Searched refs:glClientActiveTexture_PACKED (Results 1 – 3 of 3) sorted by relevance
1322 #define glClientActiveTexture_PACKED PACKED_void_GLenum macro2674 glClientActiveTexture_PACKED *packed_data = malloc(sizeof(glClientActiveTexture_PACKED)); \
3672 #define glClientActiveTexture_PACKED PACKED_void_GLenum macro8695 glClientActiveTexture_PACKED *packed_data = malloc(sizeof(glClientActiveTexture_PACKED)); in push_glClientActiveTexture()
13969 #define glClientActiveTexture_PACKED PACKED_void_GLenum macro