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Searched refs:glPushMatrix (Results 1 – 25 of 2992) sorted by relevance

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/dports/games/battalion/battalion1.4b/
H A Dtext.c256 glPushMatrix(); in showText()
265 glPushMatrix(); in showText()
392 glPushMatrix(); in showScores()
399 glPushMatrix(); in showScores()
408 glPushMatrix(); in showScores()
417 glPushMatrix(); in showScores()
428 glPushMatrix(); in showScores()
435 glPushMatrix(); in showScores()
444 glPushMatrix(); in showScores()
453 glPushMatrix(); in showScores()
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H A Dgraphics.c500 glPushMatrix(); in drawMonster()
549 glPushMatrix(); in drawMonster()
631 glPushMatrix(); in drawSimpleMonster()
681 glPushMatrix(); in drawSimpleMonster()
821 glPushMatrix(); in drawFlutter()
869 glPushMatrix(); in drawTechs()
886 glPushMatrix(); in drawTechs()
894 glPushMatrix(); in drawTechs()
918 glPushMatrix(); in drawSimpleTechs()
1075 glPushMatrix(); in drawHeroDude()
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/dports/games/billardgl/BillardGL-1.75/src/
H A DTisch.cpp183 glPushMatrix(); in Initialisiere()
544 glPushMatrix(); in Initialisiere()
590 glPushMatrix(); in Initialisiere()
596 glPushMatrix(); in Initialisiere()
601 glPushMatrix(); in Initialisiere()
608 glPushMatrix(); in Initialisiere()
615 glPushMatrix(); in Initialisiere()
622 glPushMatrix(); in Initialisiere()
628 glPushMatrix(); in Initialisiere()
635 glPushMatrix(); in Initialisiere()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/
H A Dcombiner.c149 glPushMatrix(); in display()
157 glPushMatrix(); in display()
163 glPushMatrix(); in display()
181 glPushMatrix(); in display()
189 glPushMatrix(); in display()
195 glPushMatrix(); in display()
201 glPushMatrix(); in display()
207 glPushMatrix(); in display()
233 glPushMatrix(); in display()
240 glPushMatrix(); in display()
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H A Dmaterial.c107 glPushMatrix(); in display()
120 glPushMatrix(); in display()
133 glPushMatrix(); in display()
146 glPushMatrix(); in display()
159 glPushMatrix(); in display()
172 glPushMatrix(); in display()
185 glPushMatrix(); in display()
198 glPushMatrix(); in display()
211 glPushMatrix(); in display()
224 glPushMatrix(); in display()
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H A Daccanti.c78 glPushMatrix (); in displayObjects()
81 glPushMatrix (); in displayObjects()
88 glPushMatrix (); in displayObjects()
96 glPushMatrix (); in displayObjects()
103 glPushMatrix (); in displayObjects()
124 glPushMatrix (); in display()
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/
H A Dcombiner.c149 glPushMatrix(); in display()
157 glPushMatrix(); in display()
163 glPushMatrix(); in display()
181 glPushMatrix(); in display()
189 glPushMatrix(); in display()
195 glPushMatrix(); in display()
201 glPushMatrix(); in display()
207 glPushMatrix(); in display()
233 glPushMatrix(); in display()
240 glPushMatrix(); in display()
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H A Dmaterial.c107 glPushMatrix(); in display()
120 glPushMatrix(); in display()
133 glPushMatrix(); in display()
146 glPushMatrix(); in display()
159 glPushMatrix(); in display()
172 glPushMatrix(); in display()
185 glPushMatrix(); in display()
198 glPushMatrix(); in display()
211 glPushMatrix(); in display()
224 glPushMatrix(); in display()
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H A Daccanti.c78 glPushMatrix (); in displayObjects()
81 glPushMatrix (); in displayObjects()
88 glPushMatrix (); in displayObjects()
96 glPushMatrix (); in displayObjects()
103 glPushMatrix (); in displayObjects()
124 glPushMatrix (); in display()
/dports/games/violetland/violetland-0.5/src/system/graphic/text/
H A DTextObject.cpp26 glPushMatrix(); in draw()
32 glPushMatrix(); in draw()
37 glPushMatrix(); in draw()
42 glPushMatrix(); in draw()
47 glPushMatrix(); in draw()
52 glPushMatrix(); in draw()
57 glPushMatrix(); in draw()
62 glPushMatrix(); in draw()
67 glPushMatrix(); in draw()
74 glPushMatrix(); in draw()
/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/Trigger/
H A Drender.cpp64 glPushMatrix(); in drawBlades()
99 glPushMatrix(); in renderWater()
161 glPushMatrix(); in renderSky()
222 glPushMatrix(); in renderStateLoading()
385 glPushMatrix(); in renderStateEnd()
431 glPushMatrix(); in renderStateEnd()
440 glPushMatrix(); in renderStateEnd()
504 glPushMatrix(); in renderStateChoose()
634 glPushMatrix(); in renderStateChoose()
1219 glPushMatrix(); in renderStateGame()
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/dports/graphics/glexcess/glexcess/
H A Dscene10.cpp245 glPushMatrix(); in i_DrawGLScene()
265 glPushMatrix(); in i_DrawGLScene()
311 glPushMatrix(); in i_DrawGLScene()
326 glPushMatrix(); in i_DrawGLScene()
336 glPushMatrix(); in i_DrawGLScene()
379 glPushMatrix(); in i_DrawGLScene()
447 glPushMatrix(); in i_DrawGLScene()
515 glPushMatrix(); in i_DrawGLScene()
583 glPushMatrix(); in i_DrawGLScene()
651 glPushMatrix(); in i_DrawGLScene()
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H A Dscene09.cpp339 glPushMatrix(); in h_DrawGLScene()
351 glPushMatrix(); in h_DrawGLScene()
360 glPushMatrix(); in h_DrawGLScene()
368 glPushMatrix(); in h_DrawGLScene()
376 glPushMatrix(); in h_DrawGLScene()
384 glPushMatrix(); in h_DrawGLScene()
392 glPushMatrix(); in h_DrawGLScene()
401 glPushMatrix(); in h_DrawGLScene()
409 glPushMatrix(); in h_DrawGLScene()
425 glPushMatrix(); in h_DrawGLScene()
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H A Dscene11.cpp285 glPushMatrix(); in j_drawtrail()
319 glPushMatrix(); in j_DrawGLScene()
375 glPushMatrix(); in j_DrawGLScene()
404 glPushMatrix(); in j_DrawGLScene()
415 glPushMatrix(); in j_DrawGLScene()
423 glPushMatrix(); in j_DrawGLScene()
431 glPushMatrix(); in j_DrawGLScene()
441 glPushMatrix(); in j_DrawGLScene()
449 glPushMatrix(); in j_DrawGLScene()
457 glPushMatrix(); in j_DrawGLScene()
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/dports/games/netherearth/netherearth-0.51/
H A Drobots.cpp126 glPushMatrix(); in DrawRobot()
143 glPushMatrix(); in DrawRobot()
147 glPushMatrix(); in DrawRobot()
152 glPushMatrix(); in DrawRobot()
160 glPushMatrix(); in DrawRobot()
164 glPushMatrix(); in DrawRobot()
168 glPushMatrix(); in DrawRobot()
179 glPushMatrix(); in DrawRobot()
185 glPushMatrix(); in DrawRobot()
196 glPushMatrix(); in DrawRobot()
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/dports/games/shootingstar/shootingstar-1.2.0/src/game/
H A DcHud.cpp74 glPushMatrix (); in Render()
82 glPushMatrix (); in Render()
96 glPushMatrix (); in Render()
107 glPushMatrix (); in Render()
129 glPushMatrix (); in Render()
143 glPushMatrix (); in Render()
154 glPushMatrix (); in Render()
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/
H A Dmorph3d.c377 glPushMatrix(); in draw_tetra()
383 glPushMatrix(); in draw_tetra()
438 glPushMatrix(); in draw_octa()
444 glPushMatrix(); in draw_octa()
450 glPushMatrix(); in draw_octa()
459 glPushMatrix(); in draw_octa()
465 glPushMatrix(); in draw_octa()
490 glPushMatrix(); in draw_dodeca()
494 glPushMatrix(); in draw_dodeca()
499 glPushMatrix(); in draw_dodeca()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/
H A Dmorph3d.c377 glPushMatrix(); in draw_tetra()
383 glPushMatrix(); in draw_tetra()
438 glPushMatrix(); in draw_octa()
444 glPushMatrix(); in draw_octa()
450 glPushMatrix(); in draw_octa()
459 glPushMatrix(); in draw_octa()
465 glPushMatrix(); in draw_octa()
490 glPushMatrix(); in draw_dodeca()
494 glPushMatrix(); in draw_dodeca()
499 glPushMatrix(); in draw_dodeca()
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/dports/games/asteroids3d/asteroids3D-0.5.1/src/
H A Dhud.c71 glPushMatrix(); in init_crosshair()
118 glPushMatrix(); in draw_text_in_color()
159 glPushMatrix(); in draw_shield_gauge()
274 glPushMatrix(); in init_collision_warning_gauge()
291 glPushMatrix(); in init_collision_warning_gauge()
308 glPushMatrix(); in init_collision_warning_gauge()
388 glPushMatrix(); in draw_collision_warning_gauge()
394 glPushMatrix(); in draw_collision_warning_gauge()
400 glPushMatrix(); in draw_collision_warning_gauge()
406 glPushMatrix(); in draw_collision_warning_gauge()
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/dports/x11/xlockmore/xlockmore-5.67/modes/glx/
H A Dcage.c229 glPushMatrix(); in draw_impossiblecage()
235 glPushMatrix(); in draw_impossiblecage()
241 glPushMatrix(); in draw_impossiblecage()
247 glPushMatrix(); in draw_impossiblecage()
252 glPushMatrix(); in draw_impossiblecage()
258 glPushMatrix(); in draw_impossiblecage()
263 glPushMatrix(); in draw_impossiblecage()
268 glPushMatrix(); in draw_impossiblecage()
274 glPushMatrix(); in draw_impossiblecage()
279 glPushMatrix(); in draw_impossiblecage()
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/glx/
H A Dcage.c222 glPushMatrix(); in draw_impossiblecage()
228 glPushMatrix(); in draw_impossiblecage()
234 glPushMatrix(); in draw_impossiblecage()
240 glPushMatrix(); in draw_impossiblecage()
245 glPushMatrix(); in draw_impossiblecage()
251 glPushMatrix(); in draw_impossiblecage()
256 glPushMatrix(); in draw_impossiblecage()
261 glPushMatrix(); in draw_impossiblecage()
267 glPushMatrix(); in draw_impossiblecage()
272 glPushMatrix(); in draw_impossiblecage()
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/dports/math/g2o/g2o-20201223_git/g2o/stuff/
H A Dopengl_primitives.cpp76 glPushMatrix(); in drawPoseBox()
78 glPushMatrix(); in drawPoseBox()
85 glPushMatrix(); in drawPoseBox()
92 glPushMatrix(); in drawPoseBox()
99 glPushMatrix(); in drawPoseBox()
178 glPushMatrix(); in drawEllipsoid()
188 glPushMatrix(); in drawCone()
198 glPushMatrix(); in drawCylinder()
217 glPushMatrix(); in drawPyramid()
227 glPushMatrix(); in drawRangeRing()
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/dports/devel/codeblocks/codeblocks-20.03/src/plugins/scriptedwizard/resources/glut/files/
H A Dmain.cpp49 glPushMatrix(); in display()
56 glPushMatrix(); in display()
63 glPushMatrix(); in display()
70 glPushMatrix(); in display()
77 glPushMatrix(); in display()
84 glPushMatrix(); in display()
/dports/devel/codeblocks/codeblocks-20.03/src/templates/common/
H A Dglut-main.cpp45 glPushMatrix(); in display()
52 glPushMatrix(); in display()
59 glPushMatrix(); in display()
66 glPushMatrix(); in display()
73 glPushMatrix(); in display()
80 glPushMatrix(); in display()
/dports/graphics/opencsg/OpenCSG-1.4.2/example/
H A Dmain.cpp86 glPushMatrix(); in setBasicShape()
94 glPushMatrix(); in setBasicShape()
102 glPushMatrix(); in setBasicShape()
130 glPushMatrix(); in setWidget()
138 glPushMatrix(); in setWidget()
147 glPushMatrix(); in setWidget()
167 glPushMatrix(); in setGrid2D()
269 glPushMatrix(); in setConcave()
281 glPushMatrix(); in setConcave()
291 glPushMatrix(); in setConcave()
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