Searched refs:glDepthRange_PACKED (Results 1 – 2 of 2) sorted by relevance
4162 #define glDepthRange_PACKED PACKED_void_GLdouble_GLdouble macro9509 glDepthRange_PACKED *packed_data = malloc(sizeof(glDepthRange_PACKED)); in push_glDepthRange()
14459 #define glDepthRange_PACKED PACKED_void_GLdouble_GLdouble macro