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Searched refs:gl_ext_framebuffer_object (Results 1 – 4 of 4) sorted by relevance

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_fbo.c81 gl_use_motionblur = gl_ext_framebuffer_object && gl_motionblur && gl_ext_blend_color; in gld_InitFBO()
83 gl_use_FBO = (gl_ext_framebuffer_object) && (gl_version >= OPENGL_VERSION_1_3) && in gld_InitFBO()
97 gl_ext_framebuffer_object = false; in gld_InitFBO()
108 if (!gl_ext_framebuffer_object) in gld_CreateScreenSizeFBO()
164 if (!gl_ext_framebuffer_object) in gld_FreeScreenSizeFBO()
H A Dgl_opengl.c65 dboolean gl_ext_framebuffer_object = false; variable
234 gl_ext_framebuffer_object = gl_ext_framebuffer_object_default && in gld_InitOpenGL()
236 if (gl_ext_framebuffer_object) in gld_InitOpenGL()
254 gl_ext_framebuffer_object = false; in gld_InitOpenGL()
256 if (gl_ext_framebuffer_object) in gld_InitOpenGL()
338 gl_ext_framebuffer_object = false; in gld_InitOpenGL()
348 gl_ext_framebuffer_object = false; in gld_InitOpenGL()
H A Dgl_opengl.h95 extern dboolean gl_ext_framebuffer_object;
H A Dgl_main.c1291 SceneInTexture = (gl_ext_framebuffer_object) && in gld_StartDrawScene()