/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/ |
H A D | glwrap.hpp | 82 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), 0); in bindVertexArrayAttrib() 85 … glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)12); in bindVertexArrayAttrib() 91 … glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)28); in bindVertexArrayAttrib() 96 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), 0); in bindVertexArrayAttrib() 99 … glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)12); in bindVertexArrayAttrib() 105 … glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)28); in bindVertexArrayAttrib() 108 … glVertexAttribPointer(4, 2, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)36); in bindVertexArrayAttrib() 113 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), 0); in bindVertexArrayAttrib() 116 … glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)12); in bindVertexArrayAttrib() 122 … glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, getVertexPitchFromType(tp), (GLvoid*)28); in bindVertexArrayAttrib() [all …]
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/graphics/sp/ |
H A D | sp_dynamic_draw_call.cpp | 74 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 48, (void*)offset); in SPDynamicDrawCall() 80 glVertexAttribPointer(1, 4, GL_INT_2_10_10_10_REV, in SPDynamicDrawCall() 88 glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, 48, in SPDynamicDrawCall() 94 glVertexAttribPointer(3, 2, GL_HALF_FLOAT, GL_FALSE, 48, (void*)offset); in SPDynamicDrawCall() 98 glVertexAttribPointer(4, 2, GL_HALF_FLOAT, GL_FALSE, 48, in SPDynamicDrawCall() 104 glVertexAttribPointer(5, 4, GL_INT_2_10_10_10_REV, in SPDynamicDrawCall() 116 glVertexAttribPointer(7, 4, GL_HALF_FLOAT, GL_FALSE, 48, in SPDynamicDrawCall() 123 glVertexAttribPointer(8, 3, GL_FLOAT, GL_FALSE, 44, (void*)0); in SPDynamicDrawCall() 127 glVertexAttribPointer(9, 4, GL_FLOAT, GL_FALSE, 44, (void*)12); in SPDynamicDrawCall() 131 glVertexAttribPointer(10, 4, GL_HALF_FLOAT, GL_FALSE, 44, (void*)28); in SPDynamicDrawCall() [all …]
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H A D | sp_mesh_buffer.cpp | 276 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, pitch, (void*)offset); in recreateVAO() 282 glVertexAttribPointer(1, 4, GL_INT_2_10_10_10_REV, in recreateVAO() 290 glVertexAttribPointer(2, 4, GL_UNSIGNED_BYTE, GL_TRUE, pitch, in recreateVAO() 296 glVertexAttribPointer(3, 2, GL_HALF_FLOAT, GL_FALSE, pitch, (void*)offset); in recreateVAO() 302 glVertexAttribPointer(4, 2, GL_HALF_FLOAT, GL_FALSE, pitch, in recreateVAO() 315 glVertexAttribPointer(5, 4, GL_INT_2_10_10_10_REV, in recreateVAO() 334 glVertexAttribPointer(7, 4, GL_HALF_FLOAT, GL_FALSE, pitch, in recreateVAO() 351 glVertexAttribPointer(8, 3, GL_FLOAT, GL_FALSE, 44, (void*)0); in recreateVAO() 355 glVertexAttribPointer(9, 4, GL_FLOAT, GL_FALSE, 44, (void*)12); in recreateVAO() 359 glVertexAttribPointer(10, 4, GL_HALF_FLOAT, GL_FALSE, 44, (void*)28); in recreateVAO() [all …]
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/glsl-1.50/execution/ |
H A D | vs-input-arrays.c | 209 glVertexAttribPointer( vertex_index, 3, GL_FLOAT, GL_FALSE, stride, in piglit_init() 212 glVertexAttribPointer( a_index, 1, GL_FLOAT, GL_FALSE, stride, in piglit_init() 214 glVertexAttribPointer( a_index + 1, 1, GL_FLOAT, GL_FALSE, stride, in piglit_init() 222 glVertexAttribPointer( c_index, 3, GL_FLOAT, GL_FALSE, stride, in piglit_init() 224 glVertexAttribPointer( c_index + 1, 3, GL_FLOAT, GL_FALSE, stride, in piglit_init() 227 glVertexAttribPointer( d_index[0], 2, GL_FLOAT, GL_FALSE, stride, in piglit_init() 229 glVertexAttribPointer( d_index[0] + 1, 2, GL_FLOAT, GL_FALSE, stride, in piglit_init() 231 glVertexAttribPointer( d_index[1], 2, GL_FLOAT, GL_FALSE, stride, in piglit_init() 233 glVertexAttribPointer( d_index[1] + 1, 2, GL_FLOAT, GL_FALSE, stride, in piglit_init()
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/dports/games/libretro-paralleln64/parallel-n64-6e26fbb/gles2rice/src/ |
H A D | OGLRender.cpp | 425 glVertexAttribPointer(VS_COLOR, 4, GL_FLOAT,GL_TRUE, 0, &colour ); in RenderTexRect() 426 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,0,&vertices); in RenderTexRect() 427 glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, 0, &tex); in RenderTexRect() 428 glVertexAttribPointer(VS_TEXCOORD1,2,GL_FLOAT,GL_FALSE, 0, &tex2); in RenderTexRect() 468 glVertexAttribPointer(VS_COLOR, 4, GL_FLOAT,GL_FALSE, 0, &colour ); in RenderFillRect() 469 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,0,&vertices); in RenderFillRect() 580 glVertexAttribPointer(VS_COLOR, 4, GL_FLOAT,GL_FALSE, 0, &colour ); in DrawSimple2DTexture() 581 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,0,&vertices); in DrawSimple2DTexture() 582 glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, 0, &tex); in DrawSimple2DTexture() 583 glVertexAttribPointer(VS_TEXCOORD1,2,GL_FLOAT,GL_FALSE, 0, &tex2); in DrawSimple2DTexture() [all …]
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H A D | OGLRenderExt.cpp | 83 glVertexAttribPointer(VS_COLOR, 4, GL_FLOAT,GL_FALSE, 0, &colour ); in DrawSpriteR_Render() 84 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,0,&vertices); in DrawSpriteR_Render() 85 glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, 0, &tex); in DrawSpriteR_Render() 86 glVertexAttribPointer(VS_TEXCOORD1,2,GL_FLOAT,GL_FALSE, 0, &tex2); in DrawSpriteR_Render() 91 …glVertexAttribPointer(VS_COLOR, 4, GL_UNSIGNED_BYTE,GL_TRUE, sizeof(uint8_t)*4, &(g_oglVtxColors[0… in DrawSpriteR_Render() 92 glVertexAttribPointer(VS_POSITION,4,GL_FLOAT,GL_FALSE,sizeof(float)*5,&(g_vtxProjected5[0][0])); in DrawSpriteR_Render() 93 …glVertexAttribPointer(VS_TEXCOORD0,2,GL_FLOAT,GL_FALSE, sizeof( TLITVERTEX ), &(g_vtxBuffer[0].tco… in DrawSpriteR_Render() 94 …glVertexAttribPointer(VS_TEXCOORD1,2,GL_FLOAT,GL_FALSE, sizeof( TLITVERTEX ), &(g_vtxBuffer[0].tco… in DrawSpriteR_Render()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/shaders/ |
H A D | glsl-mat-attribute.c | 248 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), in piglit_init() 250 glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), in piglit_init() 252 glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), in piglit_init() 254 glVertexAttribPointer(3, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), in piglit_init() 256 glVertexAttribPointer(4, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), in piglit_init() 258 glVertexAttribPointer(5, 4, GL_FLOAT, GL_FALSE, 4 * sizeof(GLfloat), in piglit_init()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/opengl/ |
H A D | DrawRectShader.cpp | 44 glVertexAttribPointer( in DrawRectShader() 46 glVertexAttribPointer( in DrawRectShader() 48 glVertexAttribPointer( in DrawRectShader() 50 glVertexAttribPointer( in DrawRectShader() 52 …glVertexAttribPointer(vVertVec, 2, GL_FLOAT, GL_FALSE, sizeof(VDStruct), reinterpret_cast<void*>(o… in DrawRectShader() 59 glVertexAttribPointer( in DrawRectShader() 64 glVertexAttribPointer( in DrawRectShader()
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H A D | DrawLineShader.cpp | 42 glVertexAttribPointer( in DrawLineShader() 44 glVertexAttribPointer( in DrawLineShader() 46 glVertexAttribPointer( in DrawLineShader() 48 glVertexAttribPointer( in DrawLineShader()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/ |
H A D | RobustBufferAccessBehaviorTest.cpp | 111 glVertexAttribPointer(mTestAttrib, 4, GL_FLOAT, GL_FALSE, 0, nullptr); in runIndexOutOfRangeTests() 294 glVertexAttribPointer(attribLoc, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 318 glVertexAttribPointer(0, 1, GL_FLOAT, false, 0, nullptr); in TEST_P() 380 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 393 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 5 * 4, 0); in TEST_P() 395 glVertexAttribPointer(kTwoLoc, 2, GL_FLOAT, GL_FALSE, 5 * 4, in TEST_P() 461 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 473 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 517 glVertexAttribPointer(kPosLoc, 3, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 530 glVertexAttribPointer(kOneLoc, 3, GL_FLOAT, GL_FALSE, 5 * 4, 0); in TEST_P() [all …]
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H A D | VertexAttributeTest.cpp | 1097 glVertexAttribPointer(location, 4, GL_FLOAT, GL_FALSE, 0, 0); in SetupColorsForUnitQuad() 1690 glVertexAttribPointer(mTestAttrib, 4, GL_BYTE, GL_FALSE, 0, in TEST_P() 1744 glVertexAttribPointer(1, 2, GL_UNSIGNED_SHORT, GL_TRUE, 0, in TEST_P() 2022 glVertexAttribPointer(2, 2, GL_FLOAT, false, 0, 0); in TEST_P() 2027 glVertexAttribPointer(3, 4, GL_FLOAT, false, 0, 0); in TEST_P() 2032 glVertexAttribPointer(i, 2, GL_FLOAT, false, 0, 0); in TEST_P() 2293 glVertexAttribPointer(mTestAttrib, 1, GL_FLOAT, GL_FALSE, 0, in TEST_P() 2963 glVertexAttribPointer(3, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() 2966 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 3014 glVertexAttribPointer(3, 1, GL_FLOAT, GL_FALSE, 0, nullptr); in TEST_P() [all …]
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H A D | LineLoopTest.cpp | 82 glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, loopPositions); in runTest() 87 glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, stripPositions); in runTest() 315 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, vertices + 8 * loop); in TEST_P() 316 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, transform + 12 * loop); in TEST_P() 338 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 343 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 402 glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, nullptr); in runTest() 439 glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, stripPositions); in runTest()
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H A D | DrawElementsTest.cpp | 98 glVertexAttribPointer(posLocation, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P() 194 glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr); in TEST_P() 200 glVertexAttribPointer(testFlagLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr); in TEST_P() 209 glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr); in TEST_P() 213 glVertexAttribPointer(testFlagLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr); in TEST_P() 314 glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr); in TEST_P() 320 glVertexAttribPointer(testFlagLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr); in TEST_P() 383 glVertexAttribPointer(posLocation, 3, GL_FLOAT, GL_FALSE, 0, 0); in TEST_P()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_vertex_type_2_10_10_10_rev/ |
H A D | vertex-attrib-pointer-type-size-match.c | 67 glVertexAttribPointer(0, valid_sizes[i], in piglit_init() 72 glVertexAttribPointer(0, valid_sizes[i], in piglit_init() 79 glVertexAttribPointer(0, invalid_sizes[i], in piglit_init() 84 glVertexAttribPointer(0, invalid_sizes[i], in piglit_init()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/general/ |
H A D | bgra-vert-attrib-pointer.c | 108 glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3*sizeof(GLfloat), in compileLinkProg() 142 glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, in piglit_display() 152 glVertexAttribPointer(1, GL_BGRA, GL_UNSIGNED_BYTE, GL_TRUE, in piglit_display() 167 glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, in piglit_display() 177 glVertexAttribPointer(1, GL_BGRA, GL_UNSIGNED_BYTE, GL_TRUE, in piglit_display()
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/dports/cad/horizon-eda/horizon-2.1.0/src/canvas3d/ |
H A D | face_renderer.cpp | 43 glVertexAttribPointer(position_index, 3, GL_FLOAT, GL_FALSE, sizeof(Canvas3DBase::FaceVertex), in create_vao() 46 glVertexAttribPointer(normal_index, 3, GL_FLOAT, GL_FALSE, sizeof(Canvas3DBase::FaceVertex), in create_vao() 49 … glVertexAttribPointer(color_index, 3, GL_UNSIGNED_BYTE, GL_TRUE, sizeof(Canvas3DBase::FaceVertex), in create_vao() 61 …glVertexAttribPointer(offset_index, 2, GL_FLOAT, GL_FALSE, sizeof(Canvas3DBase::ModelTransform), 0… in create_vao() 65 …glVertexAttribPointer(angle_index, 1, GL_UNSIGNED_SHORT, GL_TRUE, sizeof(Canvas3DBase::ModelTransf… in create_vao() 75 …glVertexAttribPointer(model_offset_index, 3, GL_FLOAT, GL_FALSE, sizeof(Canvas3DBase::ModelTransfo… in create_vao() 80 …glVertexAttribPointer(model_rotation_index, 3, GL_UNSIGNED_SHORT, GL_TRUE, sizeof(Canvas3DBase::Mo… in create_vao()
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/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/common/ |
H A D | glHud.cpp | 210 glVertexAttribPointer(_aPosition, 2, GL_FLOAT, GL_FALSE, in Init() 212 glVertexAttribPointer(_aColor, 3, GL_FLOAT, GL_FALSE, in Init() 214 glVertexAttribPointer(_aUV, 2, GL_FLOAT, GL_FALSE, in Init() 222 glVertexAttribPointer(_aPosition, 2, GL_FLOAT, GL_FALSE, in Init() 224 glVertexAttribPointer(_aColor, 3, GL_FLOAT, GL_FALSE, in Init() 226 glVertexAttribPointer(_aUV, 2, GL_FLOAT, GL_FALSE, in Init()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/engine/ |
H A D | drawer.cpp | 136 glVertexAttribPointer(shader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawObject() 142 glVertexAttribPointer(shader->normalAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawObject() 149 glVertexAttribPointer(shader->uvAtt(), 2, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawObject() 189 glVertexAttribPointer(shader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void *)0); in drawSelectionObject() 202 glVertexAttribPointer(shader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawSurfaceGrid() 231 glVertexAttribPointer(shader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawPoint() 254 glVertexAttribPointer(shader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawPoints() 260 glVertexAttribPointer(shader->uvAtt(), 2, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawPoints() 292 glVertexAttribPointer(shader->posAtt(), 3, GL_FLOAT, GL_FALSE, 0, (void*)0); in drawLine()
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/dports/devel/emscripten/emscripten-2.0.3/tests/ |
H A D | webgl_draw_triangle.c | 91 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 20, pos_and_color); in main() 92 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 20, (void*)(pos_and_color+2)); in main() 98 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 20, 0); in main() 99 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 20, (void*)8); in main()
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H A D | webgl_draw_triangle_with_uniform_color.c | 92 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 20, pos_and_color); in main() 93 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 20, (void*)(pos_and_color+2)); in main() 99 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 20, 0); in main() 100 glVertexAttribPointer(1, 3, GL_FLOAT, GL_FALSE, 20, (void*)8); in main()
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/dports/editors/libreoffice/libreoffice-7.2.6.2/android/source/src/java/org/mozilla/gecko/gfx/ |
H A D | ScrollbarLayer.java | 271 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 276 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 305 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 311 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 340 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 346 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 372 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 378 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 407 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 413 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw()
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/dports/editors/libreoffice6/libreoffice-6.4.7.2/android/source/src/java/org/mozilla/gecko/gfx/ |
H A D | ScrollbarLayer.java | 271 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 276 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 305 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 311 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 340 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 346 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 372 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 378 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw() 407 GLES20.glVertexAttribPointer(positionHandle, 3, GLES20.GL_FLOAT, false, 20, in draw() 413 GLES20.glVertexAttribPointer(textureHandle, 2, GLES20.GL_FLOAT, false, 20, in draw()
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/dports/graphics/libprojectm/projectm-3.1.12/src/libprojectM/Renderer/ |
H A D | Renderable.cpp | 61 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(float)*6, (void*)0); // points in InitVertexAttrib() 62 …glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, sizeof(float)*6, (void*)(sizeof(float)*2)); // col… in InitVertexAttrib() 129 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct_data), (void*)0); // Positions in Shape() 130 …glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, sizeof(struct_data), (void*)(sizeof(float)*2)); … in Shape() 131 …glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, sizeof(struct_data), (void*)(sizeof(float)*6)); //… in Shape() 139 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, sizeof(struct_data), (void*)0); // points in Shape() 140 …glVertexAttribPointer(1, 4, GL_FLOAT, GL_FALSE, sizeof(struct_data), (void*)(sizeof(float)*2)); … in Shape() 156 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, (void*)0); // points in InitVertexAttrib() 316 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, (void*)0); in InitVertexAttrib() 381 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, (void*)0); in InitVertexAttrib()
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/dports/devel/upp/upp/uppsrc/GLDraw/ |
H A D | GLDrawS.cpp | 178 glVertexAttribPointer(ATTRIB_COLOR, 3, GL_UNSIGNED_BYTE, GL_FALSE, 3 * sizeof(GLubyte), color); in FlushPutRect() 179 glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_SHORT, GL_FALSE, 2 * sizeof(GLshort), vertex); in FlushPutRect() 220 glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_SHORT, GL_FALSE, 2 * sizeof(GLshort), vertex); in PutRect() 274 glVertexAttribPointer(ATTRIB_COLOR, 3, GL_UNSIGNED_BYTE, GL_FALSE, 3 * sizeof(GLubyte), colors); in PutRect() 275 glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_SHORT, GL_FALSE, 2 * sizeof(GLshort), vertex); in PutRect() 340 glVertexAttribPointer(ATTRIB_TEXPOS, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), tc); in PutImage() 341 glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_SHORT, GL_FALSE, 2 * sizeof(GLshort), vertex); in PutImage() 396 glVertexAttribPointer(ATTRIB_TEXPOS, 2, GL_FLOAT, GL_FALSE, 2 * sizeof(GLfloat), tc); in PutImage() 398 glVertexAttribPointer(ATTRIB_COLOR, 3, GL_UNSIGNED_BYTE, GL_FALSE, 3 * sizeof(GLubyte), colors); in PutImage() 399 glVertexAttribPointer(ATTRIB_VERTEX, 2, GL_SHORT, GL_FALSE, 2 * sizeof(GLshort), vertex); in PutImage()
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/dports/net-im/telegram-desktop/tdesktop-3.2.5-full/Telegram/lib_ui/ui/gl/ |
H A D | gl_primitives.cpp | 47 f.glVertexAttribPointer( in FillTriangles() 77 f.glVertexAttribPointer( in FillRectangle() 100 f.glVertexAttribPointer( in FillTexturedRectangle() 110 f.glVertexAttribPointer( in FillTexturedRectangle()
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