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Searched refs:glBindAttribLocation (Results 1 – 25 of 1865) sorted by relevance

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/dports/devel/efl/efl-1.25.1/src/lib/ector/gl/
H A Dector_gl_shader.c114 GL.glBindAttribLocation(prg, SHAD_VERTEX, "vertex"); in _ector_gl_shader_glsl_link()
115 GL.glBindAttribLocation(prg, SHAD_COLOR, "color"); in _ector_gl_shader_glsl_link()
116 GL.glBindAttribLocation(prg, SHAD_TEXUV, "tex_coord"); in _ector_gl_shader_glsl_link()
117 GL.glBindAttribLocation(prg, SHAD_TEXUV2, "tex_coord2"); in _ector_gl_shader_glsl_link()
118 GL.glBindAttribLocation(prg, SHAD_TEXUV3, "tex_coord3"); in _ector_gl_shader_glsl_link()
119 GL.glBindAttribLocation(prg, SHAD_TEXA, "tex_coorda"); in _ector_gl_shader_glsl_link()
120 GL.glBindAttribLocation(prg, SHAD_TEXSAM, "tex_sample"); in _ector_gl_shader_glsl_link()
121 GL.glBindAttribLocation(prg, SHAD_MASK, "mask_coord"); in _ector_gl_shader_glsl_link()
122 GL.glBindAttribLocation(prg, SHAD_MASKSAM, "tex_masksample"); in _ector_gl_shader_glsl_link()
H A Dector_gl_surface.c233 GL.glBindAttribLocation(prg, SHAD_VERTEX, "vertex"); in _ector_gl_shader_load()
234 GL.glBindAttribLocation(prg, SHAD_COLOR, "color"); in _ector_gl_shader_load()
235 GL.glBindAttribLocation(prg, SHAD_TEXUV, "tex_coord"); in _ector_gl_shader_load()
236 GL.glBindAttribLocation(prg, SHAD_TEXUV2, "tex_coord2"); in _ector_gl_shader_load()
237 GL.glBindAttribLocation(prg, SHAD_TEXUV3, "tex_coord3"); in _ector_gl_shader_load()
238 GL.glBindAttribLocation(prg, SHAD_TEXA, "tex_coorda"); in _ector_gl_shader_load()
239 GL.glBindAttribLocation(prg, SHAD_TEXSAM, "tex_sample"); in _ector_gl_shader_load()
240 GL.glBindAttribLocation(prg, SHAD_MASK, "mask_coord"); in _ector_gl_shader_load()
241 GL.glBindAttribLocation(prg, SHAD_MASKSAM, "tex_masksample"); in _ector_gl_shader_load()
/dports/math/asymptote/asymptote-2.67/
H A Dshaders.cc31 glBindAttribLocation(shader,positionAttrib,"position"); in compileAndLinkShader()
32 glBindAttribLocation(shader,normalAttrib,"normal"); in compileAndLinkShader()
33 glBindAttribLocation(shader,materialAttrib,"material"); in compileAndLinkShader()
34 glBindAttribLocation(shader,colorAttrib,"color"); in compileAndLinkShader()
35 glBindAttribLocation(shader,widthAttrib,"width"); in compileAndLinkShader()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_attrib_64bit/execution/
H A Doverlapping-locations.c129 glBindAttribLocation(prog, 0, "vertex"); in compile_shader()
130 glBindAttribLocation(prog, 1, "color0"); in compile_shader()
131 glBindAttribLocation(prog, 1, "color1"); in compile_shader()
132 glBindAttribLocation(prog, 1, "color2"); in compile_shader()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_explicit_attrib_location/
H A Doverlapping-locations-input-attribs.c118 glBindAttribLocation(prog, 0, "vertex"); in compile_shader()
119 glBindAttribLocation(prog, 1, "color0"); in compile_shader()
120 glBindAttribLocation(prog, 1, "color1"); in compile_shader()
121 glBindAttribLocation(prog, 1, "color2"); in compile_shader()
/dports/games/pioneer/pioneer-20210723/src/graphics/opengl/
H A DProgram.cpp260 glBindAttribLocation(m_program, 0, "a_vertex"); in LoadShaders()
261 glBindAttribLocation(m_program, 1, "a_normal"); in LoadShaders()
262 glBindAttribLocation(m_program, 2, "a_color"); in LoadShaders()
263 glBindAttribLocation(m_program, 3, "a_uv0"); in LoadShaders()
264 glBindAttribLocation(m_program, 4, "a_uv1"); in LoadShaders()
265 glBindAttribLocation(m_program, 5, "a_tangent"); in LoadShaders()
266 glBindAttribLocation(m_program, 6, "a_transform"); in LoadShaders()
/dports/math/geogram/geogram-1.7.7/src/lib/geogram_gfx/full_screen_effects/
H A Dunsharp_masking.cpp137 glBindAttribLocation(unsharp_masking_program_, 0, "vertex_in"); in initialize()
138 glBindAttribLocation(unsharp_masking_program_, 1, "tex_coord_in"); in initialize()
160 glBindAttribLocation(blur_program_, 0, "vertex_in"); in initialize()
161 glBindAttribLocation(blur_program_, 1, "tex_coord_in"); in initialize()
H A Dambient_occlusion.cpp176 glBindAttribLocation(SSAO_program_, 0, "vertex_in"); in initialize()
177 glBindAttribLocation(SSAO_program_, 1, "tex_coord_in"); in initialize()
214 glBindAttribLocation(blur_program_, 0, "vertex_in"); in initialize()
215 glBindAttribLocation(blur_program_, 1, "tex_coord_in"); in initialize()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/gs/GSH_OpenGL/
H A DGSH_OpenGL_Shader.cpp67 glBindAttribLocation(*result, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::POSITION), "a_position"); in GenerateShader()
68 glBindAttribLocation(*result, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::DEPTH), "a_depth"); in GenerateShader()
69 glBindAttribLocation(*result, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::COLOR), "a_color"); in GenerateShader()
70 glBindAttribLocation(*result, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::TEXCOORD), "a_texCoord"); in GenerateShader()
71 glBindAttribLocation(*result, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::FOG), "a_fog"); in GenerateShader()
486 glBindAttribLocation(*program, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::POSITION), "a_position"); in GeneratePresentProgram()
487 glBindAttribLocation(*program, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::TEXCOORD), "a_texCoord"); in GeneratePresentProgram()
543 glBindAttribLocation(*program, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::POSITION), "a_position"); in GenerateCopyToFbProgram()
544 glBindAttribLocation(*program, static_cast<GLuint>(PRIM_VERTEX_ATTRIB::TEXCOORD), "a_texCoord"); in GenerateCopyToFbProgram()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/util/
H A Dpiglit-test-pattern.cpp102 glBindAttribLocation(prog, 0, "pos_within_tri"); in compile()
218 glBindAttribLocation(prog, 0, "pos_within_tri"); in compile()
219 glBindAttribLocation(prog, 1, "in_barycentric_coords"); in compile()
336 glBindAttribLocation(prog, 0, "pos_line"); in compile()
432 glBindAttribLocation(prog, 0, "pos_point"); in compile()
596 glBindAttribLocation(prog, 0, "pos_within_tri"); in compile()
597 glBindAttribLocation(prog, 1, "in_barycentric_coords"); in compile()
791 glBindAttribLocation(prog, 0, "pos"); in compile()
881 glBindAttribLocation(prog, 0, "pos"); in compile()
H A Dpiglit-shader.c285 glBindAttribLocation(prog, PIGLIT_ATTRIB_POS, "piglit_vertex"); in piglit_link_simple_program()
286 glBindAttribLocation(prog, PIGLIT_ATTRIB_TEX, "piglit_texcoord"); in piglit_link_simple_program()
379 glBindAttribLocation(prog, PIGLIT_ATTRIB_POS, "piglit_vertex"); in piglit_link_simple_program_multiple_shaders()
380 glBindAttribLocation(prog, PIGLIT_ATTRIB_TEX, "piglit_texcoord"); in piglit_link_simple_program_multiple_shaders()
479 glBindAttribLocation(prog, PIGLIT_ATTRIB_POS, "piglit_vertex"); in piglit_build_simple_program_multiple_shaders()
480 glBindAttribLocation(prog, PIGLIT_ATTRIB_TEX, "piglit_texcoord"); in piglit_build_simple_program_multiple_shaders()
/dports/graphics/kmscube/kmscube-485b38/
H A Dcube-video.c344 glBindAttribLocation(gl.blit_program, 0, "in_position"); in init_cube_video()
345 glBindAttribLocation(gl.blit_program, 1, "in_TexCoord"); in init_cube_video()
359 glBindAttribLocation(gl.program, 0, "in_position"); in init_cube_video()
360 glBindAttribLocation(gl.program, 1, "in_TexCoord"); in init_cube_video()
361 glBindAttribLocation(gl.program, 2, "in_normal"); in init_cube_video()
H A Dcube-smooth.c237 glBindAttribLocation(gl.program, 0, "in_position"); in init_cube_smooth()
238 glBindAttribLocation(gl.program, 1, "in_normal"); in init_cube_smooth()
239 glBindAttribLocation(gl.program, 2, "in_color"); in init_cube_smooth()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gles-3.0/
H A Dattribute-aliasing.c77 glBindAttribLocation(prog, 0, "a"); in piglit_init()
78 glBindAttribLocation(prog, 0, "b"); in piglit_init()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/perf_tests/
H A DDrawCallPerf.cpp182 glBindAttribLocation(mProgram1, 1, "v0"); in initializeBenchmark()
183 glBindAttribLocation(mProgram1, 2, "v1"); in initializeBenchmark()
184 glBindAttribLocation(mProgram1, 3, "v2"); in initializeBenchmark()
185 glBindAttribLocation(mProgram1, 4, "v3"); in initializeBenchmark()
209 glBindAttribLocation(mProgram1, 0, "vPosition"); in initializeBenchmark()
215 glBindAttribLocation(mProgram2, 0, "vPosition"); in initializeBenchmark()
/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/
H A DOGLES2FragmentShaders.cpp243 glBindAttribLocation(copyProgram,VS_TEXCOORD0,"aTexCoord0"); in COGL_FragmentProgramCombiner()
244 glBindAttribLocation(copyProgram,VS_POSITION,"aPosition"); in COGL_FragmentProgramCombiner()
275 glBindAttribLocation(fillProgram,VS_POSITION,"aPosition"); in COGL_FragmentProgramCombiner()
558 glBindAttribLocation(res.programID,VS_COLOR,"aColor"); in ParseDecodedMux()
559 glBindAttribLocation(res.programID,VS_TEXCOORD0,"aTexCoord0"); in ParseDecodedMux()
560 glBindAttribLocation(res.programID,VS_TEXCOORD1,"aTexCoord1"); in ParseDecodedMux()
561 glBindAttribLocation(res.programID,VS_POSITION,"aPosition"); in ParseDecodedMux()
562 glBindAttribLocation(res.programID,VS_FOG,"aFogCoord"); in ParseDecodedMux()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Dglsl-dlist-getattriblocation.c74 glBindAttribLocation(prog, 1, "attrib"); in piglit_display()
86 glBindAttribLocation(prog, 2, "attrib"); in piglit_display()
H A Dglsl-max-varyings.c197 glBindAttribLocation(prog, 0, "vertex"); in draw()
198 glBindAttribLocation(prog, 1, "green"); in draw()
199 glBindAttribLocation(prog, 2, "red"); in draw()
H A Dglsl-fs-color-matrix.c140 glBindAttribLocation(prog, 0, "vertex"); in piglit_init()
141 glBindAttribLocation(prog, 1, "textureCoord"); in piglit_init()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_type_10f_11f_11f_rev/
H A Ddraw-vertices.c124 glBindAttribLocation(prog, 0, "p"); in piglit_init()
125 glBindAttribLocation(prog, 1, "c"); in piglit_init()
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoBackends/OGL/
H A DProgramShaderCache.cpp136 glBindAttribLocation(glprogid, SHADER_POSITION_ATTRIB, "rawpos"); in SetProgramBindings()
138 glBindAttribLocation(glprogid, SHADER_POSMTX_ATTRIB, "posmtx"); in SetProgramBindings()
140 glBindAttribLocation(glprogid, SHADER_COLOR0_ATTRIB, "rawcolor0"); in SetProgramBindings()
141 glBindAttribLocation(glprogid, SHADER_COLOR1_ATTRIB, "rawcolor1"); in SetProgramBindings()
143 glBindAttribLocation(glprogid, SHADER_NORM0_ATTRIB, "rawnorm0"); in SetProgramBindings()
144 glBindAttribLocation(glprogid, SHADER_NORM1_ATTRIB, "rawnorm1"); in SetProgramBindings()
145 glBindAttribLocation(glprogid, SHADER_NORM2_ATTRIB, "rawnorm2"); in SetProgramBindings()
151 glBindAttribLocation(glprogid, SHADER_TEXTURE0_ATTRIB + i, attrib_name.c_str()); in SetProgramBindings()
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/ext_transform_feedback/
H A Dimmediate-reuse.c93 glBindAttribLocation(prog, 0, "in_position"); in piglit_init()
94 glBindAttribLocation(prog, 1, "in_color"); in piglit_init()
/dports/devel/emscripten/emscripten-2.0.3/tests/
H A Dwebgl2_draw_packed_triangle.c42 glBindAttribLocation(program, 0, "apos"); in create_program()
43 glBindAttribLocation(program, 1, "acolor"); in create_program()
H A Dwebgl_draw_triangle.c41 glBindAttribLocation(program, 0, "apos"); in create_program()
42 glBindAttribLocation(program, 1, "acolor"); in create_program()
H A Dwebgl_draw_triangle_with_uniform_color.c41 glBindAttribLocation(program, 0, "apos"); in create_program()
42 glBindAttribLocation(program, 1, "acolor"); in create_program()

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