/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | sdlglshader.c | 50 PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocation_ = NULL; variable 74 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONARBPROC) SDL_GL_GetProcAddress("glBin… in initARB()
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H A D | sdl2glshader.c | 50 PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocation_ = NULL; variable 74 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONARBPROC) SDL_GL_GetProcAddress("glBin… in initARB()
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H A D | sdlglshader2.c | 50 PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocation_ = NULL; variable 74 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONARBPROC) SDL_GL_GetProcAddress("glBin… in initARB()
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | glexts.h | 154 #define glBindAttribLocation_ glBindAttribLocation macro 249 extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_;
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | glexts.h | 150 #define glBindAttribLocation_ glBindAttribLocation macro 245 extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_;
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | glexts.h | 401 #define glBindAttribLocation_ glBindAttribLocation macro 496 extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_;
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | glexts.h | 424 #define glBindAttribLocation_ glBindAttribLocation macro 526 extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_;
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | glexts.h | 424 #define glBindAttribLocation_ glBindAttribLocation macro 526 extern PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_;
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | shader.cpp | 357 glBindAttribLocation_(s.program, a.loc, a.name); in linkglslprogram() 360 …loopi(gle::MAXATTRIBS) if(!(attribs&(1<<i))) glBindAttribLocation_(s.program, i, gle::attribnames[… in linkglslprogram()
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H A D | rendergl.cpp | 137 PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_ = NULL; variable 486 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONPROC) getprocaddress("glBindAttribLoca… in gl_checkextensions()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | shader.cpp | 196 glBindAttribLocation_(s.program, a.loc, a.name); in linkglslprogram() 199 …loopi(gle::MAXATTRIBS) if(!(attribs&(1<<i))) glBindAttribLocation_(s.program, i, gle::attribnames[… in linkglslprogram()
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H A D | rendergl.cpp | 94 PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_ = NULL; variable 336 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONPROC) getprocaddress("glBindAttribLoca… in gl_checkextensions()
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/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | shader.cpp | 360 glBindAttribLocation_(s.program, a.loc, a.name); in linkglslprogram() 363 …loopi(gle::MAXATTRIBS) if(!(attribs&(1<<i))) glBindAttribLocation_(s.program, i, gle::attribnames[… in linkglslprogram()
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H A D | rendergl.cpp | 149 PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_ = NULL; variable 499 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONPROC) getprocaddress("glBindAttribLoca… in gl_checkextensions()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | shader.cpp | 360 glBindAttribLocation_(s.program, a.loc, a.name); in linkglslprogram() 363 …loopi(gle::MAXATTRIBS) if(!(attribs&(1<<i))) glBindAttribLocation_(s.program, i, gle::attribnames[… in linkglslprogram()
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H A D | rendergl.cpp | 149 PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_ = NULL; variable 499 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONPROC) getprocaddress("glBindAttribLoca… in gl_checkextensions()
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/dports/games/sauerbraten/sauerbraten/src/engine/ |
H A D | shader.cpp | 197 glBindAttribLocation_(s.program, a.loc, a.name); in linkglslprogram() 200 …loopi(gle::MAXATTRIBS) if(!(attribs&(1<<i))) glBindAttribLocation_(s.program, i, gle::attribnames[… in linkglslprogram()
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H A D | rendergl.cpp | 92 PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation_ = NULL; variable 327 …glBindAttribLocation_ = (PFNGLBINDATTRIBLOCATIONPROC) getprocaddress("glBindAttribLoca… in gl_checkextensions()
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