShader(prog, vs); in piglit_init()
109 glAttachShader(prog, gs); in piglit_init()
114 glAttachShader(prog, fs); in piglit_init()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/glsl/
H A Dlinktest.c200 glAttachShader(Program, VertShader1); in Init()
201 glAttachShader(Program, VertShader2); in Init()
202 glAttachShader(Program, FragShader1); in Init()
203 glAttachShader(Program, FragShader2); in Init()

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