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Searched refs:glColor4f_fp (Results 1 – 10 of 10) sorted by relevance

/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dgl_draw.c791 glColor4f_fp (1,1,1,1); in Draw_Pic()
825 glColor4f_fp (1,1,1,alpha); in Draw_AlphaPic()
837 glColor4f_fp (1,1,1,1); in Draw_AlphaPic()
908 glColor4f_fp (1,1,1,1); in Draw_IntermissionPic()
948 glColor4f_fp (1,1,1,1); in Draw_SubPic()
1001 glColor4f_fp (1,1,1,1); in Draw_PicCropped()
1059 glColor4f_fp (1,1,1,1); in Draw_SubPicCropped()
1159 glColor4f_fp (1,1,1,alpha); in Draw_ConsolePic()
1173 glColor4f_fp (1,1,1,1); in Draw_ConsolePic()
1311 glColor4f_fp (1,1,1,1); in Draw_FadeScreen()
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H A Dgl_warp.c348 glColor4f_fp(1.0f, 1.0f, 1.0f, r_skyalpha.value); in EmitBothSkyLayers()
386 glColor4f_fp(1.0f, 1.0f, 1.0f, r_skyalpha.value); in R_DrawSkyChain()
1071 glColor4f_fp (1,1,1,0.5); in R_DrawSkyBox()
1096 glColor4f_fp (1,1,1,0.5); in R_DrawSkyBox()
H A Dgl_func.h142 #define glColor4f_fp glColor4f
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A Dgl_rmain.c426 glColor4f_fp (1.0f, 1.0f, 1.0f, r_wateralpha.value); in R_DrawSpriteModel()
570 glColor4f_fp (l * lightcolor[0], l * lightcolor[1], l * lightcolor[2], model_constant_alpha); in GL_DrawAliasFrame()
575 glColor4f_fp (r*l, g*l, b*l, model_constant_alpha); in GL_DrawAliasFrame()
1018 glColor4f_fp (0,0,0,0.5); in R_DrawAliasModel()
1024 glColor4f_fp (1,1,1,1); in R_DrawAliasModel()
1300 glColor4f_fp (clmodel->glow_color[0]*intensity, in R_DrawGlow()
1310 glColor4f_fp(0.0f, 0.0f, 0.0f, 1.0f); in R_DrawGlow()
1323 glColor4f_fp (0.0f, 0.0f, 0.0f, 1.0f); in R_DrawGlow()
1542 glColor4f_fp (1, 1, 1, v_gamma.value);
1925 glColor4f_fp (1,1,1,r_mirroralpha.value); in R_Mirror()
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H A Dgl_rsurf.c531 glColor4f_fp (1.0f,1.0f,1.0f, 1.0f); in R_BlendLightmaps()
682 glColor4f_fp(intensity, intensity, intensity, alpha_val); in R_RenderBrushPoly()
822 glColor4f_fp(intensity, intensity, intensity, alpha_val); in R_RenderBrushPolyMTex()
836 glColor4f_fp(1.0f, 1.0f, 1.0f, 1.0f); in R_RenderBrushPolyMTex()
944 glColor4f_fp (1,1,1,r_wateralpha.value); in R_DrawWaterSurfaces()
960 glColor4f_fp (1,1,1,r_wateralpha.value); in R_DrawWaterSurfaces()
962 glColor4f_fp (1,1,1,1); in R_DrawWaterSurfaces()
975 glColor4f_fp (1,1,1,1); in R_DrawWaterSurfaces()
1316 glColor4f_fp (1.0f,1.0f,1.0f,1.0f); in R_DrawWorld()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dgl_rmain.c436 glColor4f_fp (1.0f, 1.0f, 1.0f, r_wateralpha.value); in R_DrawSpriteModel()
630 glColor4f_fp (l * lightcolor[0], l * lightcolor[1], l * lightcolor[2], model_constant_alpha); in GL_DrawAliasFrame()
635 glColor4f_fp (r*l, g*l, b*l, model_constant_alpha); in GL_DrawAliasFrame()
1085 glColor4f_fp (0,0,0,0.5); in R_DrawAliasModel()
1091 glColor4f_fp (1,1,1,1); in R_DrawAliasModel()
1380 glColor4f_fp (clmodel->glow_color[0]*intensity, in R_DrawGlow()
1390 glColor4f_fp(0.0f, 0.0f, 0.0f, 1.0f); in R_DrawGlow()
1403 glColor4f_fp (0.0f, 0.0f, 0.0f, 1.0f); in R_DrawGlow()
1624 glColor4f_fp (1, 1, 1, v_gamma.value);
2006 glColor4f_fp (1,1,1,r_mirroralpha.value);
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H A Dgl_rsurf.c537 glColor4f_fp (1.0f,1.0f,1.0f, 1.0f); in R_BlendLightmaps()
704 glColor4f_fp(intensity, intensity, intensity, alpha_val); in R_RenderBrushPoly()
871 glColor4f_fp(intensity, intensity, intensity, alpha_val); in R_RenderBrushPolyMTex()
885 glColor4f_fp(1.0f, 1.0f, 1.0f, 1.0f); in R_RenderBrushPolyMTex()
1016 glColor4f_fp (1,1,1,r_wateralpha.value); in R_DrawWaterSurfaces()
1032 glColor4f_fp (1,1,1,r_wateralpha.value); in R_DrawWaterSurfaces()
1034 glColor4f_fp (1,1,1,1); in R_DrawWaterSurfaces()
1047 glColor4f_fp (1,1,1,1); in R_DrawWaterSurfaces()
1389 glColor4f_fp (1.0f,1.0f,1.0f,1.0f); in R_DrawWorld()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/include/
H A Dloadgl.h181 typedef void (OGLFUNCCALL *glColor4f_fp)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef
235 DEFVAR glColor4f_fp dglColor4f;
372 dglColor4f = reinterpret_cast<glColor4f_fp>(dll_GetSymbol(OpenGLModuleHandle,"glColor4f")); in OpenGL_LoadLibrary()
/dports/games/uhexen2/hexen2source-1.5.9/patches/
H A Dsoftware_scale2d.patch1355 + glColor4f_fp (1,1,1,1);
1422 + glColor4f_fp (1,1,1,1);
/dports/games/d2x/d2x-0.2.5/include/
H A Dloadgl.h458 typedef void (OGLFUNCCALL *glColor4f_fp)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef
824 DEFVAR glColor4f_fp dglColor4f;
1272 dglColor4f = (glColor4f_fp)dll_GetSymbol(OpenGLModuleHandle,"glColor4f"); in OpenGL_LoadLibrary()