/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_bindless_texture/ |
H A D | conversions.c | 166 glUniform2uiv(loc, 1, expected_uval); in convert_sampler_to_uvec2() 213 glUniform2uiv(loc, 1, given_uval); in convert_uvec2_to_sampler() 260 glUniform2uiv(loc, 1, expected_val); in convert_image_to_uvec2() 311 glUniform2uiv(loc, 1, given_uval); in convert_uvec2_to_image()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader_fp64/ |
H A D | fs-non-uniform-control-flow-packing.c | 94 glUniform2uiv(u0, 1, d0); in piglit_init() 95 glUniform2uiv(u1, 1, d1); in piglit_init()
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H A D | vs-non-uniform-control-flow-packing.c | 119 glUniform2uiv(u0, 1, d0); in piglit_init() 120 glUniform2uiv(u1, 1, d1); in piglit_init()
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GL/VERSION/ |
H A D | GL_3_0.py | 101 glUniform2uiv=wrapper.wrapper(glUniform2uiv).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GL/VERSION/ |
H A D | GL_3_0.py | 101 glUniform2uiv=wrapper.wrapper(glUniform2uiv).setInputArraySize( variable
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/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 135 glUniform2uiv=wrapper.wrapper(glUniform2uiv).setInputArraySize( variable
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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLES3/VERSION/ |
H A D | GLES3_3_0.py | 129 glUniform2uiv=wrapper.wrapper(glUniform2uiv).setInputArraySize( variable
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/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/ |
H A D | OpenGl_GlCore30.hxx | 114 using theBaseClass_t::glUniform2uiv;
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/dports/cad/opencascade/opencascade-7.6.0/inc/ |
H A D | OpenGl_GlCore30.hxx | 93 using theBaseClass_t::glUniform2uiv;
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/dports/cad/opencascade/opencascade-7.6.0/src/OpenGl/ |
H A D | OpenGl_GlCore30.hxx | 93 using theBaseClass_t::glUniform2uiv;
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H A D | OpenGl_ShaderProgram.cxx | 1005 theCtx->core32->glUniform2uiv (theLocation, 1, theValue.GetData()); in SetUniform() 1011 theCtx->core30->glUniform2uiv (theLocation, 1, theValue.GetData()); in SetUniform() 1047 theCtx->core32->glUniform2uiv (theLocation, theCount, theValue->GetData()); in SetUniform() 1053 theCtx->core30->glUniform2uiv (theLocation, theCount, theValue->GetData()); in SetUniform()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/framework/egl/ |
H A D | egluStaticES30Library.inl | 209 { "glUniform2uiv", (deFunctionPtr)glUniform2uiv },
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H A D | egluStaticES31Library.inl | 271 { "glUniform2uiv", (deFunctionPtr)glUniform2uiv },
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.def | 245 glUniform2uiv @255
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H A D | libGLESv2.lds | 201 glUniform2uiv;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv2.def | 245 glUniform2uiv @255
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H A D | libGLESv2.lds | 201 glUniform2uiv;
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/dports/games/trenchbroom/TrenchBroom-ed46601/app/src/ |
H A D | GLInit.cpp | 133 static Func3<void, GLint, GLsizei, const GLuint*>& _glUniform2uiv = glUniform2uiv; 262 _glUniform2uiv.bindFunc(glUniform2uiv); in initRemainingFunctions()
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/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.c | 80 FIND_PROC(glUniform2uiv); 201 !glUniform2uiv || 313 GL_APICALL void (* GL_APIENTRY glUniform2uiv) (GLint location, GLsizei count, const GLuin…
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/dports/emulators/ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.c | 80 FIND_PROC(glUniform2uiv); in gl3stubInit() 201 !glUniform2uiv || in gl3stubInit() 313 GL_APICALL void (* GL_APIENTRY glUniform2uiv) (GLint location, GLsizei count, const GLuin…
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/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Common/GPU/OpenGL/ |
H A D | gl3stub.c | 80 FIND_PROC(glUniform2uiv); in gl3stubInit() 201 !glUniform2uiv || in gl3stubInit() 313 GL_APICALL void (* GL_APIENTRY glUniform2uiv) (GLint location, GLsizei count, const GLuin…
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/modules/gles3/functional/ |
H A D | es3fNegativeShaderApiTests.cpp | 1336 glUniform2uiv(-1, 1, &data[0]); in init() 1367 glUniform2uiv(uvec4_f, 1, &data[0]); in init() 1379 glUniform2uiv(vec4_v, 1, &data[0]); in init() 1391 glUniform2uiv(ivec4_f, 1, &data[0]); in init() 1420 glUniform2uiv(-2, 1, &data[0]); in init() 1430 glUniform2uiv(-1, 1, &data[0]); in init() 1460 glUniform2uiv(uvec4_f, 2, &data[0]); in init()
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/dports/graphics/libglvnd/libglvnd-8f3c5b17a21e2222ab3e5fd38870b915815aca49/src/GLESv2/ |
H A D | glesv2.symbols | 310 glUniform2uiv
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/dports/games/trenchbroom/TrenchBroom-ed46601/test/src/GL/ |
H A D | GLMock.cpp | 126 glUniform2uiv.bindMemFunc(this, &GLMock::Uniform2uiv); in GLMock()
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/dports/games/renpy/renpy-7.4.11-sdk/renpy/uguu/ |
H A D | gl.pyx | 519 cdef glUniform2uiv_type glUniform2uiv 1115 global glUniform2uiv 1116 glUniform2uiv = <glUniform2uiv_type> find_gl_command([b'glUniform2uiv', b'glUniform2uivEXT'])
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