/dports/games/stormbaancoureur/stormbaancoureur-2.1.6/src-common/ |
H A D | vectortext.cxx | 14 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_a() 15 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_b() 16 …glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glVertex2f(0,16); glEnd(); glBegin(GL_POLYGON)… in glprint_c() 17 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_d() 18 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_e() 20 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_g() 24 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_k() 28 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_o() 31 …glVertex2f(0,16); glVertex2f(0,0); glVertex2f(4,0); glVertex2f(4,16); glEnd(); glBegin(GL_POLYGON)… in glprint_r() 32 …glVertex2f(0,16); glVertex2f(0,12); glVertex2f(10,12); glVertex2f(10,16); glEnd(); glBegin(GL_POLY… in glprint_s() [all …]
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/dports/games/solarconquest/SolarConquest/source/ |
H A D | Button.h | 53 glVertex2f(x,y); in DrawItem() 60 glVertex2f(x,y); in DrawItem() 123 glVertex2f(x,y); in DrawItem() 126 glVertex2f(x,y+3); in DrawItem() 128 glVertex2f(x,y+3); in DrawItem() 134 glVertex2f(x,y+6); in DrawItem() 137 glVertex2f(x,y+3); in DrawItem() 139 glVertex2f(x,y+3); in DrawItem() 146 glVertex2f(x,y); in DrawItem() 149 glVertex2f(x+3,y); in DrawItem() [all …]
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H A D | TextBox.h | 64 glVertex2f(x,y); in DrawItem() 71 glVertex2f(x,y); in DrawItem() 134 glVertex2f(x,y); in DrawItem() 137 glVertex2f(x,y+3); in DrawItem() 139 glVertex2f(x,y+3); in DrawItem() 145 glVertex2f(x,y+6); in DrawItem() 148 glVertex2f(x,y+3); in DrawItem() 150 glVertex2f(x,y+3); in DrawItem() 157 glVertex2f(x,y); in DrawItem() 160 glVertex2f(x+3,y); in DrawItem() [all …]
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H A D | ActionScreen.h | 664 glVertex2f(0,0); in DrawActionScreen() 665 glVertex2f(6,0); in DrawActionScreen() 669 glVertex2f(6,0); in DrawActionScreen() 672 glVertex2f(6,5); in DrawActionScreen() 686 glVertex2f(0,0); in DrawActionScreen() 693 glVertex2f(0,0); in DrawActionScreen() 695 glVertex2f(6,5); in DrawActionScreen() 705 glVertex2f(6,5); in DrawActionScreen() 1014 glVertex2f(0,0); in DrawActionScreen() 1015 glVertex2f(6,0); in DrawActionScreen() [all …]
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/dports/audio/pianobooster/PianoBooster-1.0.0/src/ |
H A D | Draw.cpp | 80 glVertex2f ((x1),(y1)); in oneLine() 81 glVertex2f ((x2),(y2)); in oneLine() 432 glVertex2f(-7.0 + x, 2.0 + y); // 1 in drawNote() 686 glVertex2f( 5.0 + x,-5.0 + y); in drawSymbol() 687 glVertex2f(-5.0 + x, 5.0 + y); in drawSymbol() 688 glVertex2f(-5.0 + x,-5.0 + y); in drawSymbol() 689 glVertex2f( 5.0 + x, 5.0 + y); in drawSymbol() 847 glVertex2f (startX, pos.getPosY()); in drawStaves() 848 glVertex2f (endX, pos.getPosY()); in drawStaves() 854 glVertex2f (startX, pos.getPosY()); in drawStaves() [all …]
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/dports/audio/komposter/komposter-f75eeb7/ |
H A D | widgets.c | 45 glVertex2f(x-(size/2), y-(size/2)); glVertex2f(x+(size/2), y-(size/2)); in draw_module() 46 glVertex2f(x+(size/2), y+(size/2)); glVertex2f(x-(size/2), y+(size/2)); in draw_module() 243 glVertex2f(x2,y2); in draw_patch() 273 glVertex2f(x2,y2); in draw_patch_control() 305 glVertex2f(x2,y2); in draw_patch_control_hue() 434 glVertex2f(0.0f, 0.0f); glVertex2f(0.0f, DS_HEIGHT);; in draw_dimmer() 435 glVertex2f(DS_WIDTH, DS_HEIGHT); glVertex2f(DS_WIDTH, 0); in draw_dimmer() 455 glVertex2f(2, y-j*kh); glVertex2f(2+kw, y-j*kh); in draw_kboct() 456 glVertex2f(2+kw, y-(j+1)*kh); glVertex2f(2, y-(j+1)*kh); in draw_kboct() 460 glVertex2f(2, y-j*kh); glVertex2f(2+kw, y-j*kh); in draw_kboct() [all …]
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/dports/graphics/hugin/hugin-2020.0.0/src/hugin1/hugin/ |
H A D | PreviewGuideTool.cpp | 81 glVertex2f(roi.left(), roi.top()); in DrawDiagonal() 82 glVertex2f(roi.right(), roi.bottom()); in DrawDiagonal() 83 glVertex2f(roi.left(), roi.bottom()); in DrawDiagonal() 84 glVertex2f(roi.right(), roi.top()); in DrawDiagonal() 102 glVertex2f(roi.right(), roi.top()); in DrawTriangle() 106 glVertex2f(roi.left(), roi.top()); in DrawTriangle() 110 glVertex2f(roi.left(), roi.top()); in DrawTriangle() 125 glVertex2f(roi.left(), roi.top()); in DrawDiagonalMethod() 134 glVertex2f(roi.left(), roi.bottom()); in DrawDiagonalMethod() 143 glVertex2f(roi.right(), roi.top()); in DrawDiagonalMethod() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_provoking_vertex/ |
H A D | render.c | 76 glVertex2f(-1, 0); in test_mode() 83 glVertex2f(1, 0); in test_mode() 98 glVertex2f(-1, 0); in test_mode() 100 glVertex2f(0, 0); in test_mode() 102 glVertex2f(1, 0); in test_mode() 119 glVertex2f(0, 0); in test_mode() 121 glVertex2f(1, 0); in test_mode() 123 glVertex2f(0, 1); in test_mode() 172 glVertex2f(1, 1); in test_mode() 193 glVertex2f(1, 1); in test_mode() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/trivial/ |
H A D | line-xor.c | 60 glVertex2f(-0.9, -0.9); in Draw() 61 glVertex2f( 0.9, -0.9); in Draw() 62 glVertex2f( 0.9, 0.9); in Draw() 63 glVertex2f(-0.9, 0.9); in Draw() 68 glVertex2f(-0.8, -0.8); in Draw() 69 glVertex2f( 0.8, -0.8); in Draw() 70 glVertex2f( 0.8, 0.8); in Draw() 71 glVertex2f(-0.8, 0.8); in Draw() 72 glVertex2f(-0.8, -0.8); in Draw() 77 glVertex2f(-0.7, -0.7); in Draw() [all …]
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/trivial/ |
H A D | line-xor.c | 60 glVertex2f(-0.9, -0.9); in Draw() 61 glVertex2f( 0.9, -0.9); in Draw() 62 glVertex2f( 0.9, 0.9); in Draw() 63 glVertex2f(-0.9, 0.9); in Draw() 68 glVertex2f(-0.8, -0.8); in Draw() 69 glVertex2f( 0.8, -0.8); in Draw() 70 glVertex2f( 0.8, 0.8); in Draw() 71 glVertex2f(-0.8, 0.8); in Draw() 72 glVertex2f(-0.8, -0.8); in Draw() 77 glVertex2f(-0.7, -0.7); in Draw() [all …]
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/dports/games/flightgear/flightgear-2020.3.11/src/Instrumentation/HUD/ |
H A D | HUD_ladder.cxx | 124 glVertex2f(0, 8.0); in draw() 405 glVertex2f(-15, -134); in draw() 406 glVertex2f(15, -134); in draw() 413 glVertex2f(-6, -134); in draw() 416 glVertex2f(6, -134); in draw() 644 glVertex2f(-2.5, 20.0); in draw() 645 glVertex2f(-2.5, 30.0); in draw() 647 glVertex2f(0.0, 35.0); in draw() 648 glVertex2f(5.0, 30.0); in draw() 649 glVertex2f(2.5, 30.0); in draw() [all …]
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/dports/graphics/quesoglc/quesoglc-0.7.2/tests/ |
H A D | test12.c | 105 glVertex2f(bbox[0], bbox[1] - 40.f); in display() 107 glVertex2f(bbox[2], bbox[3] - 40.f); in display() 108 glVertex2f(bbox[0], bbox[1] - 30.f); in display() 109 glVertex2f(bbox[2], bbox[3] - 30.f); in display() 113 glVertex2f(bbox[0], bbox[1] - 30.f); in display() 118 glVertex2f(bbox[2], bbox[1] - 30.f); in display() 165 glVertex2f(bbox[0], bbox[1] - 0.4f); in display() 167 glVertex2f(bbox[2], bbox[3] - 0.4f); in display() 168 glVertex2f(bbox[0], bbox[1] - 0.3f); in display() 169 glVertex2f(bbox[2], bbox[3] - 0.3f); in display() [all …]
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/dports/games/bzflag-server/bzflag-2.4.22/src/geometry/ |
H A D | FlagWarpSceneNode.cxx | 138 glVertex2f(0.0f, 0.0f); in render() 139 glVertex2f(s * geom[0][0], s * geom[0][1]); in render() 142 glVertex2f(s * geom[9][0], s * geom[9][1]); in render() 143 glVertex2f(s * geom[8][0], s * geom[8][1]); in render() 144 glVertex2f(s * geom[7][0], s * geom[7][1]); in render() 145 glVertex2f(s * geom[6][0], s * geom[6][1]); in render() 146 glVertex2f(s * geom[5][0], s * geom[5][1]); in render() 147 glVertex2f(s * geom[4][0], s * geom[4][1]); in render() 148 glVertex2f(s * geom[3][0], s * geom[3][1]); in render() 149 glVertex2f(s * geom[2][0], s * geom[2][1]); in render() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/geometry/ |
H A D | FlagWarpSceneNode.cxx | 138 glVertex2f(0.0f, 0.0f); in render() 139 glVertex2f(s * geom[0][0], s * geom[0][1]); in render() 142 glVertex2f(s * geom[9][0], s * geom[9][1]); in render() 143 glVertex2f(s * geom[8][0], s * geom[8][1]); in render() 144 glVertex2f(s * geom[7][0], s * geom[7][1]); in render() 145 glVertex2f(s * geom[6][0], s * geom[6][1]); in render() 146 glVertex2f(s * geom[5][0], s * geom[5][1]); in render() 147 glVertex2f(s * geom[4][0], s * geom[4][1]); in render() 148 glVertex2f(s * geom[3][0], s * geom[3][1]); in render() 149 glVertex2f(s * geom[2][0], s * geom[2][1]); in render() [all …]
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/tests/ |
H A D | unfilledclip.c | 39 glVertex2f(x1, y1); 40 glVertex2f(x2, y2); 66 glVertex2f(20, win_height / 2); in display() 131 glVertex2f(-5, 20); in display() 132 glVertex2f(20, 20); in display() 133 glVertex2f(20, -5); in display() 136 glVertex2f(-5, win_height - 20); in display() 138 glVertex2f(20, win_height + 5); in display() 146 glVertex2f(win_width + 5, 20); in display() 147 glVertex2f(win_width - 20, 20); in display() [all …]
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H A D | stencilwrap.c | 39 glVertex2f(0, 0); in RunTest() 40 glVertex2f(10, 0); in RunTest() 41 glVertex2f(0, 10); in RunTest() 103 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() 104 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest() 126 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() 127 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest() 171 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() 172 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest() 193 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() [all …]
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/tests/ |
H A D | unfilledclip.c | 39 glVertex2f(x1, y1); 40 glVertex2f(x2, y2); 66 glVertex2f(20, win_height / 2); in display() 131 glVertex2f(-5, 20); in display() 132 glVertex2f(20, 20); in display() 133 glVertex2f(20, -5); in display() 136 glVertex2f(-5, win_height - 20); in display() 138 glVertex2f(20, win_height + 5); in display() 146 glVertex2f(win_width + 5, 20); in display() 147 glVertex2f(win_width - 20, 20); in display() [all …]
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H A D | stencilwrap.c | 39 glVertex2f(0, 0); in RunTest() 40 glVertex2f(10, 0); in RunTest() 41 glVertex2f(0, 10); in RunTest() 103 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() 104 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest() 126 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() 127 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest() 171 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() 172 glVertex2f(0, 10); glVertex2f(10, 10); in RunTest() 193 glVertex2f(0, 0); glVertex2f(10, 0); in RunTest() [all …]
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/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/trackedit/ |
H A D | scenerypreview.cpp | 48 glVertex2f(m_W-1,m_H-1); in onRedraw() 49 glVertex2f(1,m_H-1); in onRedraw() 51 glVertex2f(1,m_H/4); in onRedraw() 52 glVertex2f(m_W-1,m_H/4); in onRedraw() 88 glVertex2f(1,m_H/4); in onRedraw() 94 glVertex2f(1,m_H-1); in onRedraw() 106 glVertex2f(1,m_H/4); in onRedraw() 112 glVertex2f(1,m_H/2); in onRedraw() 126 glVertex2f(1,1); in onRedraw() 127 glVertex2f(m_W-1,1); in onRedraw() [all …]
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/dports/games/tux-aqfh/tux_aqfh-1.0.14/src/ |
H A D | status.cxx | 568 glTexCoord2f ( 0, 0 ) ; glVertex2f ( 100, 0 ) ; in drawStatusText() 569 glTexCoord2f ( 1, 0 ) ; glVertex2f ( 200, 0 ) ; in drawStatusText() 570 glTexCoord2f ( 1, 1 ) ; glVertex2f ( 200, 40 ) ; in drawStatusText() 571 glTexCoord2f ( 0, 1 ) ; glVertex2f ( 100, 40 ) ; in drawStatusText() 578 glTexCoord2f ( 0, 0 ) ; glVertex2f ( 100, 0 ) ; in drawStatusText() 581 glTexCoord2f ( 0, 1 ) ; glVertex2f ( 100, 40 ) ; in drawStatusText() 598 glTexCoord2f ( 1, 0 ) ; glVertex2f ( 5,-12 ) ; in drawStatusText() 599 glTexCoord2f ( 0, 0 ) ; glVertex2f ( 50,-12 ) ; in drawStatusText() 600 glTexCoord2f ( 0, 1 ) ; glVertex2f ( 50, 12 ) ; in drawStatusText() 601 glTexCoord2f ( 1, 1 ) ; glVertex2f ( 5, 12 ) ; in drawStatusText() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | useprogram-flushverts-1.c | 55 glVertex2f(-1.0, -1.0); in piglit_display() 56 glVertex2f(-0.5, -1.0); in piglit_display() 57 glVertex2f(-0.5, 1.0); in piglit_display() 71 glVertex2f(0.0, -1.0); in piglit_display() 72 glVertex2f(0.5, -1.0); in piglit_display() 73 glVertex2f(0.5, 1.0); in piglit_display() 74 glVertex2f(0.0, 1.0); in piglit_display() 79 glVertex2f(0.5, -1.0); in piglit_display() 80 glVertex2f(1.0, -1.0); in piglit_display() 81 glVertex2f(1.0, 1.0); in piglit_display() [all …]
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H A D | useshaderprogram-flushverts-1.c | 57 glVertex2f(-1.0, -1.0); in piglit_display() 58 glVertex2f(-0.5, -1.0); in piglit_display() 59 glVertex2f(-0.5, 1.0); in piglit_display() 73 glVertex2f(0.0, -1.0); in piglit_display() 74 glVertex2f(0.5, -1.0); in piglit_display() 75 glVertex2f(0.5, 1.0); in piglit_display() 76 glVertex2f(0.0, 1.0); in piglit_display() 81 glVertex2f(0.5, -1.0); in piglit_display() 82 glVertex2f(1.0, -1.0); in piglit_display() 83 glVertex2f(1.0, 1.0); in piglit_display() [all …]
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H A D | fp-fog.c | 72 glVertex2f(0, 1); in piglit_display() 73 glVertex2f(1, 1); in piglit_display() 74 glVertex2f(1, 2); in piglit_display() 75 glVertex2f(0, 2); in piglit_display() 80 glVertex2f(1, 1); in piglit_display() 81 glVertex2f(2, 1); in piglit_display() 82 glVertex2f(2, 2); in piglit_display() 83 glVertex2f(1, 2); in piglit_display() 88 glVertex2f(0, 0); in piglit_display() 89 glVertex2f(1, 0); in piglit_display() [all …]
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/dports/cad/netgen/netgen-6.2.2105/ng/Togl-1.7/ |
H A D | overlay.c | 99 glVertex2f(-1.0, -1.0); in overlay_display_cb() 100 glVertex2f(1.0, 1.0); in overlay_display_cb() 101 glVertex2f(-1.0, 1.0); in overlay_display_cb() 102 glVertex2f(1.0, -1.0); in overlay_display_cb() 107 glVertex2f(-0.5, -0.5); in overlay_display_cb() 108 glVertex2f(0.5, -0.5); in overlay_display_cb() 109 glVertex2f(0.5, 0.5); in overlay_display_cb() 110 glVertex2f(-0.5, 0.5); in overlay_display_cb() 131 glVertex2f(-0.5, -0.3); in display_cb() 132 glVertex2f(0.5, -0.3); in display_cb() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/ |
H A D | two-sided-lighting.c | 67 glVertex2f(-1.0, -1.0); in piglit_display() 68 glVertex2f( 0.0, -1.0); in piglit_display() 69 glVertex2f( 0.0, 0.0); in piglit_display() 85 glVertex2f(-1.0, 0.0); in piglit_display() 86 glVertex2f( 0.0, 0.0); in piglit_display() 87 glVertex2f( 0.0, 1.0); in piglit_display() 88 glVertex2f(-1.0, 1.0); in piglit_display() 92 glVertex2f( 0.0, 0.0); in piglit_display() 93 glVertex2f( 0.0, 1.0); in piglit_display() 94 glVertex2f( 1.0, 1.0); in piglit_display() [all …]
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