/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | stencilwrap.c | 34 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in RunTest() 55 glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO); in RunTest() 76 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in RunTest() 97 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in RunTest() 120 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in RunTest() 142 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); in RunTest() 165 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT); in RunTest() 187 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT); in RunTest()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | stencilwrap.c | 34 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in RunTest() 55 glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO); in RunTest() 76 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in RunTest() 97 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in RunTest() 120 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in RunTest() 142 glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); in RunTest() 165 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT); in RunTest() 187 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT); in RunTest()
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/dports/x11-wm/mutter/mutter-41.1/cogl/cogl/driver/gl/ |
H A D | cogl-clip-stack-gl.c | 77 GE( ctx, glStencilOp (GL_INCR, GL_INCR, GL_INCR) ); in add_stencil_clip_rectangle() 85 GE( ctx, glStencilOp (GL_DECR, GL_DECR, GL_DECR) ); in add_stencil_clip_rectangle() 104 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE) ); in add_stencil_clip_rectangle() 118 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) ); in add_stencil_clip_rectangle() 166 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_INCR) ); in add_stencil_clip_region() 178 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE) ); in add_stencil_clip_region() 231 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_DECR) ); in add_stencil_clip_region() 245 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) ); in add_stencil_clip_region() 320 GE (ctx, glStencilOp (GL_INVERT, GL_INVERT, GL_INVERT)); in add_stencil_clip_silhouette() 330 GE (ctx, glStencilOp (GL_DECR, GL_DECR, GL_DECR)); in add_stencil_clip_silhouette() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/samples/stencil_operations/ |
H A D | StencilOperations.cpp | 135 glStencilOp(GL_REPLACE, GL_DECR, GL_DECR); in draw() 149 glStencilOp(GL_KEEP, GL_DECR, GL_KEEP); in draw() 163 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in draw() 178 glStencilOp(GL_INVERT, GL_KEEP, GL_KEEP); in draw()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/samples/stencil_operations/ |
H A D | StencilOperations.cpp | 135 glStencilOp(GL_REPLACE, GL_DECR, GL_DECR); in draw() 149 glStencilOp(GL_KEEP, GL_DECR, GL_KEEP); in draw() 163 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in draw() 178 glStencilOp(GL_INVERT, GL_KEEP, GL_KEEP); in draw()
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_11/Stencil_Test/ |
H A D | Stencil_Test.c | 166 glStencilOp( GL_REPLACE, GL_DECR, GL_DECR ); in Draw() 182 glStencilOp( GL_KEEP, GL_DECR, GL_KEEP ); in Draw() 198 glStencilOp( GL_KEEP, GL_INCR, GL_INCR ); in Draw() 215 glStencilOp( GL_INVERT, GL_KEEP, GL_KEEP ); in Draw()
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/dports/devel/emscripten/emscripten-2.0.3/tests/glbook/Chapter_11/Multisample/ |
H A D | Multisample.c | 167 glStencilOp( GL_REPLACE, GL_DECR, GL_DECR ); in Draw() 183 glStencilOp( GL_KEEP, GL_DECR, GL_KEEP ); in Draw() 199 glStencilOp( GL_KEEP, GL_INCR, GL_INCR ); in Draw() 216 glStencilOp( GL_INVERT, GL_KEEP, GL_KEEP ); in Draw()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/ |
H A D | stencil-wrap.c | 85 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in piglit_display() 98 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in piglit_display() 114 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP); in piglit_display() 127 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP); in piglit_display()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/samples/ |
H A D | stencil.c | 68 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in Draw() 78 glStencilOp(GL_INCR, GL_KEEP, GL_DECR); in Draw() 89 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in Draw()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/samples/ |
H A D | stencil.c | 68 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in Draw() 78 glStencilOp(GL_INCR, GL_KEEP, GL_DECR); in Draw() 89 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in Draw()
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/dports/graphics/cogl/cogl-1.22.8/cogl/driver/gl/ |
H A D | cogl-clip-stack-gl.c | 235 GE( ctx, glStencilOp (GL_REPLACE, GL_REPLACE, GL_REPLACE) ); in add_stencil_clip_rectangle() 246 GE( ctx, glStencilOp (GL_INCR, GL_INCR, GL_INCR) ); in add_stencil_clip_rectangle() 254 GE( ctx, glStencilOp (GL_DECR, GL_DECR, GL_DECR) ); in add_stencil_clip_rectangle() 266 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) ); in add_stencil_clip_rectangle() 329 GE( ctx, glStencilOp (GL_ZERO, GL_ZERO, GL_ZERO) ); in add_stencil_clip_silhouette() 339 GE (ctx, glStencilOp (GL_INVERT, GL_INVERT, GL_INVERT)); in add_stencil_clip_silhouette() 349 GE (ctx, glStencilOp (GL_DECR, GL_DECR, GL_DECR)); in add_stencil_clip_silhouette() 367 GE (ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP)); in add_stencil_clip_silhouette()
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/dports/x11-wm/muffin/muffin-4.8.0/cogl/cogl/driver/gl/ |
H A D | cogl-clip-stack-gl.c | 235 GE( ctx, glStencilOp (GL_REPLACE, GL_REPLACE, GL_REPLACE) ); in add_stencil_clip_rectangle() 246 GE( ctx, glStencilOp (GL_INCR, GL_INCR, GL_INCR) ); in add_stencil_clip_rectangle() 254 GE( ctx, glStencilOp (GL_DECR, GL_DECR, GL_DECR) ); in add_stencil_clip_rectangle() 266 GE( ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP) ); in add_stencil_clip_rectangle() 329 GE( ctx, glStencilOp (GL_ZERO, GL_ZERO, GL_ZERO) ); in add_stencil_clip_silhouette() 339 GE (ctx, glStencilOp (GL_INVERT, GL_INVERT, GL_INVERT)); in add_stencil_clip_silhouette() 349 GE (ctx, glStencilOp (GL_DECR, GL_DECR, GL_DECR)); in add_stencil_clip_silhouette() 367 GE (ctx, glStencilOp (GL_KEEP, GL_KEEP, GL_KEEP)); in add_stencil_clip_silhouette()
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/trivial/ |
H A D | tri-stencil.c | 78 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in Draw() 90 glStencilOp(GL_INCR, GL_KEEP, GL_DECR); in Draw() 104 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in Draw()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/trivial/ |
H A D | tri-stencil.c | 78 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in Draw() 90 glStencilOp(GL_INCR, GL_KEEP, GL_DECR); in Draw() 104 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in Draw()
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/gfx/opengl/ |
H A D | shadow_volume_opengl.cpp | 82 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in renderToStencilBuffer() 89 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in renderToStencilBuffer() 117 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in renderToScene()
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H A D | shadow_volume_opengl_shader.cpp | 114 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in renderToStencilBuffer() 121 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in renderToStencilBuffer() 147 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in renderToScene()
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/dports/games/gnubg/gnubg-1.06.002/board3d/ |
H A D | shadow.c | 128 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in draw_shadow_volume_to_stencil() 133 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in draw_shadow_volume_to_stencil() 161 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in shadowDisplay()
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/dports/math/vtk6/VTK-6.2.0/Rendering/OpenGL/ |
H A D | vtkOpenGLLabeledContourMapper.cxx | 52 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in ApplyStencil() 67 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in ApplyStencil()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles2/functional/ |
H A D | es2fNegativeFragmentApiTests.cpp | 106 glStencilOp(-1, GL_ZERO, GL_REPLACE); in init() 108 glStencilOp(GL_KEEP, -1, GL_REPLACE); in init() 110 glStencilOp(GL_KEEP, GL_ZERO, -1); in init()
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/dports/games/duel/duel/src/libDazzle/ |
H A D | sc_render.cpp | 106 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in Render() 110 glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); in Render() 128 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in Render()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/glx/ |
H A D | glx-visuals-stencil.c | 63 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in draw() 73 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in draw()
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/dports/devel/simgear/simgear-2020.3.11/simgear/canvas/ShivaVG/src/ |
H A D | shPipeline.c | 343 glStencilOp(GL_INVERT, GL_INVERT, GL_INVERT); in vgDrawPath() 351 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in vgDrawPath() 363 glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); in vgDrawPath() 402 glStencilOp(GL_KEEP, GL_INCR, GL_INCR); in vgDrawPath() 413 glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); in vgDrawPath() 539 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in vgDrawImage() 555 glStencilOp(GL_ZERO,GL_ZERO,GL_ZERO); in vgDrawImage()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/ |
H A D | shadows.c | 398 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in draw_sun_shadowed_scene() 404 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in draw_sun_shadowed_scene() 453 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in draw_night_shadowed_scene() 459 glStencilOp(GL_INCR, GL_INCR, GL_INCR); in draw_night_shadowed_scene() 466 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in draw_night_shadowed_scene()
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/dports/games/legesmotus/legesmotus-0.4.0/client/ |
H A D | Mask.cpp | 87 glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); in draw() 90 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); in draw()
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/dports/graphics/opencsg/OpenCSG-1.4.2/src/ |
H A D | renderSCS.cpp | 342 glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); in renderIntersectedFront() 360 glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); in renderIntersectedFront() 399 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in subtractPrimitives() 414 glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); in subtractPrimitives() 484 glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); in subtractPrimitivesWithOcclusionQueries() 502 glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); in subtractPrimitivesWithOcclusionQueries()
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