/dports/comms/cubicsdr/CubicSDR-0248e5a/src/panel/ |
H A D | ScopePanel.cpp | 38 glLoadMatrixf(transform.to_ptr()); in drawPanelContents() 55 glLoadMatrixf(transform.to_ptr()); in drawPanelContents() 79 glLoadMatrixf(transform.to_ptr()); in drawPanelContents() 98 glLoadMatrixf(bgPanel.transform.to_ptr()); in drawPanelContents() 101 glLoadMatrixf(bgPanelStereo[0].transform.to_ptr()); in drawPanelContents() 104 glLoadMatrixf(bgPanelStereo[1].transform.to_ptr()); in drawPanelContents() 107 glLoadMatrixf(bgPanel.transform.to_ptr()); in drawPanelContents()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/ |
H A D | MatrixLoadTest.cpp | 42 glLoadMatrixf(testMatrix.data()); in TEST_P() 61 glLoadMatrixf(testMatrix.data()); in TEST_P() 98 glLoadMatrixf(testMatrix.data()); in TEST_P()
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/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/ |
H A D | ViewFrustum.cxx | 31 glLoadMatrixf(projectionMatrix); in executeProjection() 38 glLoadMatrixf(deepProjectionMatrix); in executeDeepProjection()
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/dports/games/bzflag/bzflag-2.4.22/src/geometry/ |
H A D | ViewFrustum.cxx | 31 glLoadMatrixf(projectionMatrix); in executeProjection() 38 glLoadMatrixf(deepProjectionMatrix); in executeDeepProjection()
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/dports/math/geogram/geogram-1.7.7/src/lib/third_party/glfw/examples/ |
H A D | splitview.c | 171 glLoadMatrixf((const GLfloat*) view); in drawGrid() 265 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 279 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 293 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 317 glLoadMatrixf((const GLfloat*) projection); in drawAllViews() 329 glLoadMatrixf((const GLfloat*) view); in drawAllViews()
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/external/glfw/examples/ |
H A D | splitview.c | 171 glLoadMatrixf((const GLfloat*) view); in drawGrid() 265 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 279 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 293 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 317 glLoadMatrixf((const GLfloat*) projection); in drawAllViews() 329 glLoadMatrixf((const GLfloat*) view); in drawAllViews()
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/dports/graphics/glfw/glfw-3.3.4/examples/ |
H A D | splitview.c | 171 glLoadMatrixf((const GLfloat*) view); in drawGrid() 265 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 279 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 293 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 317 glLoadMatrixf((const GLfloat*) projection); in drawAllViews() 329 glLoadMatrixf((const GLfloat*) view); in drawAllViews()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/glfw/src/examples/ |
H A D | splitview.c | 170 glLoadMatrixf((const GLfloat*) view); in drawGrid() 264 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 278 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 292 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 316 glLoadMatrixf((const GLfloat*) projection); in drawAllViews() 328 glLoadMatrixf((const GLfloat*) view); in drawAllViews()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/glfw/src/examples/ |
H A D | splitview.c | 170 glLoadMatrixf((const GLfloat*) view); in drawGrid() 264 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 278 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 292 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 316 glLoadMatrixf((const GLfloat*) projection); in drawAllViews() 328 glLoadMatrixf((const GLfloat*) view); in drawAllViews()
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/dports/graphics/rx/rx-0.4.0/cargo-crates/glfw-sys-3.3.0/examples/ |
H A D | splitview.c | 170 glLoadMatrixf((const GLfloat*) view); in drawGrid() 264 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 278 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 292 glLoadMatrixf((const GLfloat*) view); in drawAllViews() 316 glLoadMatrixf((const GLfloat*) projection); in drawAllViews() 328 glLoadMatrixf((const GLfloat*) view); in drawAllViews()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/elements/GL/ |
H A D | SoGLModelMatrixElement.cpp | 142 glLoadMatrixf(mat[0]); in pop() 155 glLoadMatrixf(mat[0]); in makeEltIdentity() 166 glLoadMatrixf(mat[0]); in setElt()
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/dports/graphics/quesa/quesa-1.8/Source/Renderers/Common/ |
H A D | GLCamera.c | 104 glLoadMatrixf(glMatrix); in GLCamera_SetProjection() 134 glLoadMatrixf(glMatrix); in GLCamera_SetModelView()
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/dports/x11-toolkits/plib/plib-1.8.5/src/ssg/ |
H A D | ssgDList.cxx | 115 glLoadMatrixf ( (float *) mat ) ; in draw() 126 glLoadMatrixf ( (float *) mat ) ; in draw() 131 glLoadMatrixf ( (float *) mat ) ; in draw()
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/dports/graphics/jogamp-jogl/jogl/src/jogl/classes/com/jogamp/opengl/fixedfunc/ |
H A D | GLMatrixFunc.java | 109 public void glLoadMatrixf(java.nio.FloatBuffer m) ; in glLoadMatrixf() method 113 public void glLoadMatrixf(float[] m, int m_offset); in glLoadMatrixf() method
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/dports/games/ensemblist/ensemblist-040126/ |
H A D | mode3.c | 687 glLoadMatrixf(camera.c); in play_display() 708 glLoadMatrixf(camera.c); in play_display() 979 glLoadMatrixf(primpos); in play_display() 986 glLoadMatrixf(primpos); in play_display() 993 glLoadMatrixf(primpos); in play_display() 1000 glLoadMatrixf(primpos); in play_display() 1007 glLoadMatrixf(primpos); in play_display() 1020 glLoadMatrixf(primpos); in play_display() 1035 glLoadMatrixf(primpos); in play_display() 1086 glLoadMatrixf(primpos); in play_display() [all …]
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/dports/games/neverball/neverball-1.6.0/share/ |
H A D | hmd_openhmd.c | 107 glLoadMatrixf(P); in hmd_persp() 109 glLoadMatrixf(M); in hmd_persp()
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/dports/devel/vcglib/vcglib-2020.09/wrap/gl/ |
H A D | math.h | 79 template<> inline void glLoadMatrix(const vcg::Matrix44f &m) {glLoadMatrixf(m.V()); } in glLoadMatrix() 85 template<> inline void glLoadMatrix(const Eigen::Matrix<float,4,4>& matrix) { glLoadMatrixf(matrix.… in glLoadMatrix() 88 glLoadMatrixf(tmp.data()); in glLoadMatrix()
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/dports/graphics/wdune/wdune-1.926/vcglib/wrap/gl/ |
H A D | math.h | 79 template<> inline void glLoadMatrix(const vcg::Matrix44f &m) {glLoadMatrixf(m.V()); } in glLoadMatrix() 85 template<> inline void glLoadMatrix(const Eigen::Matrix<float,4,4>& matrix) { glLoadMatrixf(matrix.… in glLoadMatrix() 88 glLoadMatrixf(tmp.data()); in glLoadMatrix()
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/dports/graphics/glosm/glosm-glosm-0.0.2/libglosm-client/src/ |
H A D | mglu.cc | 37 glLoadMatrixf(matrix); in mglFrustum() 63 glLoadMatrixf(matrix); in mgluLookAt()
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/dports/misc/openhmd/OpenHMD-0.3.0/examples/opengl/ |
H A D | main.c | 301 glLoadMatrixf(matrix); in main() 305 glLoadMatrixf(matrix); in main() 323 glLoadMatrixf(matrix); in main() 327 glLoadMatrixf(matrix); in main()
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/dports/cad/kicad-devel/kicad-a17a58203b33e08b966075833b177dad5740c236/3d-viewer/3d_canvas/ |
H A D | eda_3d_canvas_pivot.cpp | 92 glLoadMatrixf( glm::value_ptr( m_camera.GetProjectionMatrix() ) ); in render_pivot() 96 glLoadMatrixf( glm::value_ptr( m_camera.GetViewMatrix() ) ); in render_pivot()
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/dports/games/blockout/BL_SRC/BlockOut/ |
H A D | PageCredits.cpp | 37 glLoadMatrixf(blockProj); in Render() 39 glLoadMatrixf(mParent->GetViewMatrix()); in Render()
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/dports/graphics/Coin/coin-Coin-4.0.0/src/shapenodes/ |
H A D | soshape_bumprender.cpp | 451 glLoadMatrixf(bumpmapmatrix[0]); in renderBumpSpecular() 555 glLoadMatrixf(oldtexture2matrix[0]); in renderBumpSpecular() 563 glLoadMatrixf(oldtexture1matrix[0]); in renderBumpSpecular() 571 glLoadMatrixf(oldtexture0matrix[0]); in renderBumpSpecular() 624 glLoadMatrixf(bumpmapmatrix[0]); in renderBump() 717 glLoadMatrixf(oldtexture1matrix[0]); in renderBump() 725 glLoadMatrixf(oldtexture0matrix[0]); in renderBump()
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/dports/graphics/freeimage/FreeImage/Source/OpenEXR/Imath/ |
H A D | ImathGL.h | 119 glLoadMatrixf( (GLfloat*)m[0] ); in glLoadMatrix() 126 glLoadMatrixf( (GLfloat*)(*m)[0] ); in glLoadMatrix()
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/dports/math/Imath/Imath-3.1.4/src/Imath/ |
H A D | ImathGL.h | 118 glLoadMatrixf ((GLfloat*) m[0]); in glLoadMatrix() 126 glLoadMatrixf ((GLfloat*) (*m)[0]); in glLoadMatrix()
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