Searched refs:glPrecision (Results 1 – 1 of 1) sorted by relevance
1211 GrGLenum glPrecision = precision_to_gl_float_type(precision); in initShaderPrecisionTable() local1214 GR_GL_GetShaderPrecisionFormat(intf, glShader, glPrecision, range, &bits); in initShaderPrecisionTable()