Home
last modified time | relevance | path

Searched refs:glVertex2f (Results 1 – 25 of 2070) sorted by relevance

12345678910>>...83

/dports/games/stormbaancoureur/stormbaancoureur-2.1.6/src-common/
H A Dvectortext.cxx14glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_a()
15glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_b()
16glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glVertex2f(0,16); glEnd(); glBegin(GL_POLYGON)… in glprint_c()
17glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_d()
18glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_e()
20glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_g()
24glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_k()
28glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_o()
31glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_r()
32glVertex2f(0,16); glVertex2f(0,12); glVertex2f(10,12); glVertex2f(10,16); glEnd(); glBegin(GL_POLY… in glprint_s()
[all …]
/dports/games/solarconquest/SolarConquest/source/
H A DButton.h53 glVertex2f(x,y); in DrawItem()
60 glVertex2f(x,y); in DrawItem()
123 glVertex2f(x,y); in DrawItem()
126 glVertex2f(x,y+3); in DrawItem()
128 glVertex2f(x,y+3); in DrawItem()
134 glVertex2f(x,y+6); in DrawItem()
137 glVertex2f(x,y+3); in DrawItem()
139 glVertex2f(x,y+3); in DrawItem()
146 glVertex2f(x,y); in DrawItem()
149 glVertex2f(x+3,y); in DrawItem()
[all …]
H A DTextBox.h64 glVertex2f(x,y); in DrawItem()
71 glVertex2f(x,y); in DrawItem()
134 glVertex2f(x,y); in DrawItem()
137 glVertex2f(x,y+3); in DrawItem()
139 glVertex2f(x,y+3); in DrawItem()
145 glVertex2f(x,y+6); in DrawItem()
148 glVertex2f(x,y+3); in DrawItem()
150 glVertex2f(x,y+3); in DrawItem()
157 glVertex2f(x,y); in DrawItem()
160 glVertex2f(x+3,y); in DrawItem()
[all …]
H A DActionScreen.h664 glVertex2f(0,0); in DrawActionScreen()
665 glVertex2f(6,0); in DrawActionScreen()
669 glVertex2f(6,0); in DrawActionScreen()
672 glVertex2f(6,5); in DrawActionScreen()
686 glVertex2f(0,0); in DrawActionScreen()
693 glVertex2f(0,0); in DrawActionScreen()
695 glVertex2f(6,5); in DrawActionScreen()
705 glVertex2f(6,5); in DrawActionScreen()
1014 glVertex2f(0,0); in DrawActionScreen()
1015 glVertex2f(6,0); in DrawActionScreen()
[all …]
/dports/audio/pianobooster/PianoBooster-1.0.0/src/
H A DDraw.cpp80 glVertex2f ((x1),(y1)); in oneLine()
81 glVertex2f ((x2),(y2)); in oneLine()
432 glVertex2f(-7.0 + x, 2.0 + y); // 1 in drawNote()
686 glVertex2f( 5.0 + x,-5.0 + y); in drawSymbol()
687 glVertex2f(-5.0 + x, 5.0 + y); in drawSymbol()
688 glVertex2f(-5.0 + x,-5.0 + y); in drawSymbol()
689 glVertex2f( 5.0 + x, 5.0 + y); in drawSymbol()
847 glVertex2f (startX, pos.getPosY()); in drawStaves()
848 glVertex2f (endX, pos.getPosY()); in drawStaves()
854 glVertex2f (startX, pos.getPosY()); in drawStaves()
[all …]
/dports/audio/komposter/komposter-f75eeb7/
H A Dwidgets.c45 glVertex2f(x-(size/2), y-(size/2)); glVertex2f(x+(size/2), y-(size/2)); in draw_module()
46 glVertex2f(x+(size/2), y+(size/2)); glVertex2f(x-(size/2), y+(size/2)); in draw_module()
243 glVertex2f(x2,y2); in draw_patch()
273 glVertex2f(x2,y2); in draw_patch_control()
305 glVertex2f(x2,y2); in draw_patch_control_hue()
434 glVertex2f(0.0f, 0.0f); glVertex2f(0.0f, DS_HEIGHT);; in draw_dimmer()
435 glVertex2f(DS_WIDTH, DS_HEIGHT); glVertex2f(DS_WIDTH, 0); in draw_dimmer()
455 glVertex2f(2, y-j*kh); glVertex2f(2+kw, y-j*kh); in draw_kboct()
456 glVertex2f(2+kw, y-(j+1)*kh); glVertex2f(2, y-(j+1)*kh); in draw_kboct()
460 glVertex2f(2, y-j*kh); glVertex2f(2+kw, y-j*kh); in draw_kboct()
[all …]
/dports/graphics/hugin/hugin-2020.0.0/src/hugin1/hugin/
H A DPreviewGuideTool.cpp81 glVertex2f(roi.left(), roi.top()); in DrawDiagonal()
82 glVertex2f(roi.right(), roi.bottom()); in DrawDiagonal()
83 glVertex2f(roi.left(), roi.bottom()); in DrawDiagonal()
84 glVertex2f(roi.right(), roi.top()); in DrawDiagonal()
102 glVertex2f(roi.right(), roi.top()); in DrawTriangle()
106 glVertex2f(roi.left(), roi.top()); in DrawTriangle()
110 glVertex2f(roi.left(), roi.top()); in DrawTriangle()
125 glVertex2f(roi.left(), roi.top()); in DrawDiagonalMethod()
134 glVertex2f(roi.left(), roi.bottom()); in DrawDiagonalMethod()
143 glVertex2f(roi.right(), roi.top()); in DrawDiagonalMethod()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_provoking_vertex/
H A Drender.c76 glVertex2f(-1, 0); in test_mode()
83 glVertex2f(1, 0); in test_mode()
98 glVertex2f(-1, 0); in test_mode()
100 glVertex2f(0, 0); in test_mode()
102 glVertex2f(1, 0); in test_mode()
119 glVertex2f(0, 0); in test_mode()
121 glVertex2f(1, 0); in test_mode()
123 glVertex2f(0, 1); in test_mode()
172 glVertex2f(1, 1); in test_mode()
193 glVertex2f(1, 1); in test_mode()
[all …]
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/trivial/
H A Dline-xor.c60 glVertex2f(-0.9, -0.9); in Draw()
61 glVertex2f( 0.9, -0.9); in Draw()
62 glVertex2f( 0.9, 0.9); in Draw()
63 glVertex2f(-0.9, 0.9); in Draw()
68 glVertex2f(-0.8, -0.8); in Draw()
69 glVertex2f( 0.8, -0.8); in Draw()
70 glVertex2f( 0.8, 0.8); in Draw()
71 glVertex2f(-0.8, 0.8); in Draw()
72 glVertex2f(-0.8, -0.8); in Draw()
77 glVertex2f(-0.7, -0.7); in Draw()
[all …]
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/trivial/
H A Dline-xor.c60 glVertex2f(-0.9, -0.9); in Draw()
61 glVertex2f( 0.9, -0.9); in Draw()
62 glVertex2f( 0.9, 0.9); in Draw()
63 glVertex2f(-0.9, 0.9); in Draw()
68 glVertex2f(-0.8, -0.8); in Draw()
69 glVertex2f( 0.8, -0.8); in Draw()
70 glVertex2f( 0.8, 0.8); in Draw()
71 glVertex2f(-0.8, 0.8); in Draw()
72 glVertex2f(-0.8, -0.8); in Draw()
77 glVertex2f(-0.7, -0.7); in Draw()
[all …]
/dports/games/flightgear/flightgear-2020.3.11/src/Instrumentation/HUD/
H A DHUD_ladder.cxx124 glVertex2f(0, 8.0); in draw()
405 glVertex2f(-15, -134); in draw()
406 glVertex2f(15, -134); in draw()
413 glVertex2f(-6, -134); in draw()
416 glVertex2f(6, -134); in draw()
644 glVertex2f(-2.5, 20.0); in draw()
645 glVertex2f(-2.5, 30.0); in draw()
647 glVertex2f(0.0, 35.0); in draw()
648 glVertex2f(5.0, 30.0); in draw()
649 glVertex2f(2.5, 30.0); in draw()
[all …]
/dports/graphics/quesoglc/quesoglc-0.7.2/tests/
H A Dtest12.c105 glVertex2f(bbox[0], bbox[1] - 40.f); in display()
107 glVertex2f(bbox[2], bbox[3] - 40.f); in display()
108 glVertex2f(bbox[0], bbox[1] - 30.f); in display()
109 glVertex2f(bbox[2], bbox[3] - 30.f); in display()
113 glVertex2f(bbox[0], bbox[1] - 30.f); in display()
118 glVertex2f(bbox[2], bbox[1] - 30.f); in display()
165 glVertex2f(bbox[0], bbox[1] - 0.4f); in display()
167 glVertex2f(bbox[2], bbox[3] - 0.4f); in display()
168 glVertex2f(bbox[0], bbox[1] - 0.3f); in display()
169 glVertex2f(bbox[2], bbox[3] - 0.3f); in display()
[all …]
/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/
H A DFlagWarpSceneNode.cxx138 glVertex2f(0.0f, 0.0f); in render()
139 glVertex2f(s * geom[0][0], s * geom[0][1]); in render()
142 glVertex2f(s * geom[9][0], s * geom[9][1]); in render()
143 glVertex2f(s * geom[8][0], s * geom[8][1]); in render()
144 glVertex2f(s * geom[7][0], s * geom[7][1]); in render()
145 glVertex2f(s * geom[6][0], s * geom[6][1]); in render()
146 glVertex2f(s * geom[5][0], s * geom[5][1]); in render()
147 glVertex2f(s * geom[4][0], s * geom[4][1]); in render()
148 glVertex2f(s * geom[3][0], s * geom[3][1]); in render()
149 glVertex2f(s * geom[2][0], s * geom[2][1]); in render()
[all …]
/dports/games/bzflag/bzflag-2.4.22/src/geometry/
H A DFlagWarpSceneNode.cxx138 glVertex2f(0.0f, 0.0f); in render()
139 glVertex2f(s * geom[0][0], s * geom[0][1]); in render()
142 glVertex2f(s * geom[9][0], s * geom[9][1]); in render()
143 glVertex2f(s * geom[8][0], s * geom[8][1]); in render()
144 glVertex2f(s * geom[7][0], s * geom[7][1]); in render()
145 glVertex2f(s * geom[6][0], s * geom[6][1]); in render()
146 glVertex2f(s * geom[5][0], s * geom[5][1]); in render()
147 glVertex2f(s * geom[4][0], s * geom[4][1]); in render()
148 glVertex2f(s * geom[3][0], s * geom[3][1]); in render()
149 glVertex2f(s * geom[2][0], s * geom[2][1]); in render()
[all …]
/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/
H A Dunfilledclip.c39 glVertex2f(x1, y1);
40 glVertex2f(x2, y2);
66 glVertex2f(20, win_height / 2); in display()
131 glVertex2f(-5, 20); in display()
132 glVertex2f(20, 20); in display()
133 glVertex2f(20, -5); in display()
136 glVertex2f(-5, win_height - 20); in display()
138 glVertex2f(20, win_height + 5); in display()
146 glVertex2f(win_width + 5, 20); in display()
147 glVertex2f(win_width - 20, 20); in display()
[all …]
H A Dstencilwrap.c39 glVertex2f(0, 0); in RunTest()
40 glVertex2f(10, 0); in RunTest()
41 glVertex2f(0, 10); in RunTest()
103 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
104 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest()
126 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
127 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest()
171 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
172 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest()
193 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
[all …]
/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/
H A Dunfilledclip.c39 glVertex2f(x1, y1);
40 glVertex2f(x2, y2);
66 glVertex2f(20, win_height / 2); in display()
131 glVertex2f(-5, 20); in display()
132 glVertex2f(20, 20); in display()
133 glVertex2f(20, -5); in display()
136 glVertex2f(-5, win_height - 20); in display()
138 glVertex2f(20, win_height + 5); in display()
146 glVertex2f(win_width + 5, 20); in display()
147 glVertex2f(win_width - 20, 20); in display()
[all …]
H A Dstencilwrap.c39 glVertex2f(0, 0); in RunTest()
40 glVertex2f(10, 0); in RunTest()
41 glVertex2f(0, 10); in RunTest()
103 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
104 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest()
126 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
127 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest()
171 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
172 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest()
193 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest()
[all …]
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/trackedit/
H A Dscenerypreview.cpp48 glVertex2f(m_W-1,m_H-1); in onRedraw()
49 glVertex2f(1,m_H-1); in onRedraw()
51 glVertex2f(1,m_H/4); in onRedraw()
52 glVertex2f(m_W-1,m_H/4); in onRedraw()
88 glVertex2f(1,m_H/4); in onRedraw()
94 glVertex2f(1,m_H-1); in onRedraw()
106 glVertex2f(1,m_H/4); in onRedraw()
112 glVertex2f(1,m_H/2); in onRedraw()
126 glVertex2f(1,1); in onRedraw()
127 glVertex2f(m_W-1,1); in onRedraw()
[all …]
/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/
H A Dstatus.cxx568 glTexCoord2f ( 0, 0 ) ; glVertex2f ( 100, 0 ) ; in drawStatusText()
569 glTexCoord2f ( 1, 0 ) ; glVertex2f ( 200, 0 ) ; in drawStatusText()
570 glTexCoord2f ( 1, 1 ) ; glVertex2f ( 200, 40 ) ; in drawStatusText()
571 glTexCoord2f ( 0, 1 ) ; glVertex2f ( 100, 40 ) ; in drawStatusText()
578 glTexCoord2f ( 0, 0 ) ; glVertex2f ( 100, 0 ) ; in drawStatusText()
581 glTexCoord2f ( 0, 1 ) ; glVertex2f ( 100, 40 ) ; in drawStatusText()
598 glTexCoord2f ( 1, 0 ) ; glVertex2f ( 5,-12 ) ; in drawStatusText()
599 glTexCoord2f ( 0, 0 ) ; glVertex2f ( 50,-12 ) ; in drawStatusText()
600 glTexCoord2f ( 0, 1 ) ; glVertex2f ( 50, 12 ) ; in drawStatusText()
601 glTexCoord2f ( 1, 1 ) ; glVertex2f ( 5, 12 ) ; in drawStatusText()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/
H A Duseprogram-flushverts-1.c55 glVertex2f(-1.0, -1.0); in piglit_display()
56 glVertex2f(-0.5, -1.0); in piglit_display()
57 glVertex2f(-0.5, 1.0); in piglit_display()
71 glVertex2f(0.0, -1.0); in piglit_display()
72 glVertex2f(0.5, -1.0); in piglit_display()
73 glVertex2f(0.5, 1.0); in piglit_display()
74 glVertex2f(0.0, 1.0); in piglit_display()
79 glVertex2f(0.5, -1.0); in piglit_display()
80 glVertex2f(1.0, -1.0); in piglit_display()
81 glVertex2f(1.0, 1.0); in piglit_display()
[all …]
H A Duseshaderprogram-flushverts-1.c57 glVertex2f(-1.0, -1.0); in piglit_display()
58 glVertex2f(-0.5, -1.0); in piglit_display()
59 glVertex2f(-0.5, 1.0); in piglit_display()
73 glVertex2f(0.0, -1.0); in piglit_display()
74 glVertex2f(0.5, -1.0); in piglit_display()
75 glVertex2f(0.5, 1.0); in piglit_display()
76 glVertex2f(0.0, 1.0); in piglit_display()
81 glVertex2f(0.5, -1.0); in piglit_display()
82 glVertex2f(1.0, -1.0); in piglit_display()
83 glVertex2f(1.0, 1.0); in piglit_display()
[all …]
H A Dfp-fog.c72 glVertex2f(0, 1); in piglit_display()
73 glVertex2f(1, 1); in piglit_display()
74 glVertex2f(1, 2); in piglit_display()
75 glVertex2f(0, 2); in piglit_display()
80 glVertex2f(1, 1); in piglit_display()
81 glVertex2f(2, 1); in piglit_display()
82 glVertex2f(2, 2); in piglit_display()
83 glVertex2f(1, 2); in piglit_display()
88 glVertex2f(0, 0); in piglit_display()
89 glVertex2f(1, 0); in piglit_display()
[all …]
/dports/cad/netgen/netgen-6.2.2105/ng/Togl-1.7/
H A Doverlay.c99 glVertex2f(-1.0, -1.0); in overlay_display_cb()
100 glVertex2f(1.0, 1.0); in overlay_display_cb()
101 glVertex2f(-1.0, 1.0); in overlay_display_cb()
102 glVertex2f(1.0, -1.0); in overlay_display_cb()
107 glVertex2f(-0.5, -0.5); in overlay_display_cb()
108 glVertex2f(0.5, -0.5); in overlay_display_cb()
109 glVertex2f(0.5, 0.5); in overlay_display_cb()
110 glVertex2f(-0.5, 0.5); in overlay_display_cb()
131 glVertex2f(-0.5, -0.3); in display_cb()
132 glVertex2f(0.5, -0.3); in display_cb()
[all …]
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/
H A Dtwo-sided-lighting.c67 glVertex2f(-1.0, -1.0); in piglit_display()
68 glVertex2f( 0.0, -1.0); in piglit_display()
69 glVertex2f( 0.0, 0.0); in piglit_display()
85 glVertex2f(-1.0, 0.0); in piglit_display()
86 glVertex2f( 0.0, 0.0); in piglit_display()
87 glVertex2f( 0.0, 1.0); in piglit_display()
88 glVertex2f(-1.0, 1.0); in piglit_display()
92 glVertex2f( 0.0, 0.0); in piglit_display()
93 glVertex2f( 0.0, 1.0); in piglit_display()
94 glVertex2f( 1.0, 1.0); in piglit_display()
[all …]

12345678910>>...83