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Searched refs:glSDL_UpdateRect (Results 1 – 12 of 12) sorted by relevance

/dports/games/kobodeluxe/KoboDeluxe-0.5.1/graphics/
H A DglSDL.h105 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
193 #define SDL_UpdateRect glSDL_UpdateRect
H A DglSDL.c1025 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in glSDL_UpdateRect() function
/dports/games/flobopuyo/flobopuyo-0.20/
H A DglSDL.h101 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
288 #define SDL_UpdateRect glSDL_UpdateRect
H A DglSDL.c715 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in glSDL_UpdateRect() function
/dports/games/battletanks/btanks-0.9.8083/sdlx/wrappers/
H A DglSDL.h109 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
342 #define SDL_UpdateRect glSDL_UpdateRect
H A DglSDL-0.6.h100 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
287 #define SDL_UpdateRect glSDL_UpdateRect
H A DglSDL-0.8.h109 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
342 #define SDL_UpdateRect glSDL_UpdateRect
H A DglSDL-0.7.h108 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h);
256 #define SDL_UpdateRect glSDL_UpdateRect
H A DglSDL-0.6.c717 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in glSDL_UpdateRect() function
H A DglSDL-0.7.c896 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in glSDL_UpdateRect() function
H A DglSDL.c1034 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in glSDL_UpdateRect() function
H A DglSDL-0.8.c1034 void glSDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Uint32 w, Uint32 h) in glSDL_UpdateRect() function