/dports/lang/spidermonkey60/firefox-60.9.0/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLIRect.h | 61 void setRelativeTo(const GrGLIRect& glRect, in setRelativeTo() 67 fLeft = glRect.fLeft + leftOffset; in setRelativeTo() 70 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height); in setRelativeTo() 72 fBottom = glRect.fBottom + topOffset; in setRelativeTo() 80 bool contains(const GrGLIRect& glRect) const { in contains() 81 return fLeft <= glRect.fLeft && in contains() 82 fBottom <= glRect.fBottom && in contains() 83 fLeft + fWidth >= glRect.fLeft + glRect.fWidth && in contains() 84 fBottom + fHeight >= glRect.fBottom + glRect.fHeight; in contains() 89 bool operator ==(const GrGLIRect& glRect) const { [all …]
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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/gpu/gl/ |
H A D | GrGLIRect.h | 61 void setRelativeTo(const GrGLIRect& glRect, 67 fLeft = glRect.fLeft + leftOffset; 70 fBottom = glRect.fBottom + (glRect.fHeight - topOffset - height); 72 fBottom = glRect.fBottom + topOffset; 80 bool contains(const GrGLIRect& glRect) const { 81 return fLeft <= glRect.fLeft && 82 fBottom <= glRect.fBottom && 83 fLeft + fWidth >= glRect.fLeft + glRect.fWidth && 84 fBottom + fHeight >= glRect.fBottom + glRect.fHeight; 89 bool operator ==(const GrGLIRect& glRect) const { [all …]
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/dports/games/spring/spring_98.0/cont/base/springcontent/LuaGadgets/Gadgets/ |
H A D | object_statusbars_default.lua | 87 local glRect = gl.Rect 131 glRect(-5.0, 4.0, 5.0, 6.0) 146 glRect(-5.0, 4.0, hsmin - 5.0, 6.0) 153 glRect(hsmin - 5.0, 4.0, rstun * 10.0 - 5.0, 6.0) 172 glRect(6.0, -2.0, 8.0, eEnd - 2.0) 176 glRect(-8.0, -2.0, -6.0, bEnd - 2.0) 179 glRect(-8.0, -2.0, -6.0, sEnd - 2.0) 196 glRect(-5.0, 4.0, 5.0, 6.0) 202 glRect(-5.0, 4.0, rmin - 5.0, 6.0) 207 glRect(rmin - 5.0, 4.0, recl * 10.0 - 5.0, 6.0) [all …]
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/dports/games/ecwolf/ecwolf-1.3.3-src/android-libs/TouchControls/ |
H A D | TouchJoy.cpp | 33 glRect.resize(0.1, 0.16); in updateSize() 161 drawRect(glTex,fingerPos.x-glRect.width/2,fingerPos.y-glRect.height/2,glRect); in drawGL() 163 …x,controlPos.left+controlPos.width()/2-glRect.width/2,controlPos.top+controlPos.height()/2-glRect.… in drawGL()
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H A D | WheelSelect.cpp | 48 glRect.resize(controlPos.right - controlPos.left, controlPos.bottom - controlPos.top); in updateSize() 50 glRectFade.resize(glRect.width/5,glRect.height/5); in updateSize() 167 drawRect(glTex,controlPos.left,controlPos.top,glRect); in drawGL() 179 float h_len = (glRect.height/2) * 0.7; in drawGL() 186 o = o * (glRect.width/glRect.height); in drawGL()
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H A D | MultitouchMouse.cpp | 35 glRect.resize(0.1, 0.16); in updateSize() 167 drawRect(glTex,last.x-glRect.width/2,last.y-glRect.height/2,glRect); in drawGL() 169 …x,controlPos.left+controlPos.width()/2-glRect.width/2,controlPos.top+controlPos.height()/2-glRect.… in drawGL()
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H A D | Mouse.cpp | 32 glRect.resize(0.1, 0.16); in updateSize() 153 drawRect(glTex,fingerPos.x-glRect.width/2,fingerPos.y-glRect.height/2,glRect); in drawGL() 155 …x,controlPos.left+controlPos.width()/2-glRect.width/2,controlPos.top+controlPos.height()/2-glRect.… in drawGL()
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H A D | Button.cpp | 55 glRect.resize(controlPos.right - controlPos.left, controlPos.bottom - controlPos.top); in updateSize() 113 drawRect(glTex,controlPos.left,controlPos.top,glRect); in drawGL() 120 drawRect(glTex,controlPos.left,controlPos.top,glRect); in drawGL()
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H A D | Button.h | 23 GLRect glRect; variable
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H A D | TouchJoy.h | 25 GLRect glRect; variable
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H A D | Mouse.h | 34 GLRect glRect; variable
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H A D | MultitouchMouse.h | 37 GLRect glRect; variable
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H A D | WheelSelect.h | 26 GLRect glRect; variable
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/dports/x11-toolkits/pangolin/Pangolin-0.6/src/display/widgets/ |
H A D | widgets.cpp | 86 void glRect(Viewport v) in glRect() function 99 void glRect(Viewport v, int inset) in glRect() function 101 glRect(v.Inset(inset)); in glRect() 201 glRect(v); in Render() 256 glRect(v); in Render() 293 glRect(v); in Render() 340 glRect(vcb); in Render() 480 glRect(v); in Render() 483 glRect(Viewport(v.l,v.b, (int)(v.w*norm_val),v.h)); in Render() 660 if(can_edit) glRect(v); in Render() [all …]
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/dports/graphics/quesa/quesa-1.8/Source/Renderers/Common/ |
H A D | GLDrawContext.c | 177 GLint glRect[4]; in gldrawcontext_mac_new() local 381 glRect[0] = (GLint) (drawContextData.pane.min.x - windowOrigin.h); in gldrawcontext_mac_new() 382 glRect[1] = (GLint)(windowOrigin.v - drawContextData.pane.max.y); in gldrawcontext_mac_new() 383 glRect[2] = paneWidth; in gldrawcontext_mac_new() 384 glRect[3] = paneHeight; in gldrawcontext_mac_new() 386 aglSetInteger(glContext, AGL_BUFFER_RECT, glRect); in gldrawcontext_mac_new() 540 GLint glRect[4]; in gldrawcontext_mac_updatesize() local 547 glRect[1] = (GLint)(windowOrigin.v - drawContextData.pane.max.y); in gldrawcontext_mac_updatesize() 548 glRect[2] = paneWidth; in gldrawcontext_mac_updatesize() 549 glRect[3] = paneHeight; in gldrawcontext_mac_updatesize() [all …]
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/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/ |
H A D | gles.sh | 25 search glRect
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/dports/games/spring/spring_98.0/cont/examples/Widgets/ |
H A D | gui_selbuttons.lua | 52 local glRect = gl.Rect 266 glRect(xmin + 1, ymin + 1, xmax, ymax) 358 glRect(xmin, ymin, xmax, ymax)
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glshim/src/gl/wrap/ |
H A D | gl.h | 67 void glRect##suffix(type x1, type y1, type x2, type y2); \ 68 void glRect##suffix##v(const type *v);
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H A D | gl.c | 176 void glRect##suffix(type x1, type y1, type x2, type y2) { \ 183 void glRect##suffix##v(const type *v) { \ 184 glRect##suffix(v[0], v[1], v[2], v[3]); \
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/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/ |
H A D | native-taglet.properties | 211 glRect=glRect.xml key
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2225 void StateManager11::setSimpleScissorRect(const gl::Rectangle &glRect) in setSimpleScissorRect() argument 2228 scissorRect.left = glRect.x; in setSimpleScissorRect() 2229 scissorRect.right = glRect.x + glRect.width; in setSimpleScissorRect() 2230 scissorRect.top = glRect.y; in setSimpleScissorRect() 2231 scissorRect.bottom = glRect.y + glRect.height; in setSimpleScissorRect()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2225 void StateManager11::setSimpleScissorRect(const gl::Rectangle &glRect) in setSimpleScissorRect() argument 2228 scissorRect.left = glRect.x; in setSimpleScissorRect() 2229 scissorRect.right = glRect.x + glRect.width; in setSimpleScissorRect() 2230 scissorRect.top = glRect.y; in setSimpleScissorRect() 2231 scissorRect.bottom = glRect.y + glRect.height; in setSimpleScissorRect()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2225 void StateManager11::setSimpleScissorRect(const gl::Rectangle &glRect) in setSimpleScissorRect() argument 2228 scissorRect.left = glRect.x; in setSimpleScissorRect() 2229 scissorRect.right = glRect.x + glRect.width; in setSimpleScissorRect() 2230 scissorRect.top = glRect.y; in setSimpleScissorRect() 2231 scissorRect.bottom = glRect.y + glRect.height; in setSimpleScissorRect()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2225 void StateManager11::setSimpleScissorRect(const gl::Rectangle &glRect) in setSimpleScissorRect() argument 2228 scissorRect.left = glRect.x; in setSimpleScissorRect() 2229 scissorRect.right = glRect.x + glRect.width; in setSimpleScissorRect() 2230 scissorRect.top = glRect.y; in setSimpleScissorRect() 2231 scissorRect.bottom = glRect.y + glRect.height; in setSimpleScissorRect()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 2225 void StateManager11::setSimpleScissorRect(const gl::Rectangle &glRect) in setSimpleScissorRect() argument 2228 scissorRect.left = glRect.x; in setSimpleScissorRect() 2229 scissorRect.right = glRect.x + glRect.width; in setSimpleScissorRect() 2230 scissorRect.top = glRect.y; in setSimpleScissorRect() 2231 scissorRect.bottom = glRect.y + glRect.height; in setSimpleScissorRect()
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