/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | texgenmix.c | 325 glTexGenfv(GL_S, GL_OBJECT_PLANE, ObjPlaneS3); in drawSample() 327 glTexGenfv(GL_R, GL_OBJECT_PLANE, nullPlane); in drawSample() 328 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() 351 glTexGenfv(GL_T, GL_OBJECT_PLANE, nullPlane); in drawSample() 352 glTexGenfv(GL_R, GL_OBJECT_PLANE, nullPlane); in drawSample() 353 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() 403 glTexGenfv(GL_R, GL_OBJECT_PLANE, ObjPlaneR); in drawSample() 404 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() 426 glTexGenfv(GL_R, GL_OBJECT_PLANE, nullPlane); in drawSample() 427 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() [all …]
|
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | texgenmix.c | 325 glTexGenfv(GL_S, GL_OBJECT_PLANE, ObjPlaneS3); in drawSample() 327 glTexGenfv(GL_R, GL_OBJECT_PLANE, nullPlane); in drawSample() 328 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() 351 glTexGenfv(GL_T, GL_OBJECT_PLANE, nullPlane); in drawSample() 352 glTexGenfv(GL_R, GL_OBJECT_PLANE, nullPlane); in drawSample() 353 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() 403 glTexGenfv(GL_R, GL_OBJECT_PLANE, ObjPlaneR); in drawSample() 404 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() 426 glTexGenfv(GL_R, GL_OBJECT_PLANE, nullPlane); in drawSample() 427 glTexGenfv(GL_Q, GL_OBJECT_PLANE, nullPlane); in drawSample() [all …]
|
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/redbook/ |
H A D | texgen.c | 111 glTexGenfv(GL_S, currentPlane, currentCoeff); in init() 163 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard() 171 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard() 177 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard() 183 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard()
|
H A D | shadowmap.c | 303 glTexGenfv( GL_S, GL_OBJECT_PLANE, &tmpMatrix[0] ); in generateTextureMatrix() 304 glTexGenfv( GL_T, GL_OBJECT_PLANE, &tmpMatrix[4] ); in generateTextureMatrix() 305 glTexGenfv( GL_R, GL_OBJECT_PLANE, &tmpMatrix[8] ); in generateTextureMatrix() 306 glTexGenfv( GL_Q, GL_OBJECT_PLANE, &tmpMatrix[12] ); in generateTextureMatrix()
|
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/redbook/ |
H A D | texgen.c | 111 glTexGenfv(GL_S, currentPlane, currentCoeff); in init() 163 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard() 171 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard() 177 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard() 183 glTexGenfv(GL_S, currentPlane, currentCoeff); in keyboard()
|
H A D | shadowmap.c | 303 glTexGenfv( GL_S, GL_OBJECT_PLANE, &tmpMatrix[0] ); in generateTextureMatrix() 304 glTexGenfv( GL_T, GL_OBJECT_PLANE, &tmpMatrix[4] ); in generateTextureMatrix() 305 glTexGenfv( GL_R, GL_OBJECT_PLANE, &tmpMatrix[8] ); in generateTextureMatrix() 306 glTexGenfv( GL_Q, GL_OBJECT_PLANE, &tmpMatrix[12] ); in generateTextureMatrix()
|
/dports/graphics/Coin/coin-Coin-4.0.0/src/nodes/ |
H A D | SoTextureCoordinateObject.cpp | 194 glTexGenfv(GL_S, GL_OBJECT_PLANE, s.getValue()); in handleTexgen() 197 glTexGenfv(GL_T, GL_OBJECT_PLANE, t.getValue()); in handleTexgen() 200 glTexGenfv(GL_R, GL_OBJECT_PLANE, r.getValue()); in handleTexgen() 203 glTexGenfv(GL_Q, GL_OBJECT_PLANE, q.getValue()); in handleTexgen()
|
H A D | SoTextureCoordinateEnvironment.cpp | 223 glTexGenfv(GL_S, GL_SPHERE_MAP, 0); in handleTexgen() 224 glTexGenfv(GL_T, GL_SPHERE_MAP, 0); in handleTexgen() 240 glTexGenfv(GL_R, GL_OBJECT_PLANE, plane); in handleTexgen() 241 glTexGenfv(GL_Q, GL_OBJECT_PLANE, plane); in handleTexgen()
|
H A D | SoTextureCoordinatePlane.cpp | 274 glTexGenfv(GL_S, GL_OBJECT_PLANE, plane); in handleTexgen() 279 glTexGenfv(GL_T, GL_OBJECT_PLANE, plane); in handleTexgen() 285 glTexGenfv(GL_R, GL_OBJECT_PLANE, plane); in handleTexgen() 293 glTexGenfv(GL_Q, GL_OBJECT_PLANE, plane); in handleTexgen()
|
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | TexGen.cpp | 87 glTexGenfv(GL_S, glmode, (const GLfloat*)_plane_s.ptr()); in apply() 88 glTexGenfv(GL_T, glmode, (const GLfloat*)_plane_t.ptr()); in apply() 89 glTexGenfv(GL_R, glmode, (const GLfloat*)_plane_r.ptr()); in apply() 90 glTexGenfv(GL_Q, glmode, (const GLfloat*)_plane_q.ptr()); in apply()
|
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | TexGen.cpp | 87 glTexGenfv(GL_S, glmode, (const GLfloat*)_plane_s.ptr()); in apply() 88 glTexGenfv(GL_T, glmode, (const GLfloat*)_plane_t.ptr()); in apply() 89 glTexGenfv(GL_R, glmode, (const GLfloat*)_plane_r.ptr()); in apply() 90 glTexGenfv(GL_Q, glmode, (const GLfloat*)_plane_q.ptr()); in apply()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.0/ |
H A D | texgen.c | 270 glTexGenfv(GL_S, GL_OBJECT_PLANE, s_obj_plane); in piglit_display() 271 glTexGenfv(GL_T, GL_OBJECT_PLANE, t_obj_plane); in piglit_display() 285 glTexGenfv(GL_S, GL_EYE_PLANE, s_eye_plane); in piglit_display() 286 glTexGenfv(GL_T, GL_EYE_PLANE, t_eye_plane); in piglit_display()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/ |
H A D | texgen.c | 110 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane1); in do_test_texgen_eye() 122 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane2); in do_test_texgen_eye() 138 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane3); in do_test_texgen_eye()
|
/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_Sampler.cxx | 315 theCtx->core11ffp->glTexGenfv (GL_S, GL_OBJECT_PLANE, theParams->GenPlaneS().GetData()); in applyGlobalTextureParams() 319 theCtx->core11ffp->glTexGenfv (GL_T, GL_OBJECT_PLANE, theParams->GenPlaneT().GetData()); in applyGlobalTextureParams() 339 theCtx->core11ffp->glTexGenfv (GL_S, GL_EYE_PLANE, theParams->GenPlaneS().GetData()); in applyGlobalTextureParams() 343 theCtx->core11ffp->glTexGenfv (GL_T, GL_EYE_PLANE, theParams->GenPlaneT().GetData()); in applyGlobalTextureParams()
|
H A D | OpenGl_GlCore11.hxx | 216 inline void glTexGenfv (GLenum coord, GLenum pname, const GLfloat* params) in glTexGenfv() function 218 ::glTexGenfv (coord, pname, params); in glTexGenfv() 219 OpenGl_TRACE(glTexGenfv) in glTexGenfv()
|
/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | tile_map.c | 200 glTexGenfv(GL_S, GL_OBJECT_PLANE, plane); in setup_terrain_clous_texgen() 208 glTexGenfv(GL_T, GL_OBJECT_PLANE, plane); in setup_terrain_clous_texgen() 227 glTexGenfv(GL_S, GL_OBJECT_PLANE, plane); in setup_terrain_texgen() 235 glTexGenfv(GL_T, GL_OBJECT_PLANE, plane); in setup_terrain_texgen()
|
H A D | reflection.c | 415 glTexGenfv(GL_S, GL_EYE_PLANE, plane); in setup_water_fbo_texgen() 423 glTexGenfv(GL_T, GL_EYE_PLANE, plane); in setup_water_fbo_texgen() 431 glTexGenfv(GL_R, GL_EYE_PLANE, plane); in setup_water_fbo_texgen() 439 glTexGenfv(GL_Q, GL_EYE_PLANE, plane); in setup_water_fbo_texgen() 458 glTexGenfv(GL_S, GL_OBJECT_PLANE, plane); in setup_water_texgen() 466 glTexGenfv(GL_T, GL_OBJECT_PLANE, plane); in setup_water_texgen() 485 glTexGenfv(GL_S, GL_OBJECT_PLANE, plane); in setup_noise_texgen() 493 glTexGenfv(GL_T, GL_OBJECT_PLANE, plane); in setup_noise_texgen()
|
/dports/games/spring/spring_98.0/rts/Rendering/Env/ |
H A D | RefractWater.cpp | 93 glTexGenfv(GL_S,GL_OBJECT_PLANE,splane); in SetupWaterDepthTex() 98 glTexGenfv(GL_T,GL_OBJECT_PLANE,tplane); in SetupWaterDepthTex()
|
/dports/graphics/wdune/wdune-1.926/src/ |
H A D | NodeText.cpp | 699 glTexGenfv(GL_S, GL_OBJECT_PLANE, sPlane); in draw() 700 glTexGenfv(GL_T, GL_OBJECT_PLANE, tPlane); in draw() 706 glTexGenfv(GL_S, GL_OBJECT_PLANE, sPlane); in draw() 707 glTexGenfv(GL_T, GL_OBJECT_PLANE, tPlane); in draw() 730 glTexGenfv(GL_S, GL_OBJECT_PLANE, sPlane); in draw() 731 glTexGenfv(GL_T, GL_OBJECT_PLANE, tPlane); in draw() 736 glTexGenfv(GL_S, GL_OBJECT_PLANE, sPlane); in draw() 737 glTexGenfv(GL_T, GL_OBJECT_PLANE, tPlane); in draw()
|
/dports/games/stormbaancoureur/stormbaancoureur-2.1.6/src-common/ |
H A D | ogl.cxx | 240 glTexGenfv(GL_S, plane, xx); in OglSetLinearTexGen() 241 glTexGenfv(GL_T, plane, yy); in OglSetLinearTexGen() 242 glTexGenfv(GL_R, plane, zz); in OglSetLinearTexGen() 243 glTexGenfv(GL_Q, plane, ww); in OglSetLinearTexGen()
|
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | stex3d.c | 386 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane); in drawScene() 387 glTexGenfv(GL_T, GL_EYE_PLANE, tPlane); in drawScene() 388 glTexGenfv(GL_R, GL_EYE_PLANE, rPlane); in drawScene() 396 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane); in drawScene() 397 glTexGenfv(GL_T, GL_EYE_PLANE, tPlane); in drawScene() 398 glTexGenfv(GL_R, GL_EYE_PLANE, rPlane); in drawScene()
|
/dports/games/pacmanarena/pacman/ |
H A D | render_map.c | 112 glTexGenfv(GL_S, GL_OBJECT_PLANE, params); in map_setup_wall() 120 glTexGenfv(GL_T, GL_OBJECT_PLANE, params); in map_setup_wall() 513 glTexGenfv(GL_S, GL_OBJECT_PLANE, params); in map_draw_rocket_lightmap() 521 glTexGenfv(GL_T, GL_OBJECT_PLANE, params); in map_draw_rocket_lightmap() 570 glTexGenfv(GL_S, GL_OBJECT_PLANE, params); in map_draw_rocket_lightmap() 599 glTexGenfv(GL_S, GL_OBJECT_PLANE, params); in map_draw_rocket_lightmap()
|
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | stex3d.c | 386 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane); in drawScene() 387 glTexGenfv(GL_T, GL_EYE_PLANE, tPlane); in drawScene() 388 glTexGenfv(GL_R, GL_EYE_PLANE, rPlane); in drawScene() 396 glTexGenfv(GL_S, GL_EYE_PLANE, sPlane); in drawScene() 397 glTexGenfv(GL_T, GL_EYE_PLANE, tPlane); in drawScene() 398 glTexGenfv(GL_R, GL_EYE_PLANE, rPlane); in drawScene()
|
/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlCore11.hxx | 216 inline void glTexGenfv (GLenum coord, GLenum pname, const GLfloat* params) in glTexGenfv() function 218 ::glTexGenfv (coord, pname, params); in glTexGenfv() 219 OpenGl_TRACE(glTexGenfv) in glTexGenfv()
|
/dports/games/scorched3d/scorched/src/client/water/ |
H A D | Water2Renderer.cpp | 229 glTexGenfv(GL_S, GL_OBJECT_PLANE, PlaneS); in drawWaterNoShaders() 230 glTexGenfv(GL_T, GL_OBJECT_PLANE, PlaneT); in drawWaterNoShaders() 313 glTexGenfv(GL_S, GL_OBJECT_PLANE, PlaneS); in drawWaterNoShaders() 314 glTexGenfv(GL_T, GL_OBJECT_PLANE, PlaneT); in drawWaterNoShaders()
|