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Searched refs:gl_forceheight (Results 1 – 3 of 3) sorted by relevance

/dports/games/r1q2/r1q2-8012_5/ref_gl/
H A Dgl_rmain.c142 cvar_t *gl_forceheight; variable
1423 gl_forceheight = ri.Cvar_Get ("vid_forceheight", "0", 0); in R_Register()
1493 if (FLOAT_NE_ZERO(gl_forceheight->value)) in R_SetMode()
1494 vid.height = (int)gl_forceheight->value; in R_SetMode()
H A Dgl_local.h251 extern cvar_t *gl_forceheight;
/dports/games/r1q2/r1q2-8012_5/win32/
H A Dglw_imp.c259 if (FLOAT_NE_ZERO(gl_forceheight->value)) in GLimp_SetMode()
260 height = (int)gl_forceheight->value; in GLimp_SetMode()