Searched refs:glMultiTexCoord2d_FORMAT (Results 1 – 2 of 2) sorted by relevance
5305 #define glMultiTexCoord2d_FORMAT FORMAT_void_GLenum_GLdouble_GLdouble macro11197 packed_data->format = glMultiTexCoord2d_FORMAT; in push_glMultiTexCoord2d()
15602 #define glMultiTexCoord2d_FORMAT FORMAT_void_GLenum_GLdouble_GLdouble macro