Searched refs:glRendererStr (Results 1 – 2 of 2) sorted by relevance
167 const char *glRendererStr = (const char*)glGetString(GL_RENDERER); in _LoadCaps() local316 << glRendererStr << "\n" in _LoadCaps()
110 std::string glRendererStr = reinterpret_cast<const char*>(glGetString(GL_RENDERER)); in populateWindow() local114 …GtkWidget* glRenderer = gtkutil::LeftAlignedLabel(string::format(_("Renderer: %s"), glRendererStr.… in populateWindow()