/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/lang/clover/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/libosmesa/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-libs/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/mesa-dri/mesa-21.3.6/src/glx/apple/ |
H A D | apple_glx_context.h | 33 #define glTexImage1D glTexImage1D_OSX macro 38 #undef glTexImage1D
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H A D | apple_visual.c | 38 #define glTexImage1D glTexImage1D_OSX macro 45 #undef glTexImage1D
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | Texture1D.cpp | 239 glTexImage1D( GL_TEXTURE_1D, 0, _internalFormat, in apply() 306 glTexImage1D( target, 0, _internalFormat, in applyTexImage1D() 350 glTexImage1D( target, k, _internalFormat, in applyTexImage1D() 497 glTexImage1D( GL_TEXTURE_1D, k, _internalFormat, in allocateMipmap()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/ |
H A D | rasterpos.c | 538 glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 22, 0, GL_RGBA, GL_FLOAT, in set_raster_pos_glsl_vs_tex() 540 glTexImage1D(GL_TEXTURE_1D, 1, GL_RGBA32F, 11, 0, GL_RGBA, GL_FLOAT, in set_raster_pos_glsl_vs_tex() 542 glTexImage1D(GL_TEXTURE_1D, 2, GL_RGBA32F, 5, 0, GL_RGBA, GL_FLOAT, in set_raster_pos_glsl_vs_tex() 544 glTexImage1D(GL_TEXTURE_1D, 3, GL_RGBA32F, 2, 0, GL_RGBA, GL_FLOAT, in set_raster_pos_glsl_vs_tex() 546 glTexImage1D(GL_TEXTURE_1D, 4, GL_RGBA32F, 1, 0, GL_RGBA, GL_FLOAT, in set_raster_pos_glsl_vs_tex()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Texture1D.cpp | 251 glTexImage1D( GL_TEXTURE_1D, 0, _internalFormat, in apply() 319 glTexImage1D( target, 0, _internalFormat, in applyTexImage1D() 363 glTexImage1D( target, k, _internalFormat, in applyTexImage1D() 507 glTexImage1D( GL_TEXTURE_1D, k, _internalFormat, in allocateMipmap()
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